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  • Blog Post: Opinion — Kojima Is The Change Silent Hill Needs

    Silent Hill has always been near and dear to my heart. I grew up watching scary movies, and when I found a video game that scratched the same itch, I was hooked. I love how the horror genre messes with your psyche, making you question everything. Did something just move? I hear footsteps, is something... More
  • Blog Post: Ranking The Metal Gear Series

    Metal Gear is one of the biggest names in the gaming world. Few franchises can boast such a long history, or a more fanatical fan base. We delved into the history of series in our month of coverage connected to Metal Gear Solid V, but Game Informer tried not to play favorites. That doesn't mean I... More
  • Blog Post: Metal Gear Through The Years

    From its beginnings in 1987, Metal Gear has gone through a huge number of changes, but there are some aspects of the game that have remained constant throughout. Snake is always performing a stealth mission, and he always has back-up – even if they can't be there with him on the field. In this... More
  • Blog Post: Hideo Kojima Talks About His Favorite Movies

    While we were in Tokyo, Japan for our Metal Gear Solid V coverage, we had a chance to talk to Hideo Kojima extensively about his next title. We know he's a man of many hobbies, so we also chatted a bit about one of his favorites: Hollywood movies. While it seems that he has a couple of go-to films... More
  • Blog Post: Channeling Creativity: The Story Behind Metal Gear Solid 4's Intro

    Four years had passed since the last entry in the acclaimed Metal Gear Solid series, and seven since players had seen the character Solid Snake in action. On June 12, 2008, eager fans popped in Metal Gear Solid 4: Guns of the Patriots, hit "New Game," and were greeted by a futuristic cooking... More
  • Blog Post: Hideo Kojima: The Full Interview

    Game Informer traveled to Kojima Productions' headquarters in Tokyo, Japan in preparation for our Metal Gear Solid V cover story . In addition to playing through MGS V: Ground Zeroes’ main story mode and chatting with key Kojima Productions developers like lead artist Yoji Shinkawa , we also... More
  • Blog Post: Inside The Unique Technology Behind Metal Gear Solid V

    With his roots programming games for Ubisoft in the mid-90s, Julien Merceron has worked his way through the halls of Eidos and Square Enix before becoming Konami's worldwide technology director in 2013. Now Merceron is tackling Konami's most technologically-ambitious title yet in Metal Gear Solid... More
  • Blog Post: Hideo Kojima Reveals New Details On The Phantom Pain

    To go along with our March cover story on Metal Gear Solid V we've given extensive hands-on impressions of the main story mission in Ground Zeroes , but now we're looking to the future. While visiting Kojima Productions in Tokyo, Game Informer's Tim Turi had the opportunity to ask Hideo Kojima... More
  • Blog Post: Our Exclusive MGS V: Ground Zeroes Playthrough Impressions

    You might be confused about Metal Gear Solid V: Ground Zeroes. First there was the reveal that didn't label it as the fifth entry in the main series, then there was the confusing rollout of The Phantom Pain, and now you might have heard some secondhand accounts about the length or quality of the... More
  • Blog Post: Kojima Discusses MGS V Hoax And Creating An Open World

    Hot on the tail of showing off a live gameplay demo of Metal Gear Solid: Ground Zeroes , series creator Hideo Kojimas sat down to talk with us at the Tokyo Game Show about Metal Gear Solid V: The Phantom Pain and it’s prologue chapter. Among the talk of MGS V, Kojima discusses working with Keifer... More
  • Blog Post: Take A Photo Tour Of Kojima Productions' LA Studio

    Earlier this year, Kojima Productions announced its intent to form a Los Angeles studio . Those are no longer just plans; Konami held a grand opening event yesterday, and these official photos provide an inside look at the developer's newest location. I attended the event, getting a tour of the facility... More
  • Blog Post: Developer Salute – Kojima Productions

    I've always been a fan of entertainment that has you questioning what's real and what's an act. From watching Andy Kaufman's antics and elaborate pranks to figuring out what's a "work" and what's a "shoot" in pro wrestling, I've always appreciated pop culture... More
  • Blog Post: Editorial: The Happy Enigma Of Kojima's Phantom Pain

    I don’t exactly know what Kojima’s The Phantom Pain is, but I love it because it’s pure Kojima. When The Phantom Pain was announced at the VGAs recently, it didn’t take long for people to theorize that Kojima’s latest game was actually a Metal Gear game (either Metal Gear... More
  • Blog Post: Moments: Snake And Otacon's Handshake In MGS2

    The Metal Gear Solid series is filled with insane moments ranging from a fight with an octo-president to a freak who telepathically reads your memory card data. While these instances are unforgettable, they don’t match the heart-warming rally shared between longtime partners Snake and Otacon after... More
  • Blog Post: E3 Predictions: Hideo Kojima’s New Game

    The fact that Metal Gear creator Hideo Kojima is working a new game is no secret. The big question is: What game is he working on? This year’s E3 could hold the answer. All speculation aside, the first concrete details about Kojima’s latest project cam last year when the developer revealed... More
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