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Editor Showdown: Debating Metal Gear Solid V
on September 08, 2015 at 03:04 PM
We just got back from a long weekend, and both Andrew Reiner and I spent much of the that time playing Metal Gear Solid V: The Phantom Pain. It's been a polarizing release, with some old-school fans decrying the game's open-world direction and lack of a traditional narrative. As it turns out...
10 Spoiler-Free Tips For Starting MGS V: The Phantom Pain
on September 05, 2015 at 06:05 PM
After years of waiting, gamers are finally playing Metal Gear Solid V: The Phantom Pain today. In terms of depth and scope, this installment takes the series to a new level, which means fans have more Metal Gear to explore than ever. However, it also increases the chances that details and features might...
The Good And Bad Of The MGS V: The Phantom Pain Strategy Guide
on September 04, 2015 at 05:40 PM
I like to wring every last bit of entertainment out of games, which is one of the reasons I enjoy reading strategy guides. The Metal Gear series is notoriously deep, full of Easter eggs and alternate options; even after finishing The Phantom Pain, I was excited to get my hands on the strategy guide to...
Opinion – Being Excited For Metal Gear Solid V: Ground Zeroes
on February 24, 2014 at 04:13 PM
So far I don't think Konami nor Kojima has done a great job with the marketing and publicity behind Metal Gear Solid V. Don't get me wrong: I found the Phantom Pain prank humorous if transparent, but for some gamers Konami has lost the PR war with its strategy to release MGS V: Ground Zeroes...
Inside The Unique Technology Behind Metal Gear Solid V
on February 19, 2014 at 02:00 PM
With his roots programming games for Ubisoft in the mid-90s, Julien Merceron has worked his way through the halls of Eidos and Square Enix before becoming Konami's worldwide technology director in 2013. Now Merceron is tackling Konami's most technologically-ambitious title yet in Metal Gear Solid...
Hideo Kojima Reveals New Details On The Phantom Pain
on February 17, 2014 at 02:00 PM
To go along with our March cover story on Metal Gear Solid V we've given extensive hands-on impressions of the main story mission in Ground Zeroes , but now we're looking to the future. While visiting Kojima Productions in Tokyo, Game Informer's Tim Turi had the opportunity to ask Hideo Kojima...
Our Exclusive MGS V: Ground Zeroes Playthrough Impressions
on February 06, 2014 at 02:00 PM
You might be confused about Metal Gear Solid V: Ground Zeroes. First there was the reveal that didn't label it as the fifth entry in the main series, then there was the confusing rollout of The Phantom Pain, and now you might have heard some secondhand accounts about the length or quality of the...
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