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  • Blog Post: 10 Beginner’s Tips For Shadow Of Mordor

    Today gamers are finally getting their hands on Middle-earth: Shadow of Mordor. Starting any new game is exciting, but it can also be overwhelming – especially if you are the type who is haunted by the sense that you are doing something wrong. We’re here to help. We’ve finished Talion’s... More
  • Blog Post: Test Chamber – Wasteland 2

    Get ready to head to the post-apocalyptic setting of Wasteland 2 and take on robots, mutant bugs, and wasteland warriors. Avoid radiation, try not to die of thirst, and watch as your crew gets torn to pieces by explosions and energy weapons! Fun for the whole family in an old-school tactical RPG format... More
  • Blog Post: Test Chamber – Dota 2 Patch 6.82

    Dota 2's 6.82 update features substantial, sweeping changes to the game. With hero reworks and changes, map changes, rune spawn changes and a new rune, and a new item, this patch is going to have a profound impact on gameplay and strategy. Join Daniel Tack and GI intern Sam Stewart as they muddle... More
  • Blog Post: Test Chamber – Cannon Brawl

    Join Andrew Reiner, Ben Hanson, and Daniel Tack as they check out the fast-paced PC real-time strategy title Cannon Brawl. Borrowing elements from RTS games like resource management and expansion and combining them with Worms/Gunbound style gameplay. Turtle Sandbox gives players a chance to blow up terrain... More
  • Blog Post: Fantastic And Free-To-Play Games

    There are a ton of free-to-play games out there to pick from on PC, but you’re still paying one of the biggest prices to play – Your time. The price model has evolved significantly from the pay-for-power systems that were typically associated with the genre, and in many titles you’ll... More
  • Blog Post: Returning To The World Of Warcraft

    Warlords of Draenor is coming on November 13, and if you’ve taken a break from the game or never played at all, this might be your best chance to come back on even footing with folks who have played for all 10 years. It’s perfectly acceptable to wait for the expansion to drop to jump back... More
  • Blog Post: Test Chamber – Citizens Of Earth

    Citizens of Earth, the EarthBound-inspired RPG where players play as the vice president of United States, doesn't release until next month, but Atlus joined us to show off an early extended look at the game. In the video below, we're joined by Atlus' John Hardin as he walks us through an... More
  • Blog Post: Chronicles – Surviving In Dark Souls II's Crown Of The Old Iron King DLC

    Update: Episode 6 is here! Tim and Dan fight their way past a pesky giant and descend into a corrupt, deadly pit in Dark Souls II's second brutal DLC pack. Original Story: The story isn't always done when the credits start to roll. Sometimes there's a wealth of optional content waiting to... More
  • Blog Post: Test Chamber – The Sims 4

    The Sims 4 is out today, and though our review needs some extra time , that won't stop us from checking out the latest entry in the life simulation series from EA. Kim Wallace and I are the biggest Sims fans in the office, and she walks me through the opening moments – including character creation... More
  • Blog Post: Games To Beat In A Day – Brothers: A Tale Of Two Sons

    Brothers: A Tale of Two Sons snuck up on me, but in a way I appreciated. Preview coverage for the game prior to release focused on the its odd mechanic – one player playing as a pair of independent brothers on a single controller. It was a pretty game with an interesting control scheme, but there... More
  • Blog Post: Exploring The Concept Art Of Assassin's Creed Unity

    Establishing the themes and mood for games in concept art is essential. These ideas often give birth to even more creative implementations. Assassin's Creed Unity is no different. The French Revolution drove much of its initial art and introduced some of the important conflicts the writers wanted... More
  • Blog Post: From First To Last – Comparing Developers’ Early Work To Later Work

    Development studios, even highly successful ones, like to change things. As the old adage goes (I assume), if it ain’t broke, try something different to see if that also works. Studios like Naughty Dog may have made a name for themselves with a jumping cartoon bandicoot named Crash, but that doesn’t... More
  • Blog Post: The Man Behind Assassin's Creed Unity's Arno Dorian On Comedy And Motion-Capture Make-Outs

    Dan Jeannotte has a history of doing radio voice-over work, improvisational comedy, and even some small parts for other Ubisoft video games. But taking on the role of Arno Victor Dorian for Assassin's Creed Unity, of whom he provides the motion-capture and voice performance, is a big step up for... More
  • Blog Post: Firefall Launch Impressions

    Red 5 Studios and Firefall have been a long time coming since we first got a glimpse many years ago at PAX. The free-to-play game is now live on Steam and has undergone significant changes during an extensive beta phase. The game can be enjoyed in first or third person and has a wide variety of different... More
  • Blog Post: Great Mechanics From Not-So-Great Games

    Not every video game is a winner. Sometimes a game just doesn’t fully come together for myriad reasons, but that doesn’t mean the designers didn’t have some good ideas. These are examples of creative mechanics, features, or ideas that made it into games where the total package fell... More
  • Blog Post: Shovel Knight Devs Discuss Co-Op, Pogo Jumping, And Beyond

    Yacht Club Games struck Kickstarter pay dirt with Shovel Knight, an NES throwback that combines the sensibilities of Capcom's best platformers with all the fun of digging in the dirt. The finished product is every bit as good as we hoped, and we couldn't help ourselves from geeking out over the... More
  • Blog Post: Test Chamber — World Of Warcraft: Warlords Of Draenor

    Join Andrew Reiner and Daniel Tack as they take a look at some of the new features in the beta of World of Warcraft's upcoming expansion, Warlords of Draenor. Players will get a chance to explore WoW's take on player housing, the garrison, and recruit an army of varied followers to send out on... More
  • Blog Post: Submit Your Questions For Our Battleborn Podcast

    One look at our Battleborn hub and you'll see the deluge of exclusive written and video pieces we've been offering up for you all month long . Now we want to turn things around and mine your brains for questions to ask some of the developers behind Gearbox's colorful new shooter when we chat... More
  • Blog Post: Test Chamber – Orcs Must Die! Unchained

    Join Daniel Tack and Ben Hanson as they take a look at Robot Entertainment's upcoming team-battle trapfest, Orcs Must Die! Unchained. The title borrows elements from the MOBA genre but has a unique feeling all its own thanks to deckbuilding loadout customization, traps, and warcamp minion upgrades... More
  • Blog Post: Opinion - Dota 2’s International 4 Was Amazing, But A Failure For Spectators

    The finals of this year’s $10.9 million International 4 tournament, a best of five bout between Newbee and ViCi Gaming, was a display of unparalleled skill, practice, and preparation from both teams. The issue is, when it comes to the unwavering win-fast or don’t win at all strategy that... More
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