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Mark Meer, Voice Of Commander Shepard, Doesn't Play Fair
Jun 17 2013 08:54 PM
The Biggest Stories Of E3 2013
Jun 17 2013 08:01 PM
May 2013 NPD: Injustice Reigns Again, This Time Over Weakest Month Since May 2000
Jun 17 2013 06:16 PM
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tags
Blog Post:
Places: The Beautifully Corrupt City Of L.A. (Noire)
by
Liz Lanier
on June 07, 2013 at 04:45 PM
I anticipated L.A. Noire for well over a year before it came out. I read Game Informer’s March 2010 cover story several times through because I was so enamored with the breakthroughs in facial animation technology that would come along with this game. That, and the film noir genre is something...
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Blog Post:
DLC To Help You Through The Summer Drought
by
Dan Ryckert
on July 07, 2011 at 03:37 PM
It's been a whirlwind year so far, from heavy-hitters like Dead Space 2 and Bulletstorm near the beginning of the year, to hits like Portal 2, L.A. Noire, and Mortal Kombat more recently. However, the next couple of months are going to be a little dry by comparison. Things kick into high gear again...
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Blog Post:
Saturday Night Live Star Jason Sudeikis Talks Games
by
Annette Gonzalez
on June 14, 2011 at 11:50 AM
During our time in Los Angeles for E3, video guru Ben Hanson and I crashed the MTV Movie Awards after party to check out the latest Yoostar title on Kinect and talk games with Saturday Night Live's Jason Sudeikis. Check out our interview below where we discuss what he's playing during SNL downtime...
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Blog Post:
Lights, Camera, Action Button
by
Tim Turi
on June 03, 2011 at 05:40 PM
No, this article isn’t about how L.A. Noire’s expressive facial animations and multilayered story have blurred the line between film and game. Rockstar’s 1940s saga makes an appearance in this article, but it’s only to stress that video games are becoming more and more similar...
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Blog Post:
How Rockstar Put Me Into L.A. Noire
by
Dan Ryckert
on January 11, 2011 at 09:00 AM
As Matt Helgeson and I flew out to California last January for our L.A. Noire cover story, he informed me that we'd be visiting a motion capture studio at some point during the trip. I've always enjoyed watching behind-the-scenes featurettes from games and films that demonstrate this process...
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