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  • Blog Post: 10 Exciting Indies To Put On Your Radar

    We're just coming off The Game Awards and the Playstation Experience expo , where indies with fascinating concepts were out in full swing. Finding it hard to keep track of them? We’ve got you covered. From an MMO embracing exploration over combat to a throwback to RPGs of yesteryear, we highlighted... More
  • Blog Post: Watch The First Trailer For The Flame In The Flood

    We just gave the world the first information on the promising new Kickstarter game The Flame in the Flood. Now, you can see the game in action. This is the Molasses Flood's Kickstarter video for The Flame in the Flood. For more on the game, read our feature on the game and its development. Related... More
  • Blog Post: Without A Net: BioShock Vets Face Life After Irrational With The Flame in the Flood

    [Note: This article appears in the new issue of Game Informer. Molasses Flood's Kickstarter page is here .] [Photography: Dan Perez de la Garza , all photos subject to copyright] In the Boston suburb of Cambridge, six people sit in a cramped room in the basement of a nondescript office building,... More
  • Blog Post: Xbox One's Indie Exclusives List

    While Sony got out to an early lead in recruiting indies to PS4, Microsoft has recently closed the gap with the success of its ID@Xbox self-publishing initiative. It's scored some big gets with Capy's Below and Playdead's Inside, among others. The Xbox One list of of home console exclusive... More
  • Blog Post: PlayStation 4's Indie Exclusives List

    Since the announcement of the PlayStation 4, Sony has made a strong play towards recruiting high-profile independent developers to the console. From giving games like Mercenary Kings and Entwined showcases at E3 press conferences to a program that allows indies to self-publish without a deal with a larger... More
  • Blog Post: Microsoft's Indie Screenshot Extravaganza

    During GDC, Microsoft announced a bevy of indie games that will be heading to Xbox One for the first time as part of Microsoft's ID@Microsoft independent developer games program. Some are games that have already been released on other platforms, but many are brand new. Over the past couple days we... More
  • Blog Post: Indie Developers Tackle The Final Frontier

    Video games and science fiction were made for each other. Both deliver the thrill of discovering new worlds and doing things that simply aren't possible in our modern, boring lives. Studios like Bungie and BioWare have spent massive amounts of time and money creating sci-fi universes for players... More
  • Blog Post: How Microsoft Is Courting Indie Developers

    At Gamescom 2013, Microsoft fully unveiled their plan to court independent developers . To counter-act Sony's colossal push to bring smaller games to the PlayStation 4, Microsoft built the ID@Xbox program to help independent developers create unique games for the Xbox One. Heading up this new program... More
  • Blog Post: Sony's Adam Boyes On The Importance Of Indies

    Over the course of this console generation, Sony has made finding and securing creative indie games for PlayStation 3 and Vita a growing priority. From indie-oriented programs like Pub Fund and PlayStation C.A.M.P. to Santa Monica Studio's work with developers like Thatgamecompany and Giant Sparrow... More
  • Blog Post: The Man And Story Behind I Get This Call Every Day

    Every once in a while, gamers are regaled with the uplifting, rags-to-riches story of an indie developer who is successful enough to turn their passion for game development into a full-time career. David Gallant's story is decidedly different. As a customer-service representative for the Canada Revenue... More
  • Blog Post: The Steam Greenlight List

    Valve’s Steam Greenlight is a community-focused publishing system that allows users to decide what independent games should be made digitally available. This list chronicles all the titles that have been made available via Valve’s new publishing method and will be updated as more are added... More
  • Blog Post: XenoMiner Impressions: More Than Just Minecraft In Space

    Dismissing XenoMiner as just another one of the countless Minecraft clones flooding the Xbox Live Indie Games market would be easy. But this engaging new voxel game from Gristmill Studios doesn't just rise above the sea of uninspired copycats; it differentiates itself from Mojang's indie hit... More
  • Blog Post: Test Chamber - Comedy Night

    The Xbox Live Indie arcade is a shady place, but not nearly as shady as a comedy club. You have to have guts to step in front of a crowd, but we barely mustered up the courage to step onstage in Comedy Night. Join Game Informer's Andrew Reiner, Dan Ryckert, and Ben Reeves on this episode of Test... More
  • Blog Post: Interview: SpyParty's Chris Hecker Talks Innovation

    [Photo by Steve Skoll ] Chris Hecker is one of the most creative people working in games today. His background spans everything from early 3D graphics technology in Windows to a stint at Maxis working on Spore. He also spent a good deal of time writing technical articles for Game Developer magazine,... More
  • Blog Post: Next Wave Of Indie Games Supplement

    In the latest issue of Game Informer, we introduced readers to ten exciting indie games that recently competed in The Academy of Interactive Arts & Sciences' Indie Game Challenge, and the Game Developers Conference's Independent Games Festival. To get a better sense of each game we covered... More
  • Blog Post: Indie Week Day Seven: Seumas McNally Grand Prize

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] The Seumas McNally Grand Prize is awarded each year to a title that most... More
  • Blog Post: Indie Week Day Six: Nuovo Award

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Created to honor "abstract, shortform, and unconventional game development... More
  • Blog Post: Indie Week Day Five: Best Mobile Game

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] The Mobile sector is becoming a bigger piece of the gaming pie every... More
  • Blog Post: Indie Week Day Four: Excellence In Audio

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Try to imagine Star Wars without the music of John Williams. Or consider... More
  • Blog Post: Indie Week Day Three: Excellence In Design

    [Welcome to Indie Week at gameinformer.com. We’ve got a full seven days of indie game coverage leading up to the 2011 Independent Games Festival Awards. Check back daily for coverage of the top independent games of the year.] Behind the evocative graphics, stirring music, and technical programming... More
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