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Update Tomorrow Re-Enables Features In SimCity
May 22 2013 09:20 PM
Rockstar Bringing The Warriors To PSN Next Week As PS2 Classic
May 22 2013 05:01 PM
Metro: Last Light Season Pass Available, First DLC In June
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tags
Blog Post:
Afterwords – Dead Space 3
by
Tim Turi
on March 12, 2013 at 05:28 PM
Visceral Games’ third installment in the successful Dead Space series introduces many new features to the horror franchise. For the first time, players can team up with a friend for co-op or build their weapons from scratch. Some gamers have criticized the developer for the inclusion of microtransactions...
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Blog Post:
How To Craft Weapons In Dead Space 3
by
Tim Turi
on February 06, 2013 at 06:10 PM
Dead Space 3 introduces a new way to equip Isaac for the horrors that lie ahead. A deep weapon crafting system is available for players to build and upgrade their own tools of destruction. The wealth of options can be a little overwhelming at first, so we made this video to give you the rundown on how...
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Blog Post:
Test Chamber – Dead Space 3
by
Tim Turi
on February 05, 2013 at 08:35 AM
Dead Space 3 is out today , and Isaac Clarke has an hard adventure before him on the frozen surface of Tau Volantis. Before he gets there, however, he has to navigate the lonely silence of space doing repair missions. This video preview takes a look at the open-ended, zero-gravity section of the game...
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Blog Post:
The 10 Most Terrifying Enemies In Gaming
by
Jordan LaPorte
on November 01, 2012 at 03:30 PM
Halloween just passed , but that doesn’t mean it’s time to stop losing some sleep by terrorizing yourself with various forms of scary media just yet. What better way is there to scare yourself than playing a video game with terrifying enemies? These are some of the most terrifying enemies...
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Blog Post:
Talk About Terror: Dead Space 3 Video Preview
by
Ben Reeves
on July 30, 2012 at 03:15 PM
During E3 2012, we got pulled into a small dark room and experienced some of the horrors that Dead Space 3 offers. If our early impressions can be believed, survival horror fans have nothing to fear except Dead Space 3. Game Informer editors Andrew Reiner and Ben Reeves sit down to talk about how Dead...
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Blog Post:
A Closer Look At Dead Space 3's Feeders
by
Ben Reeves
on July 20, 2012 at 03:00 PM
Feeders are a type of necromorph that are created when a human eats the corrupted flesh of a dead necromorph. The old colonists of Tau Volantis were isolated for so long that they eventually resorted to this sick form of cannibalism and slowly mutated into feeders. Get a closer look at these unique enemies...
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Blog Post:
Replay – The Thing
by
Ben Reeves
on October 22, 2011 at 10:00 AM
With the recent release of The Thing, a prequel to John Carpenter's 1982 film called The Thing, we thought it was time to replay the 2002 video game sequel, also called The Thing. Are you confused as to which thing we’re talking about yet? Here’s the thing, it doesn’t really matter...
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Blog Post:
Dead Space Composer Jason Graves Explains The Unsettling Score
by
Annette Gonzalez
on January 23, 2011 at 05:00 PM
Award-winning composer Jason Graves has provided his musical talents to the gaming industry for the past eight years, and has successfully caused gamers to jump out of their seats with his work on the scores for the Dead Space franchise. The classically-trained composer explains what it takes to craft...
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Blog Post:
Dead Space 2: Visceral Speaks
by
Nick Ahrens
on December 14, 2009 at 07:07 PM
The team over at Visceral Games could hardly contain the excitement when it came to finally talking about Dead Space 2. They’ve been hard at work on the project for a while now and are finally ready to talk a bit about the new title. We sat some of the leads on the project down and asked the various...
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Blog Post:
Dead Space 2: The Horror Influence
by
Nick Ahrens
on December 10, 2009 at 05:50 PM
Dead Space is one of the scariest games ever made, and the team at Visceral Games is hoping to continue that tradition with Dead Space 2. Fortunately, horror is a cross-media genre gushing with sources of inspiration. Whether it’s movies, books, or other games, there are always places to get ideas...
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