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How To Build Cloud's Buster Sword From Final Fantasy VII
May 24 2013 08:42 PM
Splinter Cell: Blacklist Spies Vs Mercs In Real Life
May 24 2013 07:47 PM
Weekend Warrior 05/24/13
May 24 2013 07:00 PM
[Updated] Report: Xbox One Will Talk Back, Allow Friends To Play For You
May 24 2013 05:45 PM
Report: Xbox One Used Games Will Not Require A Fee, Will Require Authentication Checks
May 24 2013 05:19 PM
Microsoft Provides Official Statement On The Xbox One Used Games Issue
May 24 2013 04:31 PM
The Bureau's Lead Narrative Designer On His Influences, The Future, And Infusing RPG Into A Shooter
May 24 2013 03:51 PM
Meet The Summer 2013 GI Interns
May 24 2013 03:44 PM
Compulsion Games Finds A Publisher For Contrast
May 24 2013 01:11 PM
Grid 2 Sets World's Record For The Most Expensive Collector's Edition
May 24 2013 01:10 PM
tags
Blog Post:
Music Spotlight: Remember Me Composer Olivier Deriviere
by
Matt Helgeson
on April 29, 2013 at 12:23 PM
Oliver Deriviere filters his formal classical background through a love of cutting edge electronic music. This is evidenced in his innovative score for Capcom's Remember Me, which digitally manipulates live orchestral recordings into a score that feels remarkably fresh. We spoke with Deriviere about...
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Blog Post:
Moments: Seeing Tony Hawk For The First Time
by
Matt Helgeson
on April 04, 2013 at 11:00 AM
Tony Hawk's Pro Skater is remembered as a classic, but it wasn't always so. Back in 1999, it was an unknown game from an unheralded PlayStation developer in a genre that many thought could never be successful. I still recall the first time I saw it. The events of my career at Game Informer have...
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Blog Post:
Ben Heck Builds The Ultimate Combo Gaming System
by
Ben Reeves
on April 01, 2013 at 11:00 AM
Professional modder Ben Heck recently built the Ultimate Combo Gaming System, which combined a PlayStation 3, an Xbox 360, and a Wii U into a single box. One lucky viewer will be able to take this system home. The contest officially ends on April 12 at 10 am CST. You can find out more about that contest...
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Blog Post:
Replay – Corpse Killer
by
Dan Ryckert
on March 30, 2013 at 08:00 AM
Back in the mid-90s, FMV games were destined to become the future of the industry. Consoles were technically capable of presenting actual images of people and environments, so why would any sucker go back to boring old sprites and polygons? Well, it turns out that being limited to actual footage limits...
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Blog Post:
Building The Perfect Mega Man X
by
Adam Biessener
on March 21, 2013 at 02:49 PM
The Mega Man X series introduced a new robotic hero with a wider ability set while carrying over the core side-scrolling action from the NES titles. The franchise varies widely in quality, though, and we haven't seen a new entry since 2004's Mega Man X8. We outline what elements of previous games...
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Blog Post:
Replay – Parasite Eve
by
Kimberley Wallace
on March 09, 2013 at 08:00 AM
In this episode of Replay, we take a trek with the famed Aya Brea from Parasite Eve. A PS1 horror/RPG hybrid, Parasite Eve made its mark with its strong female lead and backdrop of New York City. In the video below, we take a look at the opening. Yes, that includes the infamous opera scene. So sit back...
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Blog Post:
Activisionaries: How Four Programmers Changed The Game Industry
by
Ben Reeves
on February 26, 2013 at 11:00 AM
In the late ‘70s and early ‘80s, Atari was a giant in the entertainment world. It helped kickstart the video game industry with a combination of high-profile games and inventive hardware that invaded local bars as well as the living room. Atari became a cultural icon and one of America’s...
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Blog Post:
Why I Quit Playing Games
by
Ben Reeves
on February 21, 2013 at 11:00 AM
I used to chew through games and spit them out. It was my personal mission to play every high-profile game I could get my hands on. Then the unthinkable happened – I stopped enjoying my favorite series. The build up to Halo 2’s release in 2004 was ridiculous. It seemed like everyone in the...
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Blog Post:
Dark Secrets Of Gaming: Mickey Mouse Once Tried To Kill Himself
by
Ben Reeves
on February 01, 2013 at 03:00 PM
This week brought us the depressing news that Epic Mickey developer Junction Point would be closing its doors. While this is unfortunate news for Junction Point's employees, Disney, and Mickey himself, it's not the first time we've seen Mickey Mouse at the end of his rope. From October 8th...
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Blog Post:
The Bizarre World Of Nintendo's Star Fox
by
Ben Reeves
on January 29, 2013 at 10:31 AM
You might be as smart as a fox, but do you know all of these obscure facts about Nintendo's anthropomorphic shooter series? 1. Star Fox Pilots Are Cyborgs You're probably familiar with this version of Star Fox: But check out the box for the original Star Fox game: Specifically look at Fox's...
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Blog Post:
Tracking Video Game Genre Popularity
by
Ben Reeves
on December 27, 2012 at 02:30 PM
In the early '90s, platformers like Super Mario Bros. were all the rage, but by the end of the decade that style of game had declined in favor of military/sci-fi shooters. Gaming tastes are constantly in flux. Let's take a look had how they've evolved over the last several decades. Reddit...
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Blog Post:
Places: The Halo Ring
by
Matt Miller
on December 25, 2012 at 04:30 PM
One has to dig back several years in time to recall when Halo wasn’t a word inextricably tied to video games. The last decade has seen numerous games in the series rise to the top of the sales charts, but for many, the first glimpse they had of Halo was popping the highly anticipated game into...
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Blog Post:
Replay – Warlock
by
Ben Reeves
on December 22, 2012 at 08:00 AM
Every thousand years, the sun and the moon align and the "evil one" sends his son to Earth to undo all of creation. Such is the story of the long forgotten Warlock franchise. We dust off this pulp classic and see if we can defy the evil one. Watch Andrew Reiner, Kyle Hilliard, Ben Reeves, and...
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Blog Post:
Test Chamber – God of War: Ascension Demo
by
Dan Ryckert
on December 19, 2012 at 02:00 PM
Sony made an odd choice when they debuted the next God of War with a multiplayer demo, as the series has always focused on its single player story. Many were curious about the circumstances surrounding Kratos in this prequel, but little has been revealed. A new demo has been released, and while it won't...
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Blog Post:
Born With No Name: A Look Back At Q*bert
by
Ben Reeves
on November 28, 2012 at 10:00 AM
As an actor, Warren Davis has achieved small roles in shows like House M.D. and Criminal Minds . Before finding some success as an actor, Davis programmed arcade games – most notably the 1982 arcade hit Q*bert. In celebration of Q*bert’s 30 anniversary, we talked with the game designer turned...
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Blog Post:
Xbox Creator Speaks On Ouya
by
Ben Reeves
on November 26, 2012 at 07:10 PM
Ed Fries started his career working for Microsoft, where he worked up to become the head of Microsoft’s Game Division. Now Fries is acting as an advisor on the Kickstarter-funded Ouya project – which aims to put a custom-based Android operating system into a console box. The system is set...
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Blog Post:
Horror Story: An Oral History of The 7th Guest
by
Ben Reeves
on November 26, 2012 at 02:30 PM
When Trilobyte founders Graeme Devine and Rob Landeros sat down to make their first game together, they knew they had the perfect idea. Using the untapped potential of CD-ROM technology, they planned to incorporate full motion video of live actors into a horror-themed puzzle game. Their intuition proved...
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Blog Post:
Lord Of The Dead: An Interview With Robert Kirkman
by
Ben Reeves
on November 26, 2012 at 01:30 PM
The Walking Dead started out as a black-and-white comic book that narrowly avoided early cancellation. Since then the property has grown into a transmedia behemoth. The Walking Dead trades consistently land in the top 10 sales charts. The AMC television show based on the property is basic cable’s...
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Blog Post:
Where I'd Like To See 343 Studios Take The Halo Brand
by
Ben Reeves
on November 06, 2012 at 06:00 PM
Earlier today, Halo 4's executive producer Kiki Wolfkill talked about how she thought Microsoft could take the Halo franchise into genres outside of first-person shooters. Here are my thoughts on that. I love the Halo games, but personally I'd love to see a real time strategy game based on the...
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Blog Post:
Weekend Warrior 11/02/12
by
Jordan LaPorte
on November 02, 2012 at 07:00 PM
Assassin’s Creed III and Need for Speed: Most Wanted both released this week, and both games will be receiving plenty of attention this weekend from the staff. There might also be some time for taking care of babies and dressing up in costumes. How will you be spending your weekend? Andrew Reiner...
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