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Fable Developer Lionhead Studios Is Closing Today
Apr 29 2016 07:59 AM
DC Universe Online Is Available Now On Xbox One
Apr 29 2016 07:00 AM
Play This Year's First-Round Rookies In Madden NFL 16
Apr 28 2016 09:47 PM
Halo 5 Grenades Can Kill Spartans Before They Explode
Apr 28 2016 08:51 PM
Conan O'Brien Plays Mario Kart 8 With Seth Rogen And Zac Efron
Apr 28 2016 07:25 PM
There’s A New Lara Croft, And It’s Not Daisy Ridley
Apr 28 2016 04:04 PM
Altus Continues First-Run Bonus Tradition With Shin Megami Tensei IV: Apocalypse Pin Set
Apr 28 2016 03:04 PM
Two More Xbox Live Arcade Games Now Backward Compatible
Apr 28 2016 01:44 PM
Mads Mikkelsen Reveals Who He Plays In Star Wars: Rogue One
Apr 28 2016 12:27 PM
A Nugget Of Doom Nostalgia Is Hidden In Every Mission
Apr 28 2016 12:27 PM
The Challenges Of Writing Uncharted 4: A Thief's End
on January 26, 2015 at 02:00 PM
Coming off of the solitary writing duties on The Last of Us, creative director Neil Druckmann has some help this time around for Uncharted 4: A Thief's End with fellow writers Josh Scherr and Tom Bissell. Scherr has been in the animation department at Naughty Dog since the early days of the first...
A Candid Interview With Evan Wells And Christophe Balestra
on June 02, 2014 at 10:20 AM
Naughty Dog - the legendary studio behind The Last of Us, Uncharted, Jak and Daxter, and Crash Bandicoot - has been in the headlines the last few months, but for all the wrong reasons. A reported exodus of key team members has people wondering about Naughty Dog and the future of Uncharted. Game Informer...
Looking Toward The Horizon
on May 02, 2014 at 10:10 AM
For publishers and developers, it used to be so much simpler. You selected your target platforms, created the games, and released them to brick and mortar retail stores. But in today’s landscape, where new platforms are constantly emerging, digital distribution has opened up new revenue models...
The Art Of Endings: Tales Of Ending A Game
on April 09, 2014 at 12:56 PM
Endings are tricky. A good ending can resonate with you long after you’ve finished an experience and live on in your conversations and memories. However, an unsatisfying one can cast a cloud over an otherwise solid story. So much can hinge on a finale that writers often struggle to bring everything...
Creating Real Characters In The Last Of Us
on July 27, 2012 at 07:23 PM
Many developers falter under the challenge of developing interesting video game stories, but Naughty Dog has always navigated this challenge relatively well. For it's upcoming title, The Last of Us, the studio spent a large amount of time concepting its world and characters. We examine what it takes...
Expanding The House: Naughty Dog's Second Team
on February 24, 2012 at 11:00 AM
Naughty Dog found tremendous success with its colorful platformers on the PlayStation and PlayStation 2, but the PS3’s Uncharted series scored the developer numerous awards and widespread critical acclaim. The achievements and growth Naughty Dog has enjoyed over the years presented the opportunity...
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