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  • Blog Post: Five Games That Did Motion Control Right

    After the immediate success of the Nintendo Wii, the industry was seemingly obsessed with motion control for a few brief years. Sony immediately shoehorned motion control into the Sixaxis, and later introduced the Move controller. Microsoft introduced their own version of motion control in the form of... More
  • Blog Post: Sony Developers Weigh In On PlayStation 4

    We had the opportunity to ask the heads of some of Sony's most high-profile in-house development studios, including Naughty Dog and Sucker Punch, what they thought of the PlayStation 4. Their answers speak to their enthusiasm for a system that should give developers a lot of power and flexibility... More
  • Blog Post: Test Chamber - Wonderbook: Book of Spells

    Right out of the gate, Wonderbook had a weak introduction at E3 2012 when Sony spent an uncomfortable amount of time highlighting the unreliable technology during their press conference. The official product was released on Tuesday and we wanted to test the experience ourselves. Game Informer's Dan... More
  • Blog Post: The Best And Worst Of Gamescom Today

    Three jet-lagged Game Informer editors are crisscrossing Cologne, Germany to bring you the most important news coming from the pre-convention press conferences today. See what looks awesome – and what looks worse than Wonderbook – inside. Adam Biessener The best thing I saw at Gamescom today... More
  • Blog Post: See How Killzone 3 Plays With Move

    We sat down to play the newly released Killzone 3 using Sony's motion controller. Watch the full video, complete with our editors' commentary track. Killzone 3 is the best installment yet from Sony's exclusive shooter franchise. For many gamers, we figure this could be the game that helps... More
  • Blog Post: Games We Actually Want To Get Motion Controls

    We’re kind of mean to the very concept of motion controls around the Game Informer offices. Don’t get me wrong -- we give every game a fair a shot when it comes time to review, but years of disappointing games that implement motion controls half-heartedly have left us a little bitter toward... More
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