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May 03 2016 01:57 PM
Select Battlefield 4 And Battlefield Hardline DLC Free On Consoles And PC
May 03 2016 01:09 PM
The Dishonored 2 Digital Issue Is Now Live
May 03 2016 12:30 PM
Jet Set Radio And Two More Now Backward Compatible On Xbox One
May 03 2016 12:28 PM
The E3 2016 Press Conference Schedule
May 03 2016 12:17 PM
Bethesda Reveals November Release Date For Dishonored 2
May 03 2016 10:01 AM
June Cover Revealed – Dishonored 2
May 03 2016 10:00 AM
PGA Tour Golf Heading To EA Access Vault
May 02 2016 05:08 PM
Team Of Animator Reworks Super Smash Bros. Melee's Opening Animation
May 02 2016 04:32 PM
Score A Free Level 100 Darkrai, Three Legendary Pokémon, More This Month
May 02 2016 03:45 PM
Live Stream – Mad Max And Metal Gear Solid V: The Phantom Pain
Game Informer Staff
on September 01, 2015 at 07:00 PM
Update: Our seven-hour stream has concluded. Thanks for tuning in! We're offline now, but if you want to watch the archive, you can find it here . Original story: Two massive open-world games both release today, so we're going to pit Avalanche Studios’ Mad Max against Konami’s Metal...
Games To Beat In A Day – Metal Gear Solid V: Ground Zeroes
on September 01, 2014 at 05:00 PM
Metal Gear Solid V: Ground Zeroes got a lot of crap when it released back in March for being too short and too expensive. Now that all that the furor has died down and the price has fallen, it's the perfect time to give the prelude to Metal Gear Solid V: The Phantom Pain a chance if you haven't...
Opinion – Being Excited For Metal Gear Solid V: Ground Zeroes
on February 24, 2014 at 04:13 PM
So far I don't think Konami nor Kojima has done a great job with the marketing and publicity behind Metal Gear Solid V. Don't get me wrong: I found the Phantom Pain prank humorous if transparent, but for some gamers Konami has lost the PR war with its strategy to release MGS V: Ground Zeroes...
Inside The Unique Technology Behind Metal Gear Solid V
on February 19, 2014 at 02:00 PM
With his roots programming games for Ubisoft in the mid-90s, Julien Merceron has worked his way through the halls of Eidos and Square Enix before becoming Konami's worldwide technology director in 2013. Now Merceron is tackling Konami's most technologically-ambitious title yet in Metal Gear Solid...
Hideo Kojima Reveals New Details On The Phantom Pain
on February 17, 2014 at 02:00 PM
To go along with our March cover story on Metal Gear Solid V we've given extensive hands-on impressions of the main story mission in Ground Zeroes , but now we're looking to the future. While visiting Kojima Productions in Tokyo, Game Informer's Tim Turi had the opportunity to ask Hideo Kojima...
Our Exclusive MGS V: Ground Zeroes Playthrough Impressions
on February 06, 2014 at 02:00 PM
You might be confused about Metal Gear Solid V: Ground Zeroes. First there was the reveal that didn't label it as the fifth entry in the main series, then there was the confusing rollout of The Phantom Pain, and now you might have heard some secondhand accounts about the length or quality of the...
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