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  • Blog Post: What Will Microsoft Do With Minecraft?

    In light of yesterday's announcement of Microsoft's $2.5 billion acquisition of Minecraft and developer Mojang we're looking ahead to what's in store for the blockbuster property. We covering items that were already in the works before the buyout, complete slam dunks, and our theories... More
  • Blog Post: Minecraft's Lead Talks Console Versions And Fan Feedback

    During E3 2013, Microsoft announced that the runaway hit Minecraft would be available on Xbox One . At Gamescom 2013 it was Sony's turn, announcing that Minecraft will be available on PS4, PS3, and Vita . These versions are under development at 4J Studios under the supervision and direction of the... More
  • Blog Post: Why Cobalt Isn't Technically Made By The Creators Of Minecraft

    During the software showcase before Gamescom 2013, Microsoft was quick to announce that the next game from the studio behind Minecraft named Cobalt will be coming to Xbox One. While Mojang is loosely publishing the game, Cobalt has had a long development history and is being developed by a small team... More
  • Blog Post: Test Chamber – Scrolls

    In this episode of Test Chamber, we're taking a look at Mojang's tactical card-battling game, Scrolls. As one of our interns, Brian Albert, quickly learns, Scrolls is nothing like Minecraft. We play through one match on easy mode and explain the game's goals, spells, and other turn-based... More
  • Blog Post: How To Find The Minecraft Area In Borderlands 2

    Listing all of the pop culture references and silly nods in Borderlands 2 would take forever, so we decided to make a quick video of one of its biggest tributes. You may have heard about a hidden Minecraft area in Gearbox's huge sequel, and we're here to show you exactly how to reach it. Watch... More
  • Blog Post: Test Chamber – Minecraft Xbox 360 Edition

    Xbox 360 gamers now have the chance to play Mojang's indie hit, Minecraft! Game Informer's Jeff Cork and Ben Hanson join me for an in-depth look at this highly anticipated release. In the land of "Awesometown," we walk you through the game's controls, crafting systems, and also... More
  • Blog Post: Indie Week Day Seven: Seumas McNally Grand Prize

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] The Seumas McNally Grand Prize is awarded each year to a title that most... More
  • Blog Post: Indie Week Day Three: Excellence In Design

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Behind the evocative graphics, stirring music, and technical programming... More
  • Blog Post: Indie Week Day Two: Technical Excellence

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] What exactly is technical excellence? Read on to find out and see a new... More
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