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Weekend Warrior – Dead Pools, Witnessed Fires, And One Load Of Dishes
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Game Informer Editors' Top 10 Games From 2015
Game Informer Staff
on January 09, 2016 at 06:00 PM
2015 was a great year for gaming, but that doesn't mean we all agreed what games were the best. You can find the games we decided as a group were best of 2015 by heading here , but for a look at each editor's individual pick for 2015, look no further than below. Andy McNamara ( @GI_AndyMc ) 1...
Spoiled! Metal Gear Solid V: The Phantom Pain
on October 14, 2015 at 11:50 AM
Analyzing the story of Metal Gear Solid V is like unpacking a dusty old box of tangled Christmas lights – once you think you've straightened it all out, you're still left with some burnt-out bulbs. Thankfully, several Game Informer editors have now beaten The Phantom Pain and have united...
How To Play Metal Gear Solid V Like A Professional
on September 25, 2015 at 06:01 PM
Metal Gear Solid V is finally here, and by all accounts, Hideo Kojima has delivered another masterpiece . His greatest accomplishment, however, is providing me with the opportunity to write another masterpiece of my own, once again providing hapless players with my priceless insight. I've written...
Catch Up On Our Mad Max, Metal Gear Solid V, Super Mario Maker, And Until Dawn Videos
on September 07, 2015 at 10:30 AM
Labor Day is the last hurrah of summer, which means you might be dragged away from your console or PC. Never fear! Even if you can’t play, we have your game fix right here. We’ve rounded up our recent videos from recent and upcoming games. Check out our romps through Mad Max, Metal Gear Solid...
Spending A Day With My New Best Friend, The MGS V Collector’s Edition Hand
on September 02, 2015 at 08:50 PM
While I have largely weaned myself off the knick-knack poison of collector’s editions, I couldn’t resist the Metal Gear Solid V bundle. I’ve been a fan of the series since the NES days, and with this likely Kojima’s last hurrah (for real this time), I wanted to have something...
Konami Is Walking A Tightrope With Metal Gear Solid V In-App Transactions
on September 01, 2015 at 02:30 PM
There are things we are unlikely to change, no matter how much we despise them. Pre-order bonuses aren’t going anywhere. Season passes with unspecified content are a growing trend. In-app transactions in full-priced games make too much money to abandon. The question then becomes one of nuance,...
The Great Gamescom 2015 Preview Roundup
Game Informer Staff
on August 07, 2015 at 04:27 PM
Gamescom 2015 is in full swing, and we have already seen big stories from Microsoft, Hajime Tabata, and Remedy. Our editors also got their hands on games like Star Wars Battlefront, Rise of the Tomb Raider, and more. We've gathered up all of our coverage in one convenient location, sorted alphabetically...
The Biggest Gaming Gambles On The Way In 2015
on July 30, 2015 at 05:08 PM
We’ve got an exciting end of the year to anticipate. Some of the biggest game releases in years are on the way before the end of 2015, and we couldn’t be more excited. However, a close look at some of these titles reveals developers (and publishers) taking some big chances. Here are some...
Hideo Kojima Discusses His Career, MGS V's Story, And More
on July 09, 2015 at 05:15 PM
This interview was originally published on February 21, 2014. Game Informer traveled to Kojima Productions' headquarters in Tokyo, Japan in preparation for our Metal Gear Solid V cover story . In addition to playing through MGS V: Ground Zeroes’ main story mode and chatting with key Kojima...
Seen At E3 2015
on June 17, 2015 at 02:31 AM
It's E3 time again, which means a lot of structures are being erected in honor of the industry's most exciting video games, and we took pictures of them. We will surely become intimately familiar with these balloons when we get our hands on Metal Gear Solid V: The Phantom Pain later this year...
Sketching Snake: The Art Of Yoji Shinkawa
on February 12, 2014 at 02:00 PM
As the man guiding the series since its inception, the name Hideo Kojima is synonymous with Metal Gear. However, starting with 1998's Metal Gear Solid, art director Yoji Shinkawa is one of the most important and consistent elements of the beloved series. His bold illustrations define the look of...
Dissecting Metal Gear Solid V: The Phantom Pain
on March 28, 2013 at 04:30 PM
Hideo Kojima's recent panel at GDC 2013 has released a deluge of information on the next Metal Gear Solid. The director of the series finally connected the worlds and trailers from Ground Zeroes and The Phantom Pain to unveil both a new trailer and gameplay footage from Metal Gear Solid V: The Phantom...
Editorial: The Happy Enigma Of Kojima's Phantom Pain
on December 25, 2012 at 06:13 PM
I don’t exactly know what Kojima’s The Phantom Pain is, but I love it because it’s pure Kojima. When The Phantom Pain was announced at the VGAs recently, it didn’t take long for people to theorize that Kojima’s latest game was actually a Metal Gear game (either Metal Gear...
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