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Baldur's Gate: Enhanced Edition Pulled From App Store
Jun 19 2013 09:36 PM
The War Z Is Now Called Infestation: Survivor Stories
Jun 19 2013 08:13 PM
Xbox One Chief Product Officer Marc Whitten Discusses Microsoft's Reversal
Jun 19 2013 06:15 PM
CONFIRMED: Microsoft To Drop Used Game Restrictions, Online Requirements
Jun 19 2013 03:03 PM
The Plethora Of New Enemies In Borderlands 2: Tiny Tina's Assault On Dragon's Keep
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Company Of Heroes 2 Open Beta Extended
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Playable Zelda?
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tags
Blog Post:
Alone In The Park Impressions: A Low-Key Indie Adventure
by
Jeff Marchiafava
on June 07, 2013 at 04:20 PM
Described by creator Katharine Neil as delivering "slow-paced, low-octane gameplay that will have you fully reclined on your chaise longue," Alone in the Park takes players on an atypical adventure through a national park full of odd characters and humorous encounters. Originally developed...
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Blog Post:
Ten Mobile Sports Games Worth Checking Out
by
Matt Bertz
on May 31, 2013 at 03:32 PM
With the consolidation of professional league licenses and the rising cost of game development, each year it seems like console gamers have fewer options when it comes to sports games. While this high-profile market is stagnating, the mobile and tablet spaces are bursting with new concepts. The wealth...
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Blog Post:
Risky Business: Surviving The Mobile Middle Ground
by
Dan Ryckert
on May 29, 2013 at 12:03 PM
Mobile gaming is an undeniable and growing force in our industry, with wildly popular titles like Angry Birds, Cut the Rope, and Temple Run turning small teams into massive success stories overnight. With the largest potential customer base and profit margins in gaming history, it’s easy to see...
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Blog Post:
Final Fantasy All The Bravest Is A Travesty
by
Matt Miller
on January 17, 2013 at 05:45 PM
It’s rare that I have such a visceral and immediate reaction to a game as I have to Final Fantasy: ATB, which just released for play on iPhone and iPad. It's rarer still that reaction is so vehemently negative. However, as a longtime Final Fantasy enthusiast, the latest attempt by the franchise...
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Blog Post:
Giving NRA: Practice Range A Shot
by
Jeff Marchiafava
on January 16, 2013 at 02:57 PM
Much ado has been made over the recently released mobile game NRA: Practice Range. Some view it as hypocritical for the organization after it partially blamed video game violence for the recent shootings at Sandy Hook elementary school. Others defend it as an educational tool that promotes responsible...
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Blog Post:
Moments: Scoring 10000000
by
Bryan Vore
on December 24, 2012 at 05:30 PM
As is common with mobile games, I came across 10000000 via good word of mouth. At first, I didn’t see what the big deal was, but before long I was hooked and vowed not to stop until I had shattered the titular score. For those unfamiliar with 10000000, you play match-three with sliding tiles while...
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Blog Post:
iPad Retina Gaming Rundown
by
Bryan Vore
on March 26, 2012 at 01:38 PM
Have you bought or are thinking about buying the new iPad and are curious as to what hi-res content will show off the fancy new Retina screen? Jeff Cork and I cover some of the top picks in this hands-on video. Take a look at the new iPad in action as we play Real Racing 2 HD, Mass Effect: Infiltrator...
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Blog Post:
Molyneux Talks Developing For Kinect, His Gaming Habits
by
Dan Ryckert
on March 14, 2012 at 04:44 PM
Throughout his career, designer Peter Molyneux has consistently been one of the most entertaining interviews in the industry. We had a chance to speak with him at the Microsoft Spring Showcase, mere days before he departed from Lionhead and Microsoft to join the new studio 22 Cans. What was your first...
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Blog Post:
Chair Delivers Another Hefty iOS Experience With Infinity Blade II
by
Dan Ryckert
on December 05, 2011 at 05:30 PM
With the first Infinity Blade, Epic and Chair brought iOS owners a much meatier experience than what they were used to on their mobile devices. Combat may have featured a Punch-Out-esque system that relied heavily on dodging/blocking and counterattacking, but the production value and robust selection...
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