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  • Blog Post: The 1000-Year-Old Gamer: A Look At Video Game Age Gates

    Age gates are the Internet's half-hearted attempt at preventing minors from seeing potentially objectionable material. Like most of you, my birthday is on January 1st, but I have found a good deal of variety in just how far back various game companies' website go in available birth year. Asking... More
  • Blog Post: Exploring Freedom In Metal Gear

    Freedom is precious, and that applies to our video games as well. For our July 4th features on freedom , I chose Metal Gear on the NES, a game that took me beyond what I expected from games at the time . I don't remember precisely what grabbed my attention about Metal Gear when it came out in 1988... More
  • Blog Post: Replay – Super Castlevania IV (Guest: Kumail Nanjiani)

    This week we're taking a look at the Super Nintendo's first stab at Castlevania – a game that took perhaps too much advantage of the new hardware's Mode 7 scaling graphics. Andrew Reiner, Tim Turi, and myself are joined by special guest, comedian Kumail Nanjiani. He's a huge video... More
  • Blog Post: Opinion: The Industry's Dead And Dying Publishers

    The future of the gaming industry is exciting, with a new generation of consoles in our homes and the promise of new experiences on the horizon. However, as fun as it is to look forward, I can’t help but feel a little sad when I look back. The video game landscape is always changing; in its current... More
  • Blog Post: What I Want In A Castlevania Spiritual Successor

    Koji Igarashi, the creator of Castlevania: Symphony of the Night, departed Konami last month . While Igarashi didn’t create Simon Belmont’s first whip-cracking adventure on the NES, he revitalized the formula by adding in Metroid-style exploration and RPG mechanics. The PlayStation’s... More
  • Blog Post: Ranking The Metal Gear Series

    Metal Gear is one of the biggest names in the gaming world. Few franchises can boast such a long history, or a more fanatical fan base. We delved into the history of series in our month of coverage connected to Metal Gear Solid V, but Game Informer tried not to play favorites. That doesn't mean I... More
  • Blog Post: Metal Gear Through The Years

    From its beginnings in 1987, Metal Gear has gone through a huge number of changes, but there are some aspects of the game that have remained constant throughout. Snake is always performing a stealth mission, and he always has back-up – even if they can't be there with him on the field. In this... More
  • Blog Post: How To Get Every XOF Patch In Ground Zeroes

    Ground Zeroes has a few different things you can collect, but if you want to unlock the console-exclusive missions (" Deja Vu " on Sony's systems and " Jamais Vu " on Microsoft's), you should focus on collecting all of the XOF patches first. There are nine in all, and we can... More
  • Blog Post: Test Chamber – Metal Gear Solid V: Ground Zeroes

    The prologue chapter for Metal Gear Solid V is out today, and gamers can finally experience what we talked about in our cover story for themselves. While Ground Zeroes has been getting some mixed reviews ( ours included ), its polished stealth mechanics and high production values mean that it is still... More
  • Blog Post: Channeling Creativity: The Story Behind Metal Gear Solid 4's Intro

    Four years had passed since the last entry in the acclaimed Metal Gear Solid series, and seven since players had seen the character Solid Snake in action. On June 12, 2008, eager fans popped in Metal Gear Solid 4: Guns of the Patriots, hit "New Game," and were greeted by a futuristic cooking... More
  • Blog Post: Test Chamber – Castlevania: Lords Of Shadow 2

    Castlevania: Lords of Shadow 2 was released today, giving players a chance to suck blood as Dracula himself. Reiner, Tim, and I played through a bit of the game to show off the game's platforming, combat, and more. I wasn't too keen on the game overall , but there's no denying that it starts... More
  • Blog Post: Opinion – Being Excited For Metal Gear Solid V: Ground Zeroes

    So far I don't think Konami nor Kojima has done a great job with the marketing and publicity behind Metal Gear Solid V. Don't get me wrong: I found the Phantom Pain prank humorous if transparent, but for some gamers Konami has lost the PR war with its strategy to release MGS V: Ground Zeroes... More
  • Blog Post: Walking Through The History Of The Mechanical Metal Gears

    Giant, nuclear tanks have been such a huge part of Metal Gear's history that they're the basis of the franchise's name. Each title includes at least one of these beasts that could start World War III, and we wanted to get you caught up on these constructions and their dramatic battles before... More
  • Blog Post: A Newcomer's Guide To Big Boss

    If you were one of the millions of gamers whose first experience with the Metal Gear series was with 1998’s Metal Gear Solid, you probably didn’t know much about the supposedly villainous Big Boss right away. He was frequently referenced during Solid Snake's early exploits, but little... More
  • Blog Post: RPG Spotlight: Suikoden

    One of the questions readers ask me most is if they would like a particular series. As a way to provide the answer and celebrate beloved franchises, RPG Spotlight gives a concise overview of the elements that give a franchise its heart and soul. In this edition, I take a look at Konami’s Suikoden... More
  • Blog Post: Replay – Neo Contra

    We didn't know exactly what to expect when we pulled Neo Contra off the shelf in the Vault. If we had to guess, we'd probably assume it was an ill-fated 3D reboot of the classic co-op series. What we didn't expect was one of the crazier action games we've played in a while, and it led... More
  • Blog Post: Test Chamber – Castlevania: Lords Of Shadow – Mirror Of Fate HD

    Konami released Castlevania: Lords of Shadow – Mirror of Fate on the Nintendo 3DS earlier this year. I liked MercurySteam's new take on the series' side-scrolling roots . Fans who don't own a 3DS or didn't get a chance to play it can get their hands on a high-definition version... More
  • Blog Post: Replay – Teenage Mutant Ninja Turtles: The Hyperstone Heist

    Despite the ongoing console wars amongst consumers, most multiplatform games in the same generation are basically identical. Back in the Super Nintendo versus Sega Genesis days, games would always be at least a little bit off from each other due to hardware differences. In some cases (Shadowrun for example... More
  • Blog Post: A Tour Of Pro Evolution Soccer 2014's Master League Online

    Here's a quick rundown of GI editor Matthew Kato's futility – but fun – in PES 2014's Master League Online. STRUCTURE Pro Evo 2014: Master League Online is a rough approximation of the Master League, although it doesn't exactly mirror the structure and components of the offline... More
  • Blog Post: Moments – Returning To Shadow Moses in MGS 4

    Recycling an area from a previous game may seem like a lazy way to approach a sequel, but Metal Gear Solid 4 pays respect to the series' fans with an homage to the place where Solid Snake became a video game superstar. Even with two previous missions to his credit, Snake's infiltration of Shadow... More
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