www.GameInformer.com
Switch Lights

The lights are on

What's Happening
  • Blog Post: Opinion: I Want More Fetch From Infamous: Second Son

    It's rare that I finish a game and immediately wonder about DLC, but as soon as I finished Infamous: Second Son, I wanted see more of Fetch. It felt like my time with her ended way too soon. Fetch, aka Abigail Walker, is my favorite character in Infamous: Second Son, so I was bummed that I didn't... More
  • Blog Post: Telling The Story Without Cutscenes In Infamous Second Son

    Sucker Punch’s Infamous Second Son does an excellent job of developing its characters and delivering narrative outside of its cutscenes. Delsin Rowe’s story is one that lives inside of an interactive medium, and though many of its important beats are displayed without the player’s interaction... More
  • Blog Post: Infamous: Second Son's Wildest Powers Exposed

    The Infamous series has always focused on messing around with cool super powers in a giant open-world city. Infamous: Second Son isn't looking to change that, but so far Sucker Punch has been reticent to discuss what kind of extraordinary abilities players will have at their disposal. Luckily, Game... More
  • Blog Post: What's The Future For The Last Generation's Big Franchises?

    As this past generation of home consoles prepares to ride off into the sunset, we thought it was an appropriate time to look back at new franchises that defined the past nine years in console gaming – and predict how likely it is they will continue in the future. [Note: this list is in alphabetical... More
  • Blog Post: Moments: Infamous 2’s “Evil” Ending

    Infamous: Second Son is set to release on March 21 and is following Infamous 2’s “good” ending continuity. While this is likely the best direction for the series, I do think it’s a shame, since Infamous 2’s “evil” ending has always struck me as powerful and more... More
  • Blog Post: Sucker Punch Talks Letting Go Of Sly Cooper

    Before the days of Infamous and electrocuting civilians, Sucker Punch Productions created the more family-friendly games Rocket: Robot on Wheels and Sly Cooper. While visiting the studio a couple of months ago for the Infamous Second Son cover story, I spoke with the studio's co-founder Brian Fleming... More
  • Blog Post: Video Recap - Sony's E3 2013 Press Conference

    Immediately after Sony delivered its press conference, we gathered a few editors on camera to talk about the impressive news Sony delivered. No used restrictions, no required online check-in, and a price tag $100 cheaper than the PlayStation 4's main competitor, the Xbox One. Check out the video... More
  • Blog Post: Reader Mailbag: Infamous Second Son Edition

    If you've been following our month of Infamous Second Son coverage , you know we're excited for Sucker Punch's Playstation 4 debut. The studio is taking the superhero franchise to a new console with a new protagonist, and his powers have a ton of potential. Now we want to know what questions... More
  • Blog Post: The Origins Of Infamous

    Amidst our coverage of the upcoming Infamous Second Son, we thought that it would be interesting to look back on the creation of the original game in the ongoing series. As a stand-out new IP on the Playstation 3 and a studio-changing game for the talented team at Sucker Punch Productions, Infamous'... More
  • Blog Post: From Daxter To Delsin: The Work Of Infamous Second Son's Animation Director

    Every game is informed by those that have come before it. Animation director Billy Harper has some stellar titles on his resume, which inspired his current work on Infamous Second Son. Starting out on Mark of Kri for the PS2 (a game seen as a pioneer in 3D game animation) and moving on to the Jak and... More
  • Blog Post: Digitizing Seattle: Infamous Second Son's New Playground

    Leaving behind the fictional cities of New Marais and Empire City, Infamous Second Son will task players with liberating the streets of Seattle as the new protagonist Delsin Rowe. While Sucker Punch wanted to make it clear that this was not a 1:1 recreation of the real-world city, the game's version... More
  • Blog Post: What The PlayStation 4 Means For Infamous Second Son

    As an exclusive to the new system from Sony, Infamous Second Son is planning on taking advantage of the console's unique strengths. Developer Sucker Punch Productions will not only use the advanced horsepower of the PlayStation 4, but they are also hoping to further immerse players by using the touchpad... More
  • Blog Post: Bridging The Gap: From Infamous 2 To Second Son

    Infamous Second Son takes place seven years after the events of Infamous 2. A lot can happen in seven years, so here’s the abbreviated timeline that will prepare you for Sucker Punch’s next super-powered outing. The first two Infamous games told the tale of what would happen if ordinary people... More
  • Blog Post: A New Beginning: Designing Infamous Second Son

    In addition to taking the leap to the next console generation, the developers at Sucker Punch Productions are exploring within the Infamous universe by putting players in charge of a new protagonist named Delsin Rowe. Armed with smoke-controlling powers in the open-world environment of Seattle, Delsin's... More
  • Blog Post: Games Ripe For Animated Feature Film Adaptation

    With the announcement this morning of a Ratchet and Clank feature-length animated movie destined for theatres , it got us thinking about what other video games characters and franchise could work well with an animated movie treatment. Some of the items on this list have already received non-video game... More
  • Blog Post: Halloween-Inspired Video Game Themes

    It’s that time of year again when it’s socially acceptable to dress up like our favorite movie characters, video game heroes, and monsters. We’ve already suggested full games that would be perfect to play this week, as well as mobile options , but some games have smaller Halloween sequences... More
  • Blog Post: Video Games' Greatest Rivalries

    Sometimes video game franchises are kind of similar. It can’t be avoided. Sometimes, those games inspire conflict and people take sides. Sometimes, a feature is written that arbitrarily decides a winner. It could be a matter of sales, a clear case of objective quality, or my own personable preference... More
  • Blog Post: Infamous: Festival Of Blood Impressions

    I started and finished the Infamous vampire-themed DLC today, and was surprised by how much my opinion about it has changed since this morning. Going in, I was skeptical. It’s a non-canon side-story, it doesn’t use your Infamous 2 save data, and you don’t have access to Cole’s... More
  • Blog Post: The Good, The Not So Good, And The Ugly Of Today's New IPs

    New intellectual properties are a dangerous business. A lot of time and work could lead to massive success and assured future prospects in the world of video games. Alternatively, it could lead to catastrophic failure and a scramble to make up for lost time. New IPs aren’t necessarily rare. They... More
  • Blog Post: Infamous 3 Wishlist

    Sucker Punch has made strides toward making Infamous one of the PlayStation 3’s defining franchises. With two games complete, we can only assume the studio has already started planning the third installment. We don’t know what’s in store for the electrified hero in the future, but we... More
Page 1 of 2 (27 items) 12