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  • Blog Post: Ratchet & Clank’s Voice Actors Discuss Road From PlayStation 2 To Film

    This interview was originally published on April 12, 2016 around the release of Ratchet & Clank on PlayStation 4. With the release of the Ratchet & Clank film today, we decided it would be a good time to revisit it. David Kaye has been providing the voice of Clank since the original game. James... More
  • Blog Post: Rethinking Video Game Novels With Boss Fight Books

    Boss Fight Books is a small press with a large sense of scale. Series Editor Gabe Durham Kickstarted a line of books that encapsulates classic video games. Each book is filled with an individual author’s thoughts on a game, relationship to it now, and experiences surrounding their time with it... More
  • Blog Post: Creating The Colorful Cast Of Overwatch

    With Overwatch, Blizzard Entertainment will introduce its first new IP in nearly two decades. For the studio that produced such beloved worlds as Azeroth and Sanctuary, that’s a big deal. Bringing the world of Overwatch to life takes more than just interesting character designs and appealing map... More
  • Blog Post: How Final Fantasy's Past Is Shaping Bravely Default's Future

    With Bravely Second: End Layer for Nintendo 3DS's new release, we asked co-producer at Square Enix Masashi Takahashi about the sequel to the 2014 surprise-hit JRPG, Bravely Default . We wanted to find out how the game has changed during localization, what design decisions shaped the game, and where... More
  • Blog Post: 10 Questions And Answers About The Final Fantasy VII Remake

    Final Fantasy XV's impending September 30 release makes it the "here and now" of Final Fantasy, but what about the franchise's future? Fans enjoy looking ahead to the upcoming entries in their favorite series, and this case, the next big step is Final Fantasy VII Remake – the... More
  • Blog Post: From Guild Leader to Game Director Pt 3: Building Overwatch

    This is our final segment of our three-part interview with Blizzard's Jeff Kaplan, talking EverQuest, WoW, and the upcoming first-person shooter Overwatch. You can check out part one here and part two here ! So how did you move from working on WoW for so many years and whatever Titan was, to a first... More
  • Blog Post: From Guild Leader to Game Director Part 2: WoW's Cutting Room Floor

    This is part two of a three-part interview with Overwatch game director Jeff Kaplan. Find out more about Kaplan's gaming roots and how he began a career at Blizzard in part one here ! Check out part three, all about Overwatch, here! GI: As you said, back then (EverQuest) going into a dungeon could... More
  • Blog Post: Chicago Cubs Superstar Anthony Rizzo Talks MLB The Show 16

    Chicago Cubs superstar Anthony Rizzo took a few minutes out of his spring training prep work in Mesa, Arizona to talk to me about his involvement in this year’s MLB The Show 16. Rizzo, who is coming off of a career year in which he hit .278 with 31 home runs and 101 RBI, still says he has a lot... More
  • Blog Post: From Guild Leader to Game Director Part 1: Landing A Job At Blizzard

    Photo Credit: Ed Carreón Jeff “Tigole” Kaplan got his first industry gig thanks to being an EverQuest guildmate of former Blizzard chief creative officer Rob Pardo. His thoughts on game design landed him a job on reigning MMO juggernaut World of Warcraft, and now Kaplan is the game... More
  • Blog Post: Exclusive Interview Dives Deep On Destiny Spring Update

    Bungie is rolling out info about its Destiny April Update through a series of three live streams, the first of which just concluded. Ahead of the stream, we were able to ask some questions of Ryan Paradis, the live events lead designer who has been in charge of preparing the update, and he provided additional... More
  • Blog Post: Sony’s Heads Of PlayStation VR Discuss Virtual Reality’s Future

    PlayStation VR is poised to take the console market by storm as the first virtual-reality system to be released from any of the three major home-console manufacturers. Rather than the typical competition of Microsoft and Nintendo, however, Sony Computer Entertainment must focus on challengers from the... More
  • Blog Post: Todd Howard Discusses Fallout 4 DLC, Mods, & Survival Mode

    Just a few hours before Todd Howard and several members of Bethesda Game Studios' team walked onto the D.I.C.E. Awards stage to accept Fallout 4's Game of the Year honors , I sat down with Howard to discuss what comes next for the game – primarily the forthcoming DLC plans . Howard also... More
  • Blog Post: Nintendo and AlphaDream Talk Mario, RPGs, And More

    Game Informer recently had the chance to chat with both AlphaDream and Nintendo about not only the recently released Mario & Luigi: Paper Jam but about the Mario & Luigi series as a whole, as well as Paper Mario. Akira Otani, the producer of Paper Jam, answered our questions on behalf of Nintendo... More
  • Blog Post: Chris Avellone Talks Games, Obsidian, And Christmas Sweater Etiquette

    Chris Avellone is known across the industry for his visionary work on PC role-playing games while at companies like Interplay and Obsidian. His resume includes impressive titles like Icewind Dale, Star Wars: Knights of the Old Republic II, Neverwinter Nights 2, Fallout II, and Pillars of Eternity. Avellone... More
  • Blog Post: Splatoon Devs Talk Future Updates And Why The Series Wouldn't Work On 3DS

    Splatoon, the 8-player competitive ink shooter for the Wii U, released earlier this year to enthusiastic, but slightly disappointing reviews. Our own Brian Shea stated in his review that the game lacked a number of features that would easily catapault it over its competition. Since then, Splatoon has... More
  • Blog Post: New Persona 5 Details You Won’t Find Anywhere Else

    In the latest issue of Game Informer , we had the amazing opportunity to ask Persona 5 director Katsura Hashino a few questions about the game's plot and characters. Since Persona 5 has been under wraps since Atlus announced its delay into 2016, we've decided to post the entire transcript of... More
  • Blog Post: Yoshi’s Woolly World's Burning Questions

    Yoshi’s Woolly World is a pleasant experience, but more than a little weird when you really think about it. Among other oddities, it stars a yarn Yoshi gobbling up yarn enemies, then pooping them out as yarn balls to toss at more yarn enemies. After conducting our Afterwords interview with coordinator... More
  • Blog Post: Afterwords –Yoshi's Woolly World

    Since releasing in the U.S. one month ago, Yoshi’s Woolly World has enjoyed a generally warm reception, with our own Kyle Hilliard declaring it the green dino's best outing since the original Yoshi's Island . Combining Yoshi’s egg-throwing gameplay with the charming yarn aesthetic... More
  • Blog Post: The New Xbox One Experience: Rebuilding For A New Reality

    When the Xbox One launched two years ago, it brought with it a set of expectations that didn’t align with a loyal consumer base. Since then, Microsoft has made enormous strides rebuilding customer trust and listening to fans about feature improvements. The New Xbox One Experience (NXOE) arrives... More
  • Blog Post: Learn All About Yo-Kai Watch From Level-5 President Akihiro Hino

    Tomorrow marks the debut of Yo-kai Watch in North America (you can read our review here ). The franchise has already caused a stir in Japan, becoming a worthy rival to Pokémon. It has spawned a television show, manga, films, and toys, but will it cause the same fanfare Stateside? We spoke with... More
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