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  • Blog Post: Test Chamber – Hearthstone: Goblins vs Gnomes

    Join Daniel Tack, Ben Reeves, and Jeff Marchiafava as they check out the new Hearthstone expansion, Goblins vs Gnomes! With over 120 new cards featuring mechs, pirates, and a smattering of iconic Warcraft universe heroes, this new addition to the digital card game is shaking things up in both constructed... More
  • Blog Post: Top 50 Challenge 2014 – The Banner Saga

    I'm a big fan of strategy/RPGs, and I always regretted not having time to invest in The Banner Saga. That's why I gladly accepted Ben Reeves' challenge . Strategy/RPGs are a dime a dozen nowadays, and I love that developer Stoic incorporates choice as an extra layer of strategy. What I wasn't... More
  • Blog Post: Fight For The Top 50 2014 – Monument Valley

    When we put together our list of the top 50 games of the year, we don't distinguish between retail, downloadable, and mobile titles. A great game is a great game, regardless of its platform. The result of putting all games on one master list is that many smaller titles – and mobile games especially... More
  • Blog Post: Five Things You Probably Didn’t Know About Capcom’s Ace Attorney Series

    Capcom's Ace Attorney has become a niche darling and is partially responsible for helping visual novel games catch on in the West. These games put you in the shoes of a defense attorney, finding clues and deducing information to put the right person behind bars. With fun gameplay, great humor, and... More
  • Blog Post: Smosh’s Ian And Anthony On Their Food Battle Video Game And YouTube Notoriety

    Smosh, founded by Ian Hecox and Anthony Padilla, is one of the most popular YouTube channels, period. Ian and Anthony define comedy entertainment for a young generation, and the two have decided to make a larger, much more involved video game than their previous release, Super Head Esploder X. Food Battle... More
  • Blog Post: Nanoloop, The Amazing Game Boy Music Creation Cartridge

    Recently, I was cleaning out my basement, and found an interesting bit of of video game history: one of the original Nanoloop Game Boy cartridges. I remember receiving this in the mail -- or at least grabbing it out of a pile of unopened Game Informer mail when I was an intern. It came as pictured, a... More
  • Blog Post: The 10 Best Strategy/RPGs You Can Purchase Now

    The strategy/RPG has always been a niche genre, which is ironic since it's a hybrid of two popular genres in Japan. Great series like Fire Emblem, Final Fantasy Tactics, and Shining Force have no doubt put it on gamers' radar, but the genre is like a diamond in the rough with only a few releases... More
  • Blog Post: Terra Battle Is Stylish Mobile Strategy Fun

    When I heard that Mistwalker (The Last Story) and some of Final Fantasy’s finest developers were making a new game, naturally my interest was high. When I learned that it was going to be a free-to-play mobile game with monetization similar to Puzzle & Dragons, I was less excited. But you know... More
  • Blog Post: Osmo Update Lets Parents Create Word Games For Their Kids

    A few months ago, I wrote about Osmo , an edutainment product designed for kids. After clipping a special cap on the top of an iPad's camera, young players can tackle a variety of word games and other puzzle-oriented challenges. Today, Tangible Play has announced that it's giving parents, teachers... More
  • Blog Post: Peter Molyneux Thinks More Developers Should Go Free-To-Play

    Peter Molyneux created a number of well-known gaming franchises, such as Populous, Dungeon Keeper, and Fable, before leaving the big studios behind and starting his own indie developer, 22 Cans. Earlier this month, the studio launched Godus on iOS, which is currently working its way through early access... More
  • Blog Post: 10 Big Franchises That Went Mobile

    Certain games are practically guaranteed to be fun when they come out on conventional consoles, but dominating that realm isn’t always enough. Some publishers want to make a major splash in the mobile market with their biggest properties, not content to churn out silly companion apps. For instance... More
  • Blog Post: MMO On The Go? Clash of Clans and Clan Wars

    Supercell’s immensely popular mobile title Clash of Clans has long been the target of replication, from both a gameplay and monetization perspective. Traditional free-to-play time-gating makes the game easy to play for both casual once-a-day players and whales that want to rocket to the top quickly... More
  • Blog Post: 10 Games That Are Better On Handheld

    The original version of a great game is always special, but it doesn’t always provide the best or most complete experience. Remakes, ports, and special editions can add features and make tweaks, creating definitive versions that surpass the initial release. While that isn’t a rare event,... More
  • Blog Post: Free-To-Play Done Right: Six Lessons To Learn From Hearthstone

    For many gamers, nothing sucks the excitement and promise out of a title like the term "free-to-play." The monetization method has become synonymous with time gates, nagging messages, broken balancing, and other unnecessary burdens designed to maximize profit instead of entertainment . However... More
  • Blog Post: How I Went From Mocking CCGs To Loving Hearthstone

    I have never once even entertained the idea of playing a CCG. In fact, I just now had to Google what they were actually called because I used to refer to them as “that dorky elf crap that nerds play with cards.” As someone that’s not a fan of fantasy stuff in general, I assumed that... More
  • Blog Post: This Week In Mobile - Spaceships, Space Marines, and Space Battles

    This week in Mobile has a couple names you’ve likely heard, and a couple that are probably new. You should read on if you’re interested in captaining a spaceship, solving puzzles with visual trickery, or looking for some good, old-fashion shooter action. FTL: Faster Than Light: Advanced Edition... More
  • Blog Post: Why You Should Go Back To Plants Vs. Zombies 2

    When Plants vs. Zombies 2: It's About Time launched worldwide last August on iOS (and a couple months later on Android), there was a lot to love. Fans experienced inventive new worlds, powerful new plants, and pesky new zombies. Plus, the base game was all free. However, certain elements dragged... More
  • Blog Post: Super League Football Impressions

    Soccer doesn't have as big of a draw in America as it does in other countries, but you don't have to be a fan of the sport to enjoy Zen Studios newest pinball table. Zen Studios has created countless tables for its Pinball FX and Zen Pinball series, and yet somehow the developer is still coming... More
  • Blog Post: Five Mobile Ports Worth Tracking In 2014

    The Android and iOS marketplaces have more than their fair share of Clash of Clans clones, pick-three games, and endless runners, but sometimes we want something more along the lines of the games we play on console and PC. If you're a like-minded gamer who gets more excited about Final Fantasy VI... More
  • Blog Post: The Changing Definition of 'Gamer'

    Every Tuesday, I co-host Video Games Weekly , a radio show on the local sports talk station (KFAN 100.3) in the Twin Cities. During our last show, we got a call from a young listener which got me thinking about how the term "gamer" now means something very different than it did when I grew... More
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