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  • Blog Post: Opinion – Please Accept Our Apologies: DLC Doesn’t Cut It

    A sincere apology can go a long way, and these days publishers and developers have had to say a lot of them to gamers over botched launches. As we're finding out more and more, launch day isn't the end of the game's development. Instead, it's just another step in a title's continuing... More
  • Blog Post: Opinion – Why Cassandra Is My New Garrus

    Everybody loves Garrus from Mass Effect. He knows that you need to break some eggs to make an omelet. He understands when you do something he doesn’t like. He’s always on your side. In short, he’s the perfect ally, and I couldn’t imagine anyone better by my side in an RPG. Then... More
  • Blog Post: Opinion – Bugs Happen, Broken Games Shouldn’t

    While 2014 has seen its share of delays, we certainly have no shortage of games available this holiday season. Unfortunately, in the flood of releases, multiple titles have simply not worked at launch. The relationship between a consumer and a game changes when launch day arrives. The long period represented... More
  • Blog Post: Get Lost – Why Losing Your Way Can Make Games More Fun

    It’s really easy to get lost in Mother. The NES predecessor to Earthbound is set in a large, strangely plotted map that serves to disorient and engage the player at the same time. And I don’t mind that one bit. I haven’t made too much progress in the game since I picked it up a few... More
  • Blog Post: Opinion - Twitch Viewership Data Has Little Value Without Industry-Wide Context

    Yesterday, we learned that Call of Duty: Advanced Warfare has become the most streamed console game on Twitch in 2014. While that's certainly notable in the sea of releases that have arrived this year, it doesn't really tell us much. "Most" is a great starting point for a conversation... More
  • Blog Post: As Long As Microtransactions Are Profitable, They Aren't Going Anywhere

    Earlier today, we posted our review of Assassin's Creed Unity . As you may be aware, there is a furor among some readers over the inclusion of in-game microtransactions. We noted their inclusion in the latest Assassin's Creed title, stating that they are available to speed progression through... More
  • Blog Post: Call Of Duty Should Always Have Single Player

    I know a good portion of Call of Duty players never fire up the campaign, opting instead to dedicate their time to the multiplayer modes. I agree that the multiplayer is the best part of Call of Duty. I don’t get the fascination of reaching prestige numerous times, but I’m a sucker for trying... More
  • Blog Post: Opinion - The Best Bosses In Gaming Are Other Players

    Dota 2’s middle lane is an interesting place, not only within the context of its own game, but in gaming as a whole. Traditionally the mid lane is the most important lane in each game, where a core hero from each team meets in one-on-one combat. These two heroes generally earn more gold and experience... More
  • Blog Post: Opinion – What It Means Now That Games Have Respect And Legitimacy

    Yesterday, I wrote a story about game resolution that sought to explain why a seemingly insignificant number is so important to so many. In it, I explored the artistic, technical, and business aspects that are woven together to make gaming a viable medium. In that piece, I made an assumption (dangerous... More
  • Blog Post: Welcome To Chaos: Where Shadow Of Mordor’s World Hits The Mark

    We often hear the phrase, "a living and breathing world" describing open-world games, and yet very few actually feel that way. NPCs look vacant, enemies follow easy-to-predict patterns, and events rarely happen as organically as they should. I've been playing Middle-earth: Shadow of Mordor... More
  • Blog Post: Opinion: The New-Gen Promise Fulfilled

    Gamers who have followed the hobby for many years are familiar with the strange phenomenon that comes with a new generation of consoles and games. First we get the big promises from console makers and publishers about all the ways in which this new generation is going to change everything. Next comes... More
  • Blog Post: Opinion: Destiny Feels Like A Free-To-Play MMORPG

    So here we are, nearly a month after the release of Bungie’s Destiny. Players are starting to hit high levels after exercising their preferred method of gear acquisition, from the slow but surefire mark/rep grinds to the roll of the dice at the loot cave. While it’s clear now that the core... More
  • Blog Post: Opinion: Marvel Needs To Fix Its Gaming Division

    Over the last several years our culture has experienced a superhero renaissance. Marvel Comics has helped lead this push with its foray into the motion pictures industry, creating one of the most consistent theatrical runs since Pixar and Alfred Hitchcock. A few decades ago, only the most elite geek... More
  • Blog Post: Opinion: Destiny Is Great, But Half Measures Hurt

    Destiny is many different genres and games rolled into one sleek sci-fi shooting sphere, but the attempt to distance itself from its strength – being a multiplayer-driven online-only experience – damages the otherwise powerful core. Destiny takes an approach that tries to please everyone... More
  • Blog Post: Opinion – Leave The Live Action To Hollywood

    More and more developers and publishers are embracing live-action trailers and commercials, but even Hollywood-worthy production values don't do justice to the games they're trying to sell. Despite a fundamental disdain for live-action video game advertisements, I understand why some game companies... More
  • Blog Post: Opinion – Destiny's Story Stalls Out Of The Gate

    After years of trying to understand and track Halo's expansive, confusing lore , I was looking forward to the clean narrative slate that Destiny would provide. This was my chance to lay a bedrock foundation of understanding for Bungie's next big sci-fi opus. When I sat down to play the beta,... More
  • Blog Post: Opinion - Dota 2’s International 4 Was Amazing, But A Failure For Spectators

    The finals of this year’s $10.9 million International 4 tournament, a best of five bout between Newbee and ViCi Gaming, was a display of unparalleled skill, practice, and preparation from both teams. The issue is, when it comes to the unwavering win-fast or don’t win at all strategy that... More
  • Blog Post: Opinion: Don't Say The M-Word

    There's a new four-letter word in the industry that has some players denouncing developers and publishers and avoiding games like they've been afflicted with some kind of leprous plague. Like other maligned buzzwords before it, if you're dismissing a game out of hand because of a single term... More
  • Blog Post: Opinion: Why I Don't Want To Collect Things Anymore

    Whether it was Mario collecting coins for points, Banjo collecting musical notes to progress, or Rayman hover-jumping at that lum that was just out of reach, collecting has been one of most-common mechanics in video games. While there will always be a place for coins, fruits, and various power crystals... More
  • Blog Post: Should Titanfall Have Been Free-To-Play?

    The competitive free-to-play online multiplayer environment plays host to a number of huge titles, from League of Legends and Dota 2 to World of Tanks. With Titanfall’s lack of single-player content and focus on multiplayer, would it have benefitted from a content and monetization model similar... More
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