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  • Blog Post: Places: The Beautifully Corrupt City Of L.A. (Noire)

    I anticipated L.A. Noire for well over a year before it came out. I read Game Informer’s March 2010 cover story several times through because I was so enamored with the breakthroughs in facial animation technology that would come along with this game. That, and the film noir genre is something... More
  • Blog Post: DLC To Help You Through The Summer Drought

    It's been a whirlwind year so far, from heavy-hitters like Dead Space 2 and Bulletstorm near the beginning of the year, to hits like Portal 2, L.A. Noire, and Mortal Kombat more recently. However, the next couple of months are going to be a little dry by comparison. Things kick into high gear again... More
  • Blog Post: Saturday Night Live Star Jason Sudeikis Talks Games

    During our time in Los Angeles for E3, video guru Ben Hanson and I crashed the MTV Movie Awards after party to check out the latest Yoostar title on Kinect and talk games with Saturday Night Live's Jason Sudeikis. Check out our interview below where we discuss what he's playing during SNL downtime... More
  • Blog Post: Lights, Camera, Action Button

    No, this article isn’t about how L.A. Noire’s expressive facial animations and multilayered story have blurred the line between film and game. Rockstar’s 1940s saga makes an appearance in this article, but it’s only to stress that video games are becoming more and more similar... More
  • Blog Post: How Rockstar Put Me Into L.A. Noire

    As Matt Helgeson and I flew out to California last January for our L.A. Noire cover story, he informed me that we'd be visiting a motion capture studio at some point during the trip. I've always enjoyed watching behind-the-scenes featurettes from games and films that demonstrate this process... More
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