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Test Chamber – Shadow Of Mordor: The Bright Lord
on February 26, 2015 at 04:40 PM
Middle-earth: Shadow of Mordor was a favorite game for many of our editors in 2014, so the news that the final DLC would star the elf Celebrimbor had a lot of excited. This final DLC pack, entitled The Bright Lord, finally released this week, and we wasted no time in checking it out. Jeff Cork, Tim Turi...
Welcome To Chaos: Where Shadow Of Mordor’s World Hits The Mark
on October 10, 2014 at 04:00 PM
We often hear the phrase, "a living and breathing world" describing open-world games, and yet very few actually feel that way. NPCs look vacant, enemies follow easy-to-predict patterns, and events rarely happen as organically as they should. I've been playing Middle-earth: Shadow of Mordor...
10 Beginner’s Tips For Shadow Of Mordor
on September 30, 2014 at 06:20 PM
Today gamers are finally getting their hands on Middle-earth: Shadow of Mordor. Starting any new game is exciting, but it can also be overwhelming – especially if you are the type who is haunted by the sense that you are doing something wrong. We’re here to help. We’ve finished Talion’s...
Top 10 Horror Game Survivors
on September 15, 2014 at 02:00 PM
Scary games give us a lot to talk about, from life-saving weapons to nerve-jangling scares. We, the players, are on the receiving end of these experiences, but so are these games' enduring protagonists. In the spirit of our October celebration of horror games ( check out our cover story reveal )...
The Secret Behind Shadow Of Mordor's Rhythmic Combat
on November 29, 2013 at 02:00 PM
Few game studios have a dedicated composer working within their walls. Senior composer Nathan Grigg has worked alongside director of audio Brian Pamintuan at Monolith Productions for over a decade and their collaborative work style is readily apparent in Middle-earth: Shadow of Mordor. The demo of the...
What Middle-earth: Shadow Of Mordor Means For Monolith
on November 25, 2013 at 02:00 PM
Starting in 1997 with a game called Blood, Monolith Productions has focused on first-person experiences but has amassed an incredibly varied game catalogue. Everything from anime-inspired mech combat to bringing the world of The Matrix online, the path of Monolith Productions is unpredictable. Their...
Fallen Fantasy – The Orcs Of Middle-earth: Shadow Of Mordor
on November 22, 2013 at 03:25 PM
Shying away from traditional fantasy elements may seem like a strange approach to a game set in Middle-earth, but director of design Michael de Plater and lead writer Christian Cantamessa are building a more grounded and historically-inspired take on Tolkien's world. Your main adversaries in Middle...
Freedom In Mordor: Middle-earth's Next-Level Sandbox
on November 18, 2013 at 02:00 PM
After decades working on sports and strategy games, Michael de Plater is leading the effort to put players in to the land of Mordor. As the director of design, de Plater is pulling from his experience focusing on gameplay systems to create the ultimate sandbox world for fans of Middle-earth. While visiting...
Creating The Story Of Middle-earth: Shadow Of Mordor
on November 13, 2013 at 02:00 PM
The cover story for the December issue of Game Informer features the gigantic new action game Middle-earth: Shadow of Mordor, you can read about all aspects of the game by checking out the digital version of the magazine . Instead of basing the game on the Lord of the Rings or Hobbit trilogies, Monolith...
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