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  • Blog Post: Skipping A Generation – What We Missed This Console Cycle

    Sometimes genetic traits skip a generation. The same goes for video games. These are the games that decided to sit this generation out, but we'd like to see make a return for the PlayStation 4 and the next Xbox. Ape Escape – Sony’s dual-analog stick mascot made an appearance in a way... More
  • Blog Post: Something In The Water: Crystal Dynamics In The '90s

    Today, many gamers think of Crystal Dynamics as the studio that pulled Tomb Raider back from the brink of irrelevance. Its upcoming reboot of the series is one of 2013's most anticipated titles. Those with a few more years under their belts recall the company's glory days in the '90s, when... More
  • Blog Post: The Power Of The Player Compels You: Possession In Games

    Being possessed would probably be a terrifying experience. Having someone or something invade not only your personal space, but your mind, and then controlling all of your actions must be accompanied by some amount of discomfort. Luckily, video games that feature possession as a gameplay mechanic tend... More
  • Blog Post: Replay – Legacy Of Kain: Soul Reaver

    When most people think of Crystal Dynamics, they probably think about Tomb Raider. Others may remember a series called the Legacy of Kain, which featured an offshoot featuring a soul-sucking vampire named Raziel. Ben Reeves, Andrew Reiner, Jeff Cork, and I revisit this forgotten gem in this week's... More
  • Blog Post: Replay – Blood Omen: Legacy of Kain

    In this week's replay, we explore the humble (and kind of sluggish) beginnings to a long-forgotten franchise that once held a special place in our hearts. Join me, Andrew Reiner, Ben Reeves, and Joe Juba as we boot up the PlayStation action-RPG Blood Omen: Legacy of Kain. And as always, stay tuned... More
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