Join
Sign in
Switch Lights
The lights are on
GameInformer
What's Happening
Senor Ding Dong
commented on
Ben Hanson's
post about
Interview With Xbox One's Chief Product Officer Marc Whitten
.
eozgonul
commented on
Him's
post about
re: Rumor Vs Reality: The Truth About The Xbox One
.
Nickywhat
commented on
jdotcdotw3's
post about
re: Reader Discussion: Xbox One Or PlayStation 4?
.
eozgonul
commented on
Jeffrey Benoit's
post about
re: Microsoft UK: Xbox One Won't Work Without Kinect
.
Ian
commented on
Steve the Random Comment Guy's
post about
re: Conflicting Stories Emerge On Xbox One's Connection Needs
.
eozgonul
commented on
chcoman123's
post about
re: Microsoft UK: Xbox One Won't Work Without Kinect
.
Ian
commented on
Paradigmthefallen's
post about
re: Conflicting Stories Emerge On Xbox One's Connection Needs
.
alexlin7776
commented on
Tim Turi's
post about
Reader Discussion: Xbox One Or PlayStation 4?
.
GunslingerD7
commented on
Mike Futter's
post about
Conflicting Stories Emerge On Xbox One's Connection Needs
.
Cybernut930
commented on
zXxFEARLESSxXz's
post about
re: Interview With Xbox One's Chief Product Officer Marc Whitten
.
codygliss
commented on
Matt Bertz's
post about
The Official List Of Confirmed Xbox One Games
.
Cybernut930
commented on
Just_Rob's
post about
re: Interview With Xbox One's Chief Product Officer Marc Whitten
.
nitroto
commented on
Mike Futter's
post about
Update: Microsoft Confirms Mandatory Game Installation, Talks 'Always Online,' Has Plan For Used
.
Cybernut930
commented on
TheHolyDiver98's
post about
re: Interview With Xbox One's Chief Product Officer Marc Whitten
.
Kotamccasland
commented on
Rumiko's
post about
re: The Official List Of Confirmed Xbox One Games
.
Home
Platforms
Nintendo Wii
Nintendo DS
PlayStation 3
PC
PSP
Xbox 360
3DS
Wii U
PlayStation Vita
PlayStation 4
Xbox One
All
News
Reviews
Previews
Explore
Features
Guides
Site Activity
Editor Blogs
Podcasts
Review Archive
The Vault
Site Help
Take Part
Blogs
Forums
Guides
Contests
Groups
Polls
Newsletter Sign-up
Magazine
Read Current Issue
iPad App
Subscribe
Contact Us
Review Archive
Cover Gallery
Hubs
Infamous
Arkham Origins
Thief
The GI Show
Replay
Gamer Culture
Test Chamber
CosBlog
Spoiled!
Impulse
Respec Radio
More...
Tags
art
bejeweled 3
BioShock
bioware
braid
call of duty: black ops
Donkey Kong Country Returns
EA
electronic arts
Enslaved
Feature
fifa 11
flowchart
game music spotlight
games art debate
God of War III
god of war: ghost of sparta
gran turismo 5
Greg Zeschuk
halo:reach
Heavy Rain
ilomilo
Interview
Mass Effect
Mass Effect 3
recent news
Working With In-Development Hardware A 'White-Knuckle Ride,' Says Activision's Eric Hirshberg
May 21 2013 10:10 PM
Xbox One Won't Separate Games Into Live Arcade, Indie, And Retail Categories
May 21 2013 09:10 PM
Conflicting Stories Emerge On Xbox One's Connection Needs
May 21 2013 08:42 PM
Retailers Allowing Customers To Receive Notifications For Xbox One Reserves
May 21 2013 08:05 PM
Update: Microsoft Confirms Mandatory Game Installation, Talks 'Always Online,' Has Plan For Used
May 21 2013 08:05 PM
Microsoft Promises 'Historic' Franchise Reappearance From Rare At E3
May 21 2013 06:50 PM
The Tech Spec Test: Xbox One Vs. PlayStation 4
May 21 2013 05:19 PM
What We Don't Know About The Xbox One
May 21 2013 05:02 PM
Xbox Live Matchmaking Evolves With Xbox One
May 21 2013 04:58 PM
Microsoft’s Bold OS Approach
May 21 2013 04:01 PM
tags
Blog Post:
Moments: Zaeed’s Loyalty Mission
by
Kimberley Wallace
on December 27, 2012 at 04:00 PM
Years have passed since my trek to Zorya in Mass Effect 2, but I still can’t get Zaeed’s loyalty mission out of my head. I vividly remember dropping my controller, filled with conflicting emotions. Now don’t get me wrong; I’m not endorsing Zaeed as a strong character; in fact...
More
Blog Post:
Mass Effect Wish List
by
Mike Mahardy
on November 13, 2012 at 01:30 PM
BioWare Montreal studio director Yanick Roy confirmed that a new Mass Effect game is being developed by his studio . Although he couldn’t say much aside from the concrete fact that the game is in development, that doesn’t stop our imaginations from running wild with the potential the Mass...
More
Blog Post:
Remembering Commander Shepard
by
Mike Mahardy
on October 19, 2012 at 05:00 PM
Today, in an interview with VG247.com , BioWare Montreal’s Fabrice Condominas confirmed what we’ve long suspected: Commander Shepard will not appear in future Mass Effect games. “There is one thing we are absolutely sure of,” commented Condominas, “there will be no more...
More
Blog Post:
Game Music Spotlight: Black Ops II/Mass Effect Composer Jack Wall
by
Matt Helgeson
on October 19, 2012 at 02:15 PM
Jack Wall has worked on some of gaming’s biggest properties, from Mass Effect and Mass Effect 2 to Treyarch’s upcoming Call of Duty: Black Ops II. We recently spoke to Wall about his work in video games and approach to crafting the music for Black Ops II. We also learned about his surprising...
More
Blog Post:
Gone Forever: How And Why Permadeath Affects Us
by
Mike Mahardy
on October 16, 2012 at 05:00 PM
There is no shortage of death in video games. You witness myriad enemies succumb to defeat, and the good guys fall as well. In a well-written narrative, the loss of a close ally or vulnerable friend elicits emotions not commonly found in other media. In rare cases, developers have even forced you to...
More
Blog Post:
The Great Debate: Are Games Art?
by
Matt Helgeson
on May 01, 2012 at 04:30 PM
[ Note: This article originally ran in issue 207 of Game Informer] Are games art? This question has been asked hundreds of times, and no one agrees on an answer. Legendary film critic Roger Ebert recently reignited the debate with a blog post he wrote in response to a speech on the subject given at USC...
More
Blog Post:
How To Lose At Mass Effect 2
by
Joe Juba
on March 05, 2012 at 09:15 PM
Mass Effect 3 is right around the corner, and gamers everywhere are waiting to see how their previous decisions will affect the fate of the galaxy. Most people want the best experience possible...but what if you're aiming for a lower bar? Much, much lower. This video highlights one of the worst possible...
More
Blog Post:
Mass Effect: The Origin of Species
by
Ben Hanson
on April 25, 2011 at 09:40 AM
With the release of Mass Effect 3 on the horizon, we wanted to take a look back at the conception of the galaxy's alien inhabitants. We spoke with Mass Effect's associate art director Matt Rhodes to talk about his inspirations and the creative process behind each of the main alien races. Check...
More
Blog Post:
Reader & Staff Game Of The Year 2010 Picks
by
Tim Turi
on January 07, 2011 at 07:07 PM
We made our picks for the best games of the year, so now it's time to see what the readers think. Users on this website voted for the best games in a variety of categories. Some of the winners line up neatly with ours, but a few dark horses won the readers' acclaim. See how your favorites stack...
More
Blog Post:
Thrown Into The Fire: Gaming's Roughest Starts
by
Dan Ryckert
on December 25, 2010 at 09:00 AM
Many action titles throughout gaming history follow a fairly simple formula - the gamer learns the controls, their hero gradually earns experience/items/abilities by defeating foes, and the action builds to a giant climax in the final third of the game. However, other titles (especially in the last five...
More
Blog Post:
How To Save (Or Kill) Your Party In Mass Effect 2
by
Joe Juba
on June 04, 2010 at 03:15 PM
You've already completed Mass Effect 2 at least once – maybe you've even finished multiple playthroughs. Regardless of how many times you've saved the galaxy, what goes on behind the curtain of Shepard's final mission is shrouded in mystery. You know it's good to the get the...
More
Blog Post:
Mass Effect 3 Wish List
by
Matt Miller
on February 25, 2010 at 11:55 AM
Mass Effect 2 kept a fantastic storyline moving forward and introduced a bevy of entertaining new features. As much as we love BioWare’s sequel, we still have some suggestion for things we want to see improved in the third installment. After playing through the latest entry in the sci-fi space...
More
Blog Post:
Drawing Mass Effect 2: The World of The Collectors
by
Ben Reeves
on February 12, 2010 at 06:00 PM
Creating an alien species from scratch isn’t easy. Creating the world that species lives in – the ships, tools, and architecture – can take months of work. BioWare certainly had its work cut out for itself when it started designing a new nemesis for Mass Effect 2, The Collectors. We...
More
Blog Post:
Drawing Mass Effect 2: The Creation of Thane
by
Ben Reeves
on February 09, 2010 at 06:44 PM
How much time goes into creating a new character for a game? A lot. For every good idea a team will often have to sort through dozens of bad or misguided ones. But after months of tireless iteration a fully fleshed out character begins to emerge. BioWare’s art director Derek Watts walks us through...
More
Blog Post:
A Closer Look At The Cast Of Mass Effect 2
by
Ben Reeves
on January 22, 2010 at 06:20 PM
If you want to get a head start on Mass Effect 2 before Tuesday, you might want to plan out who will be on your scouting party. Meet Commander Shepard's new assault team in this exclusive look at the cast of of Mass Effect 2. Grunt Class: Soldier (combat specialist, assault rifle, shotgun) Born in...
More
Blog Post:
Talking IP With BioWare's MDs
by
Ben Reeves
on January 20, 2010 at 01:22 PM
For nearly 15 years Canadian development house BioWare has been releasing some of the most refreshing and innovation RPGs on the market. Next week the company releases its latest opus, Mass Effect 2. We figured now was the perfect time to question BioWare founder’s Ray Muzyka and Greg Zeschuk about...
More
Page 1 of 1 (16 items)