Switch Lights

The lights are on

  • Blog Post: Luke Skywalker Can Finally Pilot His Weird Toy Spaceship In Disney Infinity 3.0

    Star Wars nerds, this one's for you. Remember that little spaceship toy that Luke Skywalker was dinking around with in Uncle Owen's workshop during Star Wars: Episode IV – A New Hope ? You're forgiven if you don't; as moments go, it doesn't exactly rank up there with the Death... More
  • Blog Post: Fighting The Clone Wars: Ninja Theory's Take On Star Wars

    Combat in Disney Infinity and its follow-up, 2.0, was simple by design. The game is, after all, geared towards younger players and their families. Avalanche didn’t want to use that as a crutch for boring combat, however, so it sought out Ninja Theory, a studio with a history of combat-heavy action... More
  • Blog Post: Test Chamber – Devil May Cry: Definitive Edition

    First, there was the Devil May Cry series. Then there was a reboot from developer Ninja Theory. Now, we have the remastered version of that reboot, complete with small tweaks and visual improvements. Devil May Cry: Definitive Edition is the same game at its core, but with an extra layer of polish. The... More
  • Blog Post: Games To Beat In A Day – Heavenly Sword

    When I was younger, I’d be crushed if I beat a game in a day. In my eyes, I’d either squandered a trip to the video-rental store, a weekend trade with a friend, or – worst of all – $40. Now that I’m older, I’ve grown to appreciate games that get in, do what they do... More
  • Blog Post: Developer Salute – Ninja Theory

    When Ninja Theory announced it would be taking the reins of the Devil May Cry series and it unveiled its new dark-haired Dante, the Internet collectively grabbed their keyboard-shaped pitch forks and started stabbing them into the air. I, on the other hand, got incredibly excited. Since my first playthrough... More
  • Blog Post: How Devil May Cry Does Difficulty Right

    With few exceptions, I’m typically not the type of gamer to complete games on more than one or two different difficulties. I might do a quick second run to mop up some achievements or try a harder difficulty on games that I truly love, but the majority of games I play are “one and done.”... More
  • Blog Post: Test Chamber – Devil May Cry (Dante Must Die Mode)

    A couple of weeks ago, we posted an episode of Test Chamber dedicated to the Devil May Cry demo. It's nice to get a first look at a game, but that difficulty was for pansies. This week, I brought in my 360 to show off the ultra-difficult Dante Must Die mode. Watch below to get a taste of what Dante... More
  • Blog Post: Test Chamber – Devil May Cry

    Before our official review hits next week, we sit down with the Devil May Cry demo and talk about what developer Ninja Theory brings to this anticipated reboot. Reiner handles hosting and I handle playing – though simultaneously talking and killing demons turns out to be harder than I thought.... More
  • Blog Post: Enslaved: Odyssey To The West 3D Screenshot

    The game's been out for a little while now, and if you haven't played Enslaved: Odyssey to the West, it's worth checking out . In honor of the upcoming DLC, which let's you play the game in 3D, check out this awesome 3D screenshot of Monkey in action. A few things you should note: One... More
  • Blog Post: The Monkey King: An Interview With Andy Serkis

    Actor Andy Serkis is no stranger to a motion capture studio. A skilled thespian, Serkis has provided motion capture for films like King Kong, Peter Jackson’s Lord of the Rings trilogy (as Gollum), and Steven Spielberg’s upcoming The Adventures of Tintin film. Serkis also portrayed King Bohan... More
  • Blog Post: Meet The Cast: Enslaved Character Bios

    It's hard to have a compelling story without interesting characters. That's why Ninja Theory spent so much time working on its characters for the upcoming Enslaved: Odyssey to the West. Before the game comes out on October 5, let's take a closer look at the game's cast. Monkey A fierce... More
  • Blog Post: Maintaining Composure: Interview With Enslaved Composer Nitin Sawhney

    Nitin Sawhney is one of Britain’s premier musicians. A one-time law school dropout who became famous for his work on films like the critically praised The Namesake , and 2007’s PlayStation 3 title Heavenly Sword. Sawhney’s critically-acclaimed work seems to combined a smattering of... More
  • Blog Post: Evolution Of A Character: Trip From Enslaved

    Creating a new character for a brand-new IP takes a lot of iteration. With Enslaved: Odyssey to the West, developer Ninja Theory went through reams of sketch paper trying to nail down its two main characters, Monkey and Trip. Ninja Theory’s very own creative art director, Alessandro Taini, shared... More
  • Blog Post: A Story In Pictures: The Concept Art of Enslaved

    A game’s concept art tells the story of its development. There's a long way to go from concept to completion, but the original art designs highlight the developer’s intentions for the game. Often a game’s art will even flesh out the narrative in ways that the final product never... More
  • Blog Post: How The World Ends: Enslaved Backstory Timeline

    Want to know how much work goes into shaping a video game’s story? Before Ninja Theory even began working on it’s new action title Enslaved: Odyssey to the West, it spent weeks building up the fiction within its universe. Enslaved takes place in a future reality that has seen incredible advances... More
  • Blog Post: Anatomy Of A Character: Monkey From Enslaved

    A lot of work goes into birthing a new character for a video game. Famed actor Andy Serkis (Gollum in the Lord of the Rings films) may have lent his voice and movements to Enslaved’s hero, Monkey, but the team at Ninja Theory spent a lot of time envisioning what that character would look like in... More
  • Blog Post: Heavenly Sword Dev Goes Apocalyptic

    One hundred and fifty years into the future, there are no wars. Not because we stopped fighting – there are no longer enough people left to fight wars. With humanity nearly extinct, once-great cities teeming with people now lay empty and overrun by nature. Giant mechanical airships troll across... More
Page 1 of 1 (17 items)