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The Biggest Stories Of The Week (May 25, 2013)
May 25 2013 09:00 AM
How To Build Cloud's Buster Sword From Final Fantasy VII
May 24 2013 08:42 PM
Splinter Cell: Blacklist Spies Vs Mercs In Real Life
May 24 2013 07:47 PM
Weekend Warrior 05/24/13
May 24 2013 07:00 PM
[Updated] Report: Xbox One Will Talk Back, Allow Friends To Play For You
May 24 2013 05:45 PM
Report: Xbox One Used Games Will Not Require A Fee, Will Require Authentication Checks
May 24 2013 05:19 PM
Microsoft Provides Official Statement On The Xbox One Used Games Issue
May 24 2013 04:31 PM
The Bureau's Lead Narrative Designer On His Influences, The Future, And Infusing RPG Into A Shooter
May 24 2013 03:51 PM
Meet The Summer 2013 GI Interns
May 24 2013 03:44 PM
Compulsion Games Finds A Publisher For Contrast
May 24 2013 01:11 PM
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Blog Post:
Moments: Final Fantasy Tactics’ Boss Battle Against Wiegraf
by
Louis Garcia
on April 24, 2013 at 05:15 PM
Getting decimated in a boss battle dozens of hours into a video game isn’t very fun. That’s exactly what happens in Final Fantasy Tactics when the player comes face to face with Wiegraf Folles. Wiegraf becomes a revolutionary after he isn’t paid for fighting in a war preceding the game...
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Blog Post:
Moments: The Dark Side Of Infamous 2
by
Mike Futter
on April 23, 2013 at 04:04 PM
I have only earned platinum trophies in two PlayStation 3 games. Infamous and Infamous 2 did something for me of which few games are capable: they inspired an immediate, second play through. When I played both of Sucker Punch's open world superhero titles, my first time through was as a hero. My...
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Blog Post:
Moments: Final Fantasy VI's Coin Flip
by
Kimberley Wallace
on April 08, 2013 at 01:13 PM
When we're young, nothing is more important than our pride. We want to do everything ourselves, and carve our own way in the world. However, with adulthood comes understanding that our previous triumphs only could have occurred with the invisible hands of those that we love. This rings true with...
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Blog Post:
Moments: Seeing Tony Hawk For The First Time
by
Matt Helgeson
on April 04, 2013 at 11:00 AM
Tony Hawk's Pro Skater is remembered as a classic, but it wasn't always so. Back in 1999, it was an unknown game from an unheralded PlayStation developer in a genre that many thought could never be successful. I still recall the first time I saw it. The events of my career at Game Informer have...
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Blog Post:
Moments: Meeting Andrew Ryan
by
Joe Juba
on March 21, 2013 at 06:53 PM
BioShock Infinite comes out in a matter of days, which means that now is the perfect time reminisce about one of the encounters that established the original BioShock as a legendary game. Warning, spoilers follow (for the original…not Infinite). From your arrival in Rapture, Andrew Ryan is central...
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Blog Post:
Moments: Bagging My First Dragon In Monster Hunter
by
Louis Garcia
on March 18, 2013 at 06:45 PM
I’m a fresh-faced hunter, new, bottom of the pecking order: a noob. I sit in a room of four, drinking brews, staring in awe of the hunters before me. These men – no, these gods – chat breathlessly about what creatures made of legend should be cut down. I remain an observer; hunting...
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Blog Post:
Moments – Picking Up Guitar Hero
by
Matt Miller
on February 22, 2013 at 04:56 PM
I clearly remember my first time playing Guitar Hero. I had only been at Game Informer for a couple of years in 2005, and I’d made it clear to my co-workers that I had an intense enthusiasm for all those quirky Japanese music games. I also adored the work from a little developer called Harmonix...
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Blog Post:
Moments: Ghouls N’ Ghosts’ Cruel Joke
by
Kayla Herrera
on January 30, 2013 at 06:20 PM
There is only one game I will pledge as my childhood companion, a lifelong friend I can never shake regardless of its deceptions forced upon me. I can still hear the music, sound effects of losing armor, resonances of the weapons, enemy grumbles, and environment gurgles. I’ve come to know Ghouls...
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Blog Post:
Moments: Discovering Mega Man 2’s Boss Order
by
Tim Turi
on January 10, 2013 at 02:00 PM
I remember playing video games in my cousins’ dark basement when I was a little kid. My family had the Sega Master System, his had the Nintendo Entertainment System. We had Alex Kidd and Shinobi, they had Mega Man and Mario. Mega Man 2 specifically wowed me. I was wowed the first time I saw the...
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Blog Post:
Moments: Zaeed’s Loyalty Mission
by
Kimberley Wallace
on December 27, 2012 at 04:00 PM
Years have passed since my trek to Zorya in Mass Effect 2, but I still can’t get Zaeed’s loyalty mission out of my head. I vividly remember dropping my controller, filled with conflicting emotions. Now don’t get me wrong; I’m not endorsing Zaeed as a strong character; in fact...
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Blog Post:
Moments: Scoring 10000000
by
Bryan Vore
on December 24, 2012 at 05:30 PM
As is common with mobile games, I came across 10000000 via good word of mouth. At first, I didn’t see what the big deal was, but before long I was hooked and vowed not to stop until I had shattered the titular score. For those unfamiliar with 10000000, you play match-three with sliding tiles while...
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Blog Post:
Moments – Can The Eel Come Out And Play?
by
O'Dell Harmon
on December 17, 2012 at 05:40 PM
Mario 64 is universally acknowledged as a wonderful game. It brings back pleasant memories of the world’s greatest plumber and his transition into the third dimension. But amidst all that joy, it struck terror into my heart. Mario burst onto the 64-bit scene in the summer of 1996 with some slick...
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Blog Post:
Moments: Meeting Zia In Bastion
by
O'Dell Harmon
on December 06, 2012 at 08:00 PM
What happens when you combine narration, gameplay, and a beautiful voice? You get one of the best levels in a phenomenal XBLA game. You download a game called Bastion for your 360. You pick up your controller and play as the character The Kid. He is full of life. It’s funny because The Kid ain’t...
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Blog Post:
Moments: Cecil Becomes A Paladin
by
Joe Juba
on November 27, 2012 at 12:50 PM
Final Fantasy IV has plenty of moments that I remember fondly, but none of them rank as high as Cecil's battle with his dark half on the summit of Mount Ordeals. It's a symbolic fight where Cecil grapples with the evil deeds he performed as a Dark Knight, hoping to find redemption as a Paladin...
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Blog Post:
Moments: Mario Party Wounds Entire Household
by
Jeff Cork
on November 15, 2012 at 01:48 PM
I was in college when Mario Party came out on the N64, because I am an old person. It was actually the best possible circumstance for the game, since I had roommates who were into the game as much as I was. But then things took a turn for the worse. If you went back and played the original Mario Party...
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Blog Post:
Moments: Wind Waker's Last Battle
by
O'Dell Harmon
on November 07, 2012 at 06:02 PM
The Legend of Zelda needs no introduction. It’s one of the few series that had its start in the infancy of console gaming, but still remains strong. With 25 years of sacred temples, mystical sages, and fierce battles, one moment shines the brightest to me. The last confrontation with Ganondorf...
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Blog Post:
Moments: Entering The Inverted Castle in Castlevania: Symphony Of The Night
by
Tim Turi
on November 06, 2012 at 12:00 PM
Konami’s classic vampire-killing series changed gaming when it arrived on the PlayStation in 1997. It combined a gigantic, sprawling, Super Metroid-style castle with light RPG elements. The huge castle is littered with crazy enemies, room-filling bosses, and tons of weapons to experiment with....
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Blog Post:
Moments: The Stalking Mannequins Of Condemned
by
Jordan LaPorte
on November 02, 2012 at 07:20 PM
Condemned: Criminal Origins is a creepy game from beginning to end. Between the atmosphere and sounds, the gritty close-quarters combat with deranged enemies, the supernatural storyline, and the possibility that something could be lurking around every dark corner; Condemned has plenty of ways to keep...
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Blog Post:
Moments: Minerva Delivers Her Message In Assassin’s Creed II
by
Kyle Hilliard
on October 28, 2012 at 04:00 PM
It’s not who Minerva is, or the content of her message that was so memorable, but rather how she delivered it that made Assassin’s Creed II’s endings one of my favorite moments in the series. We’re talking about the ending of Assassin’s Creed II here, so if you want to keep...
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Blog Post:
Moments: The Civilization V Nuke
by
Adam Biessener
on October 24, 2012 at 06:00 PM
My allied city-states are lined up behind me, ready to endorse my election as the inaugural Secretary-General of the United Nations as soon as we cut the ribbon on the proper facility for such a momentous treaty. Before that seminal construction project has any chance of being completed, though, the...
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