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  • Blog Post: Exploring Freedom In The Elder Scrolls IV: Oblivion

    As we continue our journey exploring freedom in games , I want to look back at a game that had a significant impact on my free time: The Elder Scrolls IV: Oblivion. The Elder Scrolls is a series that comes to a lot of gamers' minds when they think about games where they've truly felt free to... More
  • Blog Post: Do’s And Don’ts Of Post-Release Content

    Years ago, you bought a game and that was that. You inserted the disc or cartridge, installed or booted up the game, and played it on your computer or console – flaws and all. When you completed it, your time with it was over. Today, games aren’t a standalone product. They alter and grow... More
  • Blog Post: Moments: The Purification Of The Dark Brotherhood In Oblivion

    The guild system in The Elder Scrolls IV: Oblivion feels unreal. You can be the leader of the Fighters Guild, a protective organization for good, and a vile, high-ranking Dark Brotherhood assassin at the same time. Two morally opposed groups, headed by the same person. For a while, Oblivion lets you... More
  • Blog Post: Daedra, Werewolves, And Vampires: The Creatures Of The Elder Scrolls Online

    While our month of coverage for The Elder Scrolls Online is over, we wanted to share with you a section cut out of our combat video that focuses on the monsters. Pulling from Morrowind, Oblivion, and Skyrim, some of the creatures inhabiting the online world of Tamriel will be familiar to fans of the... More
  • Blog Post: The Stylized Art Of The Elder Scrolls Online

    How do you create an art style that unifies the worlds of Morrowind, Cyrodiil, and Skyrim? As the art director for The Elder Scrolls Online, Jared Carr is spearheading the unification of Tamriel as it enters the realm of the MMO. Watch the video below to learn why the team chose a stylized approach and... More
  • Blog Post: The Tactical Combat Of The Elder Scrolls Online

    The Elder Scrolls Online has a multi-pronged strategy to separate its combat from other MMOs on the market. With an emphasis on fewer, more powerful skills and rewarding tactical maneuvers like creating synergy bonuses between two players, the team at Zenimax Online Studios is attempting to create a... More
  • Blog Post: Exploring Quests In The Elder Scrolls Online

    Fans of MMOs have killed their fair share of monsters. They've collected enough pelts and have returned plenty of missing items to quest-givers. The team behind The Elder Scrolls Online has the challenge of creating thousands of quests for their MMO that will hook players and share similarities with... More
  • Blog Post: Creating The Story For The Elder Scrolls Online

    Over the course of five core games, the Elder Scrolls series has accumulated enough lore to keep fans buried. The team behind The Elder Scrolls Online decided to wind back the clock in order to add to the series rich history. Through a combination of careful research, conversations with Bethesda Game... More
  • Blog Post: What Makes The Elder Scrolls Online A Modern MMO

    With such long development cycles, it's difficult to create an MMO that feels modern. As the game director of The Elder Scrolls Online, Matt Firor wants to ensure that the game is heeding lessons from past MMOs. Working extensively in this one genre, Firor thinks that he has pinpointed several key... More
  • Blog Post: Dissecting The Auto-Generated Music Of The Elder Scrolls Online

    While we regretfully aren't able to share any of the music from The Elder Scrolls Online with you, we wanted to give fans of the series a glimpse into the team's approach to music in the game. We talked with the game director Matt Firor and lead gameplay designer Nick Konkle and asked them to... More
  • Blog Post: The Origins Of The Elder Scrolls Online

    Matt Firor has spent twenty years in the game industry thinking about and creating online games. Once a leading voice at Mythic Entertainment and a producer on the beloved MMO Dark Age of Camelot, Firor left that studio and began the monumental task of taking The Elder Scrolls series online. With Oblivion... More
  • Blog Post: The Challenge Of Elder Scrolls Online: An Interview With The Creative Director

    Paul Sage is working on his dream project. As a rabid fan of the Elder Scrolls series, Paul finally has a chance to help craft the land of Tamriel. The only downside is that every other fan of the series is eager to critique his work. Game Informer's Adam Biessener sat down with Paul Sage to talk... More
  • Blog Post: Essential Games Of This Generation – Editors' Picks

    In Game Informer issue 224, we ran an essential list of the games from this generation that every gamer absolutely needs to play. While that list was fairly encompassing, it was also just a list. To give context to that list, a few Game Informer editors highlight some of their personal essentials. Limbo... More
  • Blog Post: Game Informer Editors Set Six Gaming World Records

    Original Story: Last March, four of us set a Guinness World Record for Longest Fighting Game Marathon. We gunned for the Guinness book again this weekend, but one record wasn't enough this time. As those who watched the live stream know, we set up shop in the GI conference room and played all weekend... More
  • Blog Post: My Top 5 Oblivion Fan Videos

    Oblivion has been out for five years, and in that time, the community has made excellent videos highlighting interesting and hilarious happenings in the world of Cyrodiil. Celebrating the five-year anniversary of The Elder Scrolls IV: Oblivion, yesterday we compiled a list of reasons why we love Oblivion... More
  • Blog Post: Why We Love The Elder Scrolls IV: Oblivion

    In celebration of the five-year anniversary edition of Oblivion, we look back at our favorite moments playing Bethesda’s triumphant RPG. Eighteen games launched alongside the Xbox 360 when the console shipped in November of 2005, but it wasn’t until the following March that many GI editors... More
  • Blog Post: Notch And Todd Howard: The One-On-One Interview

    A month ago I started thinking about video opportunities that would be available at E3 2011. When considering what I would most like to see, the far-fetched idea of Minecraft's creator (Notch) sitting down and interviewing Bethesda's game director (Todd Howard) immediately sprang to mind. In... More
  • Blog Post: Celebrate The Holiday Weekend With Gaming's Easter Eggs

    It's timely that this week has been filled with news stories about hidden Easter eggs. We've learned recently about singing turrets in Portal 2 and hidden fights in Mortal Kombat, and it got us thinking about some of our favorite Easter eggs from gaming's past. Take a look at some of the... More
  • Blog Post: Game Breaking – The Elder Scrolls IV: Oblivion

    Some gamers are always on the lookout for an advantage. Whether it's a better weapon, a more powerful spell, or a bottomless bank account, many of us don't mind living on the edges of what a game will permit. Some will pejoratively refer to this as "power gaming," since it often involves... More
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