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  • Blog Post: Oh No, More Gaming Haiku

    It’s been a while since I last wrote haiku about games. I couldn’t let 2013 pass without granting our dear readers at least one dose of verse. You’re welcome, or something. So sit back, relax, and enjoy these carefully crafted poems. I spent dozens of hours on each one, making every... More
  • Blog Post: Family Gaming On The PlayStation 4

    Console launches are often associated with die-hard gamers, and for good reason. Early adopters tend to be the hardest of the hardcore, plunking down hundreds of dollars on hardware that has yet to prove its value. Of course, many of these same people who have the means to spend that kind of cash on... More
  • Blog Post: The Next-Gen Launch Lineups: Strengths And Weaknesses

    The PlayStation 4 and Xbox One are nearly here, and their respective software launch lineups are finalized. Do both systems offer something for everyone? We break down the software lineups by genre to see how the early offerings compare. First-Person Shooters First-person shooters are immensely popular... More
  • Blog Post: Creating The Best Lego Cutscenes

    Who would have thought that the mild-mannered Duncan Kinnaird was the director for some of the most entertaining cutscenes in all of gaming. Putting a bizarre, comedic twist on famous scenes or characters has always been a staple of the Lego series from TT Games, and Duncan has been steering the evolution... More
  • Blog Post: How To Get Paid For Playing With Legos

    Carl Greatrix and the rest of the model team at Traveller's Tales ensure that every Lego model in the games can be built by fans. Using official Lego pieces, they construct everything that you see in the game by hand or with digital recreations. It seems like a great job, but it's not without... More
  • Blog Post: Playing Spider-Man In Lego Marvel Super Heroes

    Choosing to branch out from the Marvel film universe and include the entire brand's cast of characters in Lego Marvel Super Heroes was a bold move for TT Games. Arguably the biggest question was what to do with a Lego version of Spider-Man. The team at Traveller's Tales decided to embrace the... More
  • Blog Post: Darth Maul to Deadpool: Designing Lego Characters

    Character artists Neil Crofts and Will Thompson spend their days staring into icy black eyes. Fortunately, those eyes belong to adorable Lego figures. Neil and Will have years of experience bringing figures to life, both through adapting the official Lego designs to work within the games and creating... More
  • Blog Post: Designing The Stark Tower Level in Lego Marvel Super Heroes

    With a healthy mix of action and puzzles, the Lego games have refined their level design with every new game. The wealth of characters in Lego Marvel Super Heroes gives the designers plenty of options when designing puzzles and obstacles for the player to overcome. While visiting Traveller's Tales... More
  • Blog Post: Your Video Primer For Lego Marvel Super Heroes

    Intrigued by the idea of TT Games and Lego tackling the Marvel universe but are hungry for more information? We've got you covered. While visiting the Traveller's Tales studio for this month's cover story, game director Arthur Parsons and producer Phil Ring explained the high level challenges... More
  • Blog Post: Animating The Incredible Hulk In Lego Marvel Super Heroes

    Lego designed their version of the the Incredible Hulk when creating the sets for their Lego Marvel Super Heroes toy line, but now the development team at Traveller's Tales has to animate him. As the first of Lego's "big figs," the Hulk was a satisfying challenge for Paul Munro and... More
  • Blog Post: How TT Games Began In A Galaxy Far Away

    Starting with Lego Star Wars in 2005, TT Games has created a juggernaut in gaming. While visiting the Traveller's Tales studio in Knutsford, England for the Lego Marvel Super Heroes cover story we took the opportunity to learn the full history of TT Games and the popular Lego games. Watch the video... More
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