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tags
Blog Post:
Places: Rayman Origins Musical Level
by
Kayla Herrera
on April 24, 2013 at 06:00 PM
Rayman has always been known for its unique level design and cute, funky storyline. With Rayman Origins, the art style crossed a threshold. The first musical level brings the game’s beauty out in sharp relief. Rayman is known for containing musical levels including drums with faces and enemies...
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Blog Post:
The Worst (And Weirdest) Music In Gaming History
by
Dan Ryckert
on March 05, 2013 at 11:50 AM
If you're on this site, chances are you can hum a good amount of game music just off of memory. Hell, plenty of people who have never played a game in their life can instantly recognize the Mario theme. However, things aren't always as pleasant as exploring Zelda's overworld while listening...
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Blog Post:
The Music Of The Witcher 3: Wild Hunt
by
Ben Hanson
on February 25, 2013 at 02:00 PM
From Henry Hatsworth to Madden, Gene Rozenberg has had a wild ride through the gaming industry. After the recent closure of 38 Studios and the cancellation of that team's MMO, Project Copernicus, Rozenberg traveled to Poland to become the audio lead on The Witcher 3: Wild Hunt. While previous videos...
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Blog Post:
Sound Check: The Music of Deadly Premonition
by
Joe Juba
on November 07, 2012 at 05:02 PM
Deadly Premonition became a cult hit when it released on Xbox 360 in 2010, and PlayStation 3 owners soon get to see why with the upcoming director's cut . Though opinions are divided with regards to the quality of Deadly Premonition's gameplay, the music is one area that most players adore. While...
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Blog Post:
Where's My PaRappa The Rapper Sequel?
by
O'Dell Harmon
on November 01, 2012 at 03:10 PM
Kick, punch, it’s time to bust rhymes. With a rapping dog, you’ll have a grand time. Pick up a controller to play and have fun. Keep up with the beat, until the song is done. Over 10 years since his very last game. It’s time for this pooch to rip off his chain. When it comes to rhyming...
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Blog Post:
Game Music Spotlight: Lorne Balfe
by
Matt Helgeson
on October 08, 2012 at 01:00 PM
Lorne Balfe, who created the music for Activision’s upcoming Skylanders Giants, has a diverse resume in both video game and film, including such projects as Call of Duty: Modern Warfare 2, Skylanders, and Megamind . In the second of our Game Music Spotlight features, we interview Balfe about his...
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Blog Post:
Game Music Spotlight: Jesper Kyd
by
Matt Helgeson
on August 03, 2012 at 03:00 PM
In our first Game Music Spotlight, we speak with acclaimed video game composer Jesper Kyd, whose music for games like Assassin's Creed and the upcoming Darksiders II is among the best in the industry. We spoke with Kyd about his inspirations in games and music, and learned about his approach to his...
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Blog Post:
Listen To Game Informer's Favorite Songs of 2011
by
Matt Bertz
on January 18, 2012 at 03:00 PM
Many of the Game Informer staffers share similar passions to our readers outside of video games – whether that be films, television shows, books, comics, tabletop games, or watching clips of creepy people on YouTube. To round out our end of year coverage we decided it would be nice to share our...
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Blog Post:
Music Game Video Special
by
Ben Hanson
on July 26, 2011 at 01:08 PM
If you weren't aware, Annette Gonzalez has moved on from Game Informer to become the community manager for Harmonix's Dance Central series. So to congratulate her (and to test her skills at Frequency), we stayed late at the office to record this retrospective on some of the biggest hitters in...
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Blog Post:
Dragon Age Composer Explains How To Elicit Emotions Via Music
by
Annette Gonzalez
on March 01, 2011 at 09:00 AM
Award-winning composer Inon Zur started off his career composing for film and television with projects like Digimon and Power Rangers under his belt. Zur eventually made an unexpected move into the gaming industry and is now widely recognized for his work on Prince of Persia, EverQuest, Crysis, Fallout...
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Blog Post:
Dead Space Composer Jason Graves Explains The Unsettling Score
by
Annette Gonzalez
on January 23, 2011 at 05:00 PM
Award-winning composer Jason Graves has provided his musical talents to the gaming industry for the past eight years, and has successfully caused gamers to jump out of their seats with his work on the scores for the Dead Space franchise. The classically-trained composer explains what it takes to craft...
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Blog Post:
Maintaining Composure: Interview With Enslaved Composer Nitin Sawhney
by
Ben Reeves
on September 24, 2010 at 01:00 PM
Nitin Sawhney is one of Britain’s premier musicians. A one-time law school dropout who became famous for his work on films like the critically praised The Namesake , and 2007’s PlayStation 3 title Heavenly Sword. Sawhney’s critically-acclaimed work seems to combined a smattering of...
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Blog Post:
The[Crafty]Gamer: Dan Bull (Generation Gaming Rap)
by
Annette Gonzalez
on July 04, 2010 at 12:00 PM
This week The[Crafty]Gamer features U.K. artist, Dan Bull. While seriously ill, all Bull could do was play games, which eventually sparked the idea of this comprehensive track chronicling the history of video games. Check out the post for the full story, plus listen to the track below for a trip down...
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Blog Post:
Portal’s Minstrels: An Interview With The Men Behind The Music
by
Ben Reeves
on March 15, 2010 at 06:00 PM
Those who played the original Portal to completion were pleasantly surprised to hear GLaDOS break into song for the closing credits. The good news is that Jonathan Coulton – the musician behind Portal’s anthem, “Still Alive” – will be returning for the second game. The even...
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Blog Post:
We Talk To The Musicians Of MAG
by
Dan Ryckert
on January 25, 2010 at 03:45 PM
Zipper Interactive's 256-player MAG is set to be released tonight at midnight, and gamers can expect to sink a great deal of time into the title if they wish to advance through the ranks. Considering how many hours will need to be invested, it would quickly become grating if the same music was being...
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Blog Post:
Scoring Halo: Reach With Marty O'Donnell
by
Dan Ryckert
on January 22, 2010 at 10:00 AM
Marty O'Donnell has been composing for various forms of media for years, whether it's the Flintstones Vitamins jingle or the iconic Halo theme. His newest project is Halo: Reach, the subject of our month-long coverage . Take a look at the video below to watch Marty as he scores the trailer for...
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Blog Post:
Behind The Score: BioShock 2
by
Annette Gonzalez
on January 18, 2010 at 01:00 PM
The unforgettable string-heavy score of the original BioShock was dark, eerie and violent, and at times emoted despair, sadness and fear. Any of these adjectives could easily be used to characterize the underwater dystopia itself. The hauntingly beautiful score composed by Garry Schyman won Best Original...
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