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  • Blog Post: Insomniac's James Stevenson Shares His Top 10 Games Of 2015

    On the lead up to Game Informer's Game of the Year awards of 2015, we've invited a number of the video game industry's influential figures to share their favorite games of the year. James Stevenson is a community manager at Insomniac Games, and has been involved in the development of Ratchet... More
  • Blog Post: Insomniac, Supermassive, And More Discuss The Difficulties Of VR

    Whenever a new and exciting gaming technology hits the market, enthusiastic developers explore new angles to captivate their user base. Never before have developers been able to put their target audiences in the middle of the action the way virtual-reality headsets can. The potential of VR is undeniable... More
  • Blog Post: Replay – Spyro 2: Ripto's Rage

    Depending on what part of the world you reside in, Spyro 2 may carry the subhead "Ripto's Rage," "Gateway to Glimmer," or "Tondemo Tours." Regardless of the name, this sequel delivers excellent platforming action. Taking place a few years after the defeat of Gnasty Gnork... More
  • Blog Post: Here's What Ted Price Would Have Done If He Took Over Rock Band In 2008

    With everyone discussing the Rock Band 4 announcement, several editors in the office engaged in conversations about Rock Band's storied past. One of the talking points was a potential new direction for the series by a game developer you wouldn't expect. In 2008, I challenged a handful of game... More
  • Blog Post: No Man's Sky's Sean Murray Talks With Insomniac's Ted Price

    One of the most talked-about games of E3 2014 is No Man's Sky from Hello Games , the studio's managing director Sean Murray was showing off the game in a hotel room away from the insanity of the E3 show floor. We spoke with Murray before E3 and he said that he's always wanted to speak with... More
  • Blog Post: See More Of Sunset Overdrive's Frenzied Gameplay In Action

    Sunset Overdrive’s bright, busy world looks great in action, and you can check out gameplay yourself in this video discussing our hands-on time with the game. Traversal, Insomniac’s wacky weapons, and demented mutants are all on display in this chat between Kyle Hilliard and myself. Check... More
  • Blog Post: Replay – Ratchet & Clank

    The friendship shared between a space rodent and a tiny robot has kept us enchanted with Insomniac Games' long-running Ratchet & Clank series since it debuted on PlayStation on November 4, 2002. In today's episode of Replay, we take a look at the series' inaugural release, but spend most... More
  • Blog Post: GI Show 159: Fuse and Anamanaguchi

    In this episode of the Game Informer Show, we weigh in on the new IP from Insomniac called Fuse before exploring the music of Anamanaguchi. With Matt Helgeson busy once again with top-secret business, video producer Ben Hanson is guest-hosting another episode. In the first segment we are joined by Dan... More
  • Blog Post: Test Chamber – Ratchet & Clank: Full Frontal Assault

    The newest installment in Insomniac Games' long-running Ratchet & Clank series released on PlayStation 3 this Tuesday. Since we didn't receive the game until launch, our review is still a work in progress. Matt Helgeson joined me for an informative look at this game that takes some of the... More
  • Blog Post: Insomniac's Giant Leap: Developing Disruptor And Spyro The Dragon

    We were more than happy to talk to Insomniac's CEO about their upcoming game called Fuse , but we couldn't help ourselves from diving into the studio's outstanding earlier games. There's a lot of stellar ground to cover, but we narrowed it down to Insomniac's leap from their first... More
  • Blog Post: Replay – Spyro The Dragon

    Before Ratchet and Clank, before Resistance: Fall of Man, there was Spyro. The first Spyro the Dragon put developer Insomniac games on the map, and gave established Sony mascot Crash Bandicoot a run for his money. For this edition of replay we cruise around the introductory levels, reminisce on our good... More
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