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  • Blog Post: Revisiting The Tacked-On Multiplayer

    A continuing trend exists in the world of video game development where online multiplayer has practically become a required bullet-point for every game – even in titles that are clearly designed and balanced around a single-player experience. People must be playing these modes, though, because... More
  • Blog Post: Test Chamber – SimCity

    For the first time in a decade, players are getting a true sequel in the SimCity series. The latest installment in the classic franchise from Maxis is available in stores today (and via download on Origin), and we run through what fans should expect. Even though my review isn't up yet , you can join... More
  • Blog Post: In The Box: If You Want Gamers To Use It, Include It

    Often, seemingly small decisions have a profound impact. This is true in life, and doubly true for companies that manufacture video game consoles. Since the beginning of this generation, tech experts and journalists have spent thousands of words breaking down the difference between the Xbox 360 and PlayStation... More
  • Blog Post: Six Things The Wii U Online Service Needs To Be Competitive

    Boasting (reportedly) serious hardware and an impressive lineup of blockbuster third-party games, the Wii U targets the core gamer in a way Nintendo hasn’t attempted since the GameCube. Given the extreme popularity of online co-op and competitive multiplayer, the suite of features Nintendo plans... More
  • Blog Post: Eight MMOs That Died Almost As Quickly As APB

    In honor of APB's ugly demise, we present to you a hot cup of schadenfreude as we look back at eight dead games that pretty much got what they had coming to them.* Because seriously. The Matrix Online. Ugh. * As long as you don't dwell too much on jobs lost and dreams crushed. Nobody sets out... More
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