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  • Blog Post: Microsoft's Indie Screenshot Extravaganza

    During GDC, Microsoft announced a bevy of indie games that will be heading to Xbox One for the first time as part of Microsoft's ID@Microsoft independent developer games program. Some are games that have already been released on other platforms, but many are brand new. Over the past couple days we... More
  • Blog Post: Indie Developers Tackle The Final Frontier

    Video games and science fiction were made for each other. Both deliver the thrill of discovering new worlds and doing things that simply aren't possible in our modern, boring lives. Studios like Bungie and BioWare have spent massive amounts of time and money creating sci-fi universes for players... More
  • Blog Post: How Microsoft Is Courting Indie Developers

    At Gamescom 2013, Microsoft fully unveiled their plan to court independent developers . To counter-act Sony's colossal push to bring smaller games to the PlayStation 4, Microsoft built the ID@Xbox program to help independent developers create unique games for the Xbox One. Heading up this new program... More
  • Blog Post: Sony's Adam Boyes On The Importance Of Indies

    Over the course of this console generation, Sony has made finding and securing creative indie games for PlayStation 3 and Vita a growing priority. From indie-oriented programs like Pub Fund and PlayStation C.A.M.P. to Santa Monica Studio's work with developers like Thatgamecompany and Giant Sparrow... More
  • Blog Post: The Man And Story Behind I Get This Call Every Day

    Every once in a while, gamers are regaled with the uplifting, rags-to-riches story of an indie developer who is successful enough to turn their passion for game development into a full-time career. David Gallant's story is decidedly different. As a customer-service representative for the Canada Revenue... More
  • Blog Post: The Steam Greenlight List

    Valve’s Steam Greenlight is a community-focused publishing system that allows users to decide what independent games should be made digitally available. This list chronicles all the titles that have been made available via Valve’s new publishing method and will be updated as more are added... More
  • Blog Post: XenoMiner Impressions: More Than Just Minecraft In Space

    Dismissing XenoMiner as just another one of the countless Minecraft clones flooding the Xbox Live Indie Games market would be easy. But this engaging new voxel game from Gristmill Studios doesn't just rise above the sea of uninspired copycats; it differentiates itself from Mojang's indie hit... More
  • Blog Post: Test Chamber - Comedy Night

    The Xbox Live Indie arcade is a shady place, but not nearly as shady as a comedy club. You have to have guts to step in front of a crowd, but we barely mustered up the courage to step onstage in Comedy Night. Join Game Informer's Andrew Reiner, Dan Ryckert, and Ben Reeves on this episode of Test... More
  • Blog Post: Interview: SpyParty's Chris Hecker Talks Innovation

    [Photo by Steve Skoll ] Chris Hecker is one of the most creative people working in games today. His background spans everything from early 3D graphics technology in Windows to a stint at Maxis working on Spore. He also spent a good deal of time writing technical articles for Game Developer magazine,... More
  • Blog Post: Next Wave Of Indie Games Supplement

    In the latest issue of Game Informer, we introduced readers to ten exciting indie games that recently competed in The Academy of Interactive Arts & Sciences' Indie Game Challenge, and the Game Developers Conference's Independent Games Festival. To get a better sense of each game we covered... More
  • Blog Post: Indie Week Day Seven: Seumas McNally Grand Prize

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] The Seumas McNally Grand Prize is awarded each year to a title that most... More
  • Blog Post: Indie Week Day Six: Nuovo Award

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Created to honor "abstract, shortform, and unconventional game development... More
  • Blog Post: Indie Week Day Five: Best Mobile Game

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] The Mobile sector is becoming a bigger piece of the gaming pie every... More
  • Blog Post: Indie Week Day Four: Excellence In Audio

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Try to imagine Star Wars without the music of John Williams. Or consider... More
  • Blog Post: Indie Week Day Three: Excellence In Design

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Behind the evocative graphics, stirring music, and technical programming... More
  • Blog Post: Indie Week Day Two: Technical Excellence

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] What exactly is technical excellence? Read on to find out and see a new... More
  • Blog Post: Indie Week Day One: Excellence In Visual Art

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] A unique art direction can set a game apart from the throng in a sea... More
  • Blog Post: Indie Week: An Introduction To The IGF

    Welcome back to Game Informer’s annual Indie Week – a celebration of little studios with big ideas – leading up to the 2011 Independent Game Festival Awards . Over the next seven days we’ll be taking a look at more than 25 titles nominated in seven unique categories, providing... More
  • Blog Post: Here's To The Little Guys

    Every year development budgets balloon to unprecedented levels, as the industry's top designers strive to deliver the next big blockbuster. But not every studio has to spend millions of dollars to create a memorable gaming experience, and this year more independent developers made their mark on the... More
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