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  • Blog Post: 10 Big Franchises That Went Mobile

    Certain games are practically guaranteed to be fun when they come out on conventional consoles, but dominating that realm isn’t always enough. Some publishers want to make a major splash in the mobile market with their biggest properties, not content to churn out silly companion apps. For instance... More
  • Blog Post: MMO On The Go? Clash of Clans and Clan Wars

    Supercell’s immensely popular mobile title Clash of Clans has long been the target of replication, from both a gameplay and monetization perspective. Traditional free-to-play time-gating makes the game easy to play for both casual once-a-day players and whales that want to rocket to the top quickly... More
  • Blog Post: 10 Games That Are Better On Handheld

    The original version of a great game is always special, but it doesn’t always provide the best or most complete experience. Remakes, ports, and special editions can add features and make tweaks, creating definitive versions that surpass the initial release. While that isn’t a rare event,... More
  • Blog Post: Free-To-Play Done Right: Six Lessons To Learn From Hearthstone

    For many gamers, nothing sucks the excitement and promise out of a title like the term "free-to-play." The monetization method has become synonymous with time gates, nagging messages, broken balancing, and other unnecessary burdens designed to maximize profit instead of entertainment . However... More
  • Blog Post: How I Went From Mocking CCGs To Loving Hearthstone

    I have never once even entertained the idea of playing a CCG. In fact, I just now had to Google what they were actually called because I used to refer to them as “that dorky elf crap that nerds play with cards.” As someone that’s not a fan of fantasy stuff in general, I assumed that... More
  • Blog Post: This Week In Mobile - Spaceships, Space Marines, and Space Battles

    This week in Mobile has a couple names you’ve likely heard, and a couple that are probably new. You should read on if you’re interested in captaining a spaceship, solving puzzles with visual trickery, or looking for some good, old-fashion shooter action. FTL: Faster Than Light: Advanced Edition... More
  • Blog Post: Why You Should Go Back To Plants Vs. Zombies 2

    When Plants vs. Zombies 2: It's About Time launched worldwide last August on iOS (and a couple months later on Android), there was a lot to love. Fans experienced inventive new worlds, powerful new plants, and pesky new zombies. Plus, the base game was all free. However, certain elements dragged... More
  • Blog Post: Super League Football Impressions

    Soccer doesn't have as big of a draw in America as it does in other countries, but you don't have to be a fan of the sport to enjoy Zen Studios newest pinball table. Zen Studios has created countless tables for its Pinball FX and Zen Pinball series, and yet somehow the developer is still coming... More
  • Blog Post: Five Mobile Ports Worth Tracking In 2014

    The Android and iOS marketplaces have more than their fair share of Clash of Clans clones, pick-three games, and endless runners, but sometimes we want something more along the lines of the games we play on console and PC. If you're a like-minded gamer who gets more excited about Final Fantasy VI... More
  • Blog Post: The Changing Definition of 'Gamer'

    Every Tuesday, I co-host Video Games Weekly , a radio show on the local sports talk station (KFAN 100.3) in the Twin Cities. During our last show, we got a call from a young listener which got me thinking about how the term "gamer" now means something very different than it did when I grew... More
  • Blog Post: The Rise Of République

    The last time we spoke with Camouflaj's founder Ryan Payton was at E3 2013 when he showed off République to Quantic Dream's David Cage . Since then we've had a chance to play and review the first episode of this ambitious five-episode stealth game on iOS. We spoke to Payton about the... More
  • Blog Post: Seven Ideas For Nintendo On Mobile

    If you’ve been on the internet over the last few weeks, you may have heard that Nintendo has been going through some rough times . The Wii U is putting up pitiful sales numbers, and even the popular 3DS is selling considerably less than the publisher expected. Debates have been popping up regarding... More
  • Blog Post: Pachter: 3DS Will Survive In Diminished Market, Vita To 'Die Slow, Painful Death'

    In the light of Nintendo's recent lowered forecasts for 3DS sales, We asked Wedbush Securities' outspoken analyst Michael Pachter for his take on the current handheld market. As usual, he didn't mince words. On whether he was concerned about Nintendo lowering its 3DS sales projections: No... More
  • Blog Post: Game Informer Interviews Twitch's Matthew DiPietro In Light Of 2013 Report

    Twitch today released a new report running down all of its growth statistics for 2013 ( view it now ). Twitch VP of marketing Matthew DiPietro spoke with us about the report, PlayStation 4 and Xbox One integration, combating streams that violate terms of service, and goals for the year ahead. In your... More
  • Blog Post: Opinion – Tapping Isn't The Same As Playing

    In recent years, mobile and tablet gaming has obviously exploded in popularity. With developers finding smart ways to utilize touchscreens, the quality of these titles has steadily risen in conjunction with the vast quantity of them. I’ve greatly enjoyed many iPhone games, including Hero Academy... More
  • Blog Post: Top 50 Challenge – Device 6

    For hundreds of years we've been reading printed words off paper pages and imagining the stories they tell. Device 6 preys on that convention, betraying your expectations, and delivering an engrossing tale that's hard to put down. Learn more about the Game Informer Fight For the Top 50 Challenge... More
  • Blog Post: Fight For The Top 50 – Papers, Please

    Choice in video games is often a black or white construct around being good or bad. Thankfully, Papers, Please is a title that explores the grey void where such simplistic labels do not apply. Even though you're a paper-pushing bureaucrat with limited gameplay options available to you, the game does... More
  • Blog Post: Fight For The Top 50 – Device 6

    Simogo Games' Device 6 was unlike anything I played in 2013. That's not always a good thing. For every amazing experimental indie game I play, there's another that tries and fails to grab my attention. One of the reasons that I latched onto Device 6 was that while it different from anything... More
  • Blog Post: The Empire Strikes Bux: How Tiny Death Star Robbed Me

    I tried getting into NimbleBit’s Tiny Tower back when multiple Game Informer editors were breathlessly ranting about their miniature enterprises. Something about the free-to-play, microtransaction-focused formula didn’t click with me. Open up new shops, stock products, and give the tiny Bitizens... More
  • Blog Post: Lords Of Waterdeep iOS Trailer

    Playdek is bringing Wizards of the Coast's award-winning Dungeons & Dragons-themed board game Lords of Waterdeep mobile. Check out how it plays in this trailer. Lords of Waterdeep is a fantastic board game. Check out how it will play on your iOS device. More
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