Join
Sign in
Switch Lights
The lights are on
GameInformer
What's Happening
tj2424
commented on
tj2424's
post about
re: Sony Stock Jumps Following Xbox One Reveal
.
maximise
commented on
Adam Biessener's
post about
Sony Stock Jumps Following Xbox One Reveal
.
Canis_Major
commented on
Ryan's
post about
re: Sony Stock Jumps Following Xbox One Reveal
.
Gris
commented on
Lord Of Mantas's
post about
re: Xbox Live To Offer "Game DVR," Dynamic Achievements
.
Stonecutters908
commented on
Ben Reeves's
post about
Forza Motorsport 5 Burning Rubber On Xbox One
.
Mystt
commented on
Adam Biessener's
post about
Sony Stock Jumps Following Xbox One Reveal
.
shooterboy23
commented on
Jeff Cork's
post about
Your Achievements Will Transfer To Xbox One, Can Be Added Post-Release
.
maximise
commented on
Adam Biessener's
post about
Sony Stock Jumps Following Xbox One Reveal
.
alphablack
commented on
The Great Gonzo's
post about
re: Xbox Live To Offer "Game DVR," Dynamic Achievements
.
Nick
commented on
Captain Squirrel's
post about
re: Microsoft Shows Off Its New System Xbox One
.
Megalomaniac
commented on
Macoo's
post about
re: Your Xbox Reveal Headquarters And Live Stream
.
Rich
commented on
Rich's
post about
re: Xbox One Not Backward Compatible
.
This World Begins With Us
commented on
Warrior's
post about
re: Sony Stock Jumps Following Xbox One Reveal
.
AbsoluteDeicide
commented on
Canis_Major's
post about
re: Microsoft Reveals Xbox One System Specs
.
BATTLESUIT
commented on
NFOxDevilseedx's
post about
re: Microsoft Introduces The Xbox One
.
Home
PlayStation 3
Nintendo Wii
Nintendo DS
PlayStation 3
PC
PSP
Xbox 360
3DS
Wii U
PlayStation Vita
PlayStation 4
Xbox One
All
News
Reviews
Previews
Explore
Features
Guides
Site Activity
Editor Blogs
Podcasts
Review Archive
The Vault
Site Help
Take Part
Blogs
Forums
Guides
Contests
Groups
Polls
Newsletter Sign-up
Magazine
Read Current Issue
iPad App
Subscribe
Contact Us
Review Archive
Cover Gallery
Hubs
Infamous
Arkham Origins
Thief
The GI Show
Replay
Gamer Culture
Test Chamber
CosBlog
Spoiled!
Impulse
Respec Radio
More...
Tags
227
360
Battlefield
Battlefield 3
DICE
EA
electronic arts
Feature
Namco Bandai
naughty dog
PC
PlayStation
PS3
Reiner and Phil
rpg
Shooter
Sony
the last of us
THQ
Ubisoft
Ubisoft Montreal
Video Feature
Wii
Wii U
Xbox 360
recent news
Microsoft Confirms Used Game Fees And Mandatory Game Installation
May 21 2013 02:05 PM
First Images Emerge Of Quantum Break
May 21 2013 01:50 PM
Your Achievements Will Transfer To Xbox One, Can Be Added Post-Release
May 21 2013 01:45 PM
Sony Stock Jumps Following Xbox One Reveal
May 21 2013 01:30 PM
Xbox One Not Backward Compatible
May 21 2013 01:22 PM
Microsoft & Xbox One Partners With NFL
May 21 2013 01:04 PM
Hands On With Xbox One's New Controller
May 21 2013 01:04 PM
Call Of Duty Ghost DLC Timed Exclusive to Xbox One
May 21 2013 12:57 PM
Microsoft And 343 Industries Partner With Steven Spielberg For Live-Action Halo Television Series
May 21 2013 12:51 PM
Remedy Announces Quantum Break For Xbox One
May 21 2013 12:50 PM
tags
Blog Post:
Exploring Humanity In Doki-Doki Universe
by
Jeff Marchiafava
on May 07, 2013 at 01:30 PM
Founded by ToeJam & Earl creator Greg Johnson, HumaNature Studios aims to create games that appeal to a broad audience, and give players fun and creative ways to interact with one another. The studio's first game, tentatively titled Doki-Doki Universe, also offers up insight into your own personality...
More
Blog Post:
Race Against The Doomsday Clock In Counterspy
by
Jeff Marchiafava
on May 07, 2013 at 01:15 PM
SCE Foster City Studio has a history of collaborating with Sony's first-party developers on triple-A franchises like Uncharted, Infamous, and Resistance. Now the studio is expanding into the downloadable space, teaming up with indie developers to help bring unique and innovative projects to Sony's...
More
Blog Post:
How To Play Tomb Raider Like A Professional
by
Jeff Marchiafava
on April 05, 2013 at 05:37 PM
Every now and then I try to impart some of the wisdom I've accrued from my distinguished career as a professional gamer to the common men and women out there who enjoy games merely as a hobby. I look at it as one of the responsibilities that comes with my natural talent, and my guides for Skyrim...
More
Blog Post:
BioShock Infinite Enemy Report
by
Jeff Marchiafava
on March 22, 2013 at 06:23 PM
I'm an established pro at analyzing deadly video game characters, from the ferocious beasts of Monster Hunter to the slightly less ferocious beasts of Pokémon to the lethal fashion sensibilities of Devil May Cry's cast (that last one is a bit of a stretch, I admit). I didn't expect...
More
Blog Post:
Battlefield 3: End Game Impressions
by
Matt Bertz
on March 20, 2013 at 05:55 PM
Battlefield 3 came out nearly a year and a half ago, and the popular military shooter's multiplayer community is still going strong thanks to its 2.7 million Premium subscribers. Before everyone turns their attention toward the next installment in the series, which EA plans to reveal next week ,...
More
Blog Post:
The Best Manga And Anime-Based Games
by
Louis Garcia
on March 20, 2013 at 11:55 AM
Unfortunately for Japanese manga and anime fans, the majority of video games based on those two mediums don’t often make it to our shores. Reasons such as licensing and popularity get in the way, but every once in a while we’re lucky enough to get something based on our favorite franchises...
More
Blog Post:
Replay – Akuji The Heartless (Guest: Robert Bowling)
by
Dan Ryckert
on March 16, 2013 at 08:00 AM
Crystal Dynamics is best known for their work on Tomb Raider, Legacy of Kain, and Gex. One of their Playstation titles is rarely talked about when discussing the company's history, and that's the action platformer Akuji the Heartless. We were curious to revisit the title to see if it was an underappreciated...
More
Blog Post:
Afterwords – Dead Space 3
by
Tim Turi
on March 12, 2013 at 05:28 PM
Visceral Games’ third installment in the successful Dead Space series introduces many new features to the horror franchise. For the first time, players can team up with a friend for co-op or build their weapons from scratch. Some gamers have criticized the developer for the inclusion of microtransactions...
More
Blog Post:
Interview: David Cage Talks About The Perfect Future Of Gaming
by
Matt Bertz
on February 25, 2013 at 05:30 PM
We sat down with Quantic Dream founder David Cage (Heavy Rain, Beyond: Two Souls) to discuss the game industry’s Peter Pan syndrome, the technological limitations facing creators, and the parallels between the evolution of the film and game industries. As the data you presented at D.I.C.E. demonstrated...
More
Blog Post:
Looking Back On Sony's Hardware Evolutions
by
Kyle Hilliard
on February 20, 2013 at 01:30 PM
In preparation for whatever Sony is planning on showing us tonight, we're looking back on all of Sony's previous home console iterations. Maybe looking back at these will give us an idea of what to expect, or maybe it will just be a fanciful trip down memory lane. PlayStation - The system that...
More
Blog Post:
Stepping Into Vergil’s Shoes With Devil May Cry’s Upcoming DLC
by
Tim Turi
on February 14, 2013 at 02:33 AM
Luigi had to wait years before starring in his own games without his brother. DMC’s Vergil only had to wait a matter of weeks following the game’s release before stepping out from Dante’s shadow. I’ve played the first two chapters of Capcom’s new DLC offering, Vergil’s...
More
Blog Post:
Music Spotlight: Sly Cooper Composer Peter McConnell
by
Matt Helgeson
on February 12, 2013 at 11:50 AM
Sanzaru Games’ Sly Cooper: Thieves in Time is one of the early gaming highlights of 2013, no small thanks to the excellent score which balances a jazzy, big-band feel with elements of historical and world music. We recently spoke to composer Peter McConnell about Thieves in Time’s score,...
More
Blog Post:
Places: Sleeping Dogs’ Hong Kong
by
Kimberley Wallace
on February 08, 2013 at 01:00 PM
Only a few games have immediately immersed me in the world, but that’s exactly what happened when I stepped into Sleeping Dogs’ Hong Kong. As someone who has never been to Hong Kong, it felt like I was instantly transported there and found myself focusing more on the backdrops than driving...
More
Blog Post:
I’m Not Mad, I’m Just Disappointed About Rayman Legends
by
Kyle Hilliard
on February 08, 2013 at 10:21 AM
On the one hand, I am happy to see Rayman Legends coming to other consoles. I had the privilege of checking out the game at E3 last year and writing an extended hands-on preview of the game for a recent issue of the magazine. Rayman Legends is one of the games I am most excited to play this year, and...
More
Blog Post:
Test Chamber – Sly Cooper: Thieves in Time
by
Matt Helgeson
on February 06, 2013 at 10:30 AM
Sly Cooper: Thieves in Time, Sanzaru Games' reboot of the venerable platforming franchise, released today. Check out this episode of Test Chamber to see the game in wacky, stealthy action. For more on Sly Cooper: Thieves in Time, read our review of the game.
More
Blog Post:
Test Chamber – Ni No Kuni: Wrath Of The White Witch
by
Kimberley Wallace
on January 22, 2013 at 11:05 AM
Ni No Kuni: Wrath of the White Witch launches today. With plenty of name recognition behind it with Level-5 and Studio Ghibli at the helm, we wanted to give you a deeper look at the game. In the video below, Andrew Reiner hosts and shares his love for Studio G and Level-5, Jeff Cork discovers the battle...
More
Blog Post:
A Better Apocalypse: Our Open-World, Online Zombie Game Wish List
by
Tim Turi
on January 04, 2013 at 02:33 PM
Players have had their choice of zombie games for years now. But recent experiments like the ARMA II mod DayZ and the controversial The War Z have opened up the apocalyptic formula with an online, open-world design. Neither title is polished, but the concept itself has kept gamers enamored. Our time...
More
Blog Post:
In The Box: If You Want Gamers To Use It, Include It
by
Matt Helgeson
on January 04, 2013 at 01:00 PM
Often, seemingly small decisions have a profound impact. This is true in life, and doubly true for companies that manufacture video game consoles. Since the beginning of this generation, tech experts and journalists have spent thousands of words breaking down the difference between the Xbox 360 and PlayStation...
More
Blog Post:
The Best Achievements And Trophies Of 2012
by
Kyle Hilliard
on December 28, 2012 at 10:00 AM
Whether you love them, hate them, or forget they exist until they pop on your screen and interrupt your game, achievements and trophies have become a (literally) required aspect of all PlayStation 3 and Xbox 360 games. I fall into the love camp, and these are some of my favorites from 2012. The achievements...
More
Blog Post:
2012 RPG of the Year Awards
by
Joe Juba
on December 25, 2012 at 02:30 PM
What defines a role-playing game has become ambiguous over the years. Today, RPGs can involve turn-based fantasy elements, sprawling sci-fi worlds, and third-person gunplay. The lines separating the genre from the rest of gaming may be fuzzier than ever, but that doesn’t mean that the role-playing...
More
Page 1 of 10 (183 items)
1
2
3
4
5
»