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  • Blog Post: How I Went From Mocking CCGs To Loving Hearthstone

    I have never once even entertained the idea of playing a CCG. In fact, I just now had to Google what they were actually called because I used to refer to them as “that dorky elf crap that nerds play with cards.” As someone that’s not a fan of fantasy stuff in general, I assumed that... More
  • Blog Post: Don't Be Such A Zombie, Play These Undead-Themed Mobile Games Instead!

    If you’re not out collecting candy tonight, than you're probably waiting for some trick-or-treaters to knock on your door. But there’s no need to sit there all night like a zombie, texting your friends about how bored you are, or how you’ve just seen a tiny Iron Man for the umpteenth... More
  • Blog Post: Test Chamber – Heads Up!

    If you've glanced at the iOS App Store lately, then you've probably noticed a new game called Heads Up! dominating the charts. Do you know that game where somebody holds a word on a piece of paper to their forehead and has to guess what it says based on the clues from their friends? Imagine your... More
  • Blog Post: Limbo iOS Impressions – The Same Beautiful Experience, With Inferior Controls

    I consider myself a bit of a Limbo expert. I played the game multiple times when it released on Xbox 360, even getting the “fewer than five deaths” Achievement. When the game released on PlayStation 3, I played through it again (getting the fewer than five deaths Trophy this time), and yet... More
  • Blog Post: Alone In The Park Impressions: A Low-Key Indie Adventure

    Described by creator Katharine Neil as delivering "slow-paced, low-octane gameplay that will have you fully reclined on your chaise longue," Alone in the Park takes players on an atypical adventure through a national park full of odd characters and humorous encounters. Originally developed... More
  • Blog Post: Top Ten Mobile Sports Games Worth Checking Out

    With the consolidation of professional league licenses and the rising cost of game development, each year it seems like console gamers have fewer options when it comes to sports games. While this high-profile market is stagnating, the mobile and tablet spaces are bursting with new concepts. The wealth... More
  • Blog Post: Risky Business: Surviving The Mobile Middle Ground

    Mobile gaming is an undeniable and growing force in our industry, with wildly popular titles like Angry Birds, Cut the Rope, and Temple Run turning small teams into massive success stories overnight. With the largest potential customer base and profit margins in gaming history, it’s easy to see... More
  • Blog Post: Final Fantasy All The Bravest Is A Travesty

    It’s rare that I have such a visceral and immediate reaction to a game as I have to Final Fantasy: ATB, which just released for play on iPhone and iPad. It's rarer still that reaction is so vehemently negative. However, as a longtime Final Fantasy enthusiast, the latest attempt by the franchise... More
  • Blog Post: Giving NRA: Practice Range A Shot

    Much ado has been made over the recently released mobile game NRA: Practice Range. Some view it as hypocritical for the organization after it partially blamed video game violence for the recent shootings at Sandy Hook elementary school. Others defend it as an educational tool that promotes responsible... More
  • Blog Post: Moments: Scoring 10000000

    As is common with mobile games, I came across 10000000 via good word of mouth. At first, I didn’t see what the big deal was, but before long I was hooked and vowed not to stop until I had shattered the titular score. For those unfamiliar with 10000000, you play match-three with sliding tiles while... More
  • Blog Post: iPad Retina Gaming Rundown

    Have you bought or are thinking about buying the new iPad and are curious as to what hi-res content will show off the fancy new Retina screen? Jeff Cork and I cover some of the top picks in this hands-on video. Take a look at the new iPad in action as we play Real Racing 2 HD, Mass Effect: Infiltrator... More
  • Blog Post: Molyneux Talks Developing For Kinect, His Gaming Habits

    Throughout his career, designer Peter Molyneux has consistently been one of the most entertaining interviews in the industry. We had a chance to speak with him at the Microsoft Spring Showcase, mere days before he departed from Lionhead and Microsoft to join the new studio 22 Cans. What was your first... More
  • Blog Post: Chair Delivers Another Hefty iOS Experience With Infinity Blade II

    With the first Infinity Blade, Epic and Chair brought iOS owners a much meatier experience than what they were used to on their mobile devices. Combat may have featured a Punch-Out-esque system that relied heavily on dodging/blocking and counterattacking, but the production value and robust selection... More
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