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Blog Post:
Final Fantasy V Headlines This Week’s Mobile Games
by
Kayla Herrera
on March 29, 2013 at 12:45 PM
From racing against time to deliver an egg to matching three or discovering puzzles in a hidden room, this week’s mobile games are sure to challenge your wits. Final Fantasy V Price: $15.99 Developer: Square Enix Platform: iOS The mobile version of the 16-bit classic finally hits iOS. Now you can...
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Blog Post:
Test Chamber – Real Racing 3
by
Matthew Kato
on March 01, 2013 at 06:29 PM
EA is taking over the Real Racing series, and it has instituted a controversial freemium model. Hear what we have to say about that and the game itself. Kato and Reiner discuss the game, and you can take a look at how good this iOS/Android/Kindle game looks while also getting a sense of where you might...
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Blog Post:
Candy Crush Is As Devious As It Is Delicious
by
Jeff Cork
on February 14, 2013 at 03:36 PM
Candy Crush Saga may be the biggest game you've never heard of. The color-matching game has attracted a few fans since it launched on Facebook in April 2012. OK, that's a bit of an understatement. Since Candy Crush Saga was released, it's attracted nearly 10 million daily users, putting it...
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Blog Post:
Final Fantasy All The Bravest Is A Travesty
by
Matt Miller
on January 17, 2013 at 05:45 PM
It’s rare that I have such a visceral and immediate reaction to a game as I have to Final Fantasy: ATB, which just released for play on iPhone and iPad. It's rarer still that reaction is so vehemently negative. However, as a longtime Final Fantasy enthusiast, the latest attempt by the franchise...
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Blog Post:
Giving NRA: Practice Range A Shot
by
Jeff Marchiafava
on January 16, 2013 at 02:57 PM
Much ado has been made over the recently released mobile game NRA: Practice Range. Some view it as hypocritical for the organization after it partially blamed video game violence for the recent shootings at Sandy Hook elementary school. Others defend it as an educational tool that promotes responsible...
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Blog Post:
You Should Be Playing Puzzle & Dragons
by
Jeff Cork
on December 30, 2012 at 04:46 PM
It's no office secret that I play a lot of match-three games. I certainly go through my share of so-called hardcore games, but puzzle games are what I reach for when I only have a few minutes to play. My latest obsession combines my love for catching and matching 'em all. GungHo's Puzzle...
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Blog Post:
Afterwords – 10000000
by
Kyle Hilliard
on December 26, 2012 at 10:00 AM
We gave 10000000 our Mobile Game of the Year award, and I consider it a " near-perfect mobile game ." We're big fans here at Game Informer, so we decided to speak with the game's lone developer Luca Redwood about creating the game and its surprise success, and where it's going in...
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Blog Post:
Moments: Scoring 10000000
by
Bryan Vore
on December 24, 2012 at 05:30 PM
As is common with mobile games, I came across 10000000 via good word of mouth. At first, I didn’t see what the big deal was, but before long I was hooked and vowed not to stop until I had shattered the titular score. For those unfamiliar with 10000000, you play match-three with sliding tiles while...
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Blog Post:
Help Prevent The Transmission Of HIV With Thred For iOS
by
Kyle Hilliard
on December 19, 2012 at 03:22 PM
Lee Perry is best known within the video game industry as the former gameplay designer for the Gears of War series. Earlier this year, Perry decided to leave Epic Games, take a few folks with him, and start the mobile game development studio Bitmonster. It released its first game Lili last month, and...
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Blog Post:
Shout, Shoot, Shamble, Slash, And Spell Your Way Through This Week’s Mobile Games
by
Jordan LaPorte
on December 07, 2012 at 06:45 PM
Do you need an excuse to scream nonsensical phrases at your friends? Do you want to shoot dudes in order to prevent a nuclear apocalypse? Do you want to stab dudes in order to prevent a fantastical catastrophe? If you shrugged your shoulders in response to any of those questions then you should check...
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Blog Post:
This Week In Mobile 11/16/12
by
Jordan LaPorte
on November 16, 2012 at 06:10 PM
It’s Friday, which means it’s time once again to round up some of the mobile games being released this week. A realistic boxing game, Tetris in reverse, and something from Google which changes the real world into a video game, are just a few examples of what can be found on mobile devices...
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Blog Post:
This Week In Mobile 11/9/12
by
Mike Mahardy
on November 09, 2012 at 01:30 PM
Android and iOS owners have their games cut out for them this week, from everything to a Tolkien-inspired mobile MMO to a couple of stick games that lean towards the violent side of things. Check out this week’s releases here. The Hobbit: Kingdoms of Middle-Earth Developer: Kabam Platforms: iOS...
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Blog Post:
What's Next For Professor Layton?
by
Bryan Vore
on November 05, 2012 at 03:06 PM
Now that Professor Layton and the Miracle Mask is out in North America, it's time to look ahead to the puzzle scholar's upcoming projects on 3DS, iOS, and Android. Before you get too excited, keep in mind that none of these projects have a North American release announced yet. I reached out to...
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Blog Post:
Take Your Horror Gaming To Go This Halloween
by
Matt Bertz
on October 26, 2012 at 05:45 PM
Following on the heels of my lower profile PC/Mac game recommendations for Halloween, I wanted to showcase some iOS/Android games that are also worth the attention of people who enjoy the darkest of holidays. Not all of these games may send you rushing for the light switch, but they all should appeal...
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Blog Post:
This Week In Mobile 8/3/12
by
Josh Straub
on August 03, 2012 at 12:00 PM
This week we've got aliens, zombies, and several types of aircraft, not to mention the largest update to one of mobile's most popular titles. Commando Jack Developer: Chillingo Platforms: iOS and Android Price: $0.99 Commando Jack blends tower defense and first-person shooting with charming graphics...
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Blog Post:
Why Infinity Blade: Dungeons Is An Experiment For Epic Games
by
Ben Hanson
on June 23, 2012 at 04:15 PM
The original Infinity Blade was one of the first stand-out titles for the iOS platform. Made by a studio owned by Epic Games called Chair, the original game has raked in millions of dollars and has spawned a sequel of its own. Now Epic Games proper, the studio in Raleigh, North Carolina, is taking a...
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Blog Post:
The Essential iOS/Android List
by
Jeff Cork
on April 20, 2012 at 03:16 PM
This week, we’ve examined the major gaming platforms and recommended the essential titles for each one. Today, we cover the best games for iOS and Android devices. Whether your allegiance is with Apple or Google, both platforms offer thousands of games. It’s definitely true that iOS is the...
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Blog Post:
Director's Cut: Interview With Robot Entertainment's Patrick Hudson
by
Matt Helgeson
on April 18, 2012 at 01:15 PM
In the current issue of Game Informer, we published an interview with Robot Entertainment's Patrick Hudson. The company, formed by ex-Ensemble veterans has left Age of Empires behind in favor of innovative downloadable and mobile games like Orcs Must Die and Hero Academy. Unfortunately, there just...
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Blog Post:
Infinity Blade II's ClashMob: The First Weekend
by
Bryan Vore
on April 16, 2012 at 06:44 PM
Chair Entertainment launched its ambitious ClashMob update for Infinity Blade II last Thursday. How did it hold up to thousands of players hacking away at titans together? First off, it should be noted that the ClashMob is categorized as in beta, which means everyone should expect a few hiccups. While...
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Blog Post:
Opinion: Gaming the Store
by
Matthew Kato
on April 01, 2012 at 06:30 PM
This opinion piece from Liquid Advertising media director Kevin Joyce first appeared in Game Informer issue 228. Joyce is a advertising expert whose company has handled dozens of video game clients on different platforms. Given the relative lack of exposure and limited marketing budgets to raise awareness...
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