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  • Blog Post: Afterwords: Thief Devs Shed Light On Long Loads, Dishonored Similarities

    Thief is a fairly traditional stealth game that pays homage to its original series class roots. While some people felt that it might not have been innovative enough, we had a lot of fun sneaking through its shadows. We spoke to senior producer Stéphane Roy about the game’s much debated development... More
  • Blog Post: Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World

    The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010... More
  • Blog Post: Overseeing The Production Of Assassin's Creed III

    Imagine trying to oversee the entire production of Assassin's Creed III. That includes not only the developer-filled fortress at Ubisoft Montreal, but four other studios spread across the globe as well. The breadth of the Assassin's Creed series has outgrown the production capabilities of a single... More
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