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Phoenix Wright: Ace Attorney Trilogy HD Arrives Next Week
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Blog Post:
Microsoft: First-Party, Next Generation
by
Jeff Marchiafava
on May 17, 2013 at 03:30 PM
In preparation of the next Xbox's big unveiling, we take a look at Microsoft's stable of first-party developers and what each studio is likely working on. While Microsoft hasn't released a lot of internally developed games this generation, the company has been quietly opening new studios...
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Blog Post:
Places: The Halo Ring
by
Matt Miller
on December 25, 2012 at 04:30 PM
One has to dig back several years in time to recall when Halo wasn’t a word inextricably tied to video games. The last decade has seen numerous games in the series rise to the top of the sales charts, but for many, the first glimpse they had of Halo was popping the highly anticipated game into...
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Blog Post:
How To Become A Real-Life Video Game Hero
by
Mike Mahardy
on November 16, 2012 at 04:00 PM
Everyone has their idols. While some people foolishly admire athletes and physicists, the rest of us appreciate more down-to-earth individuals like Master Chief or Commander Shepard. As with any idol, sometimes we wish we could be more like them someday. Here’s a guide to being more like your favorite...
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Blog Post:
Where I'd Like To See 343 Studios Take The Halo Brand
by
Ben Reeves
on November 06, 2012 at 06:00 PM
Earlier today, Halo 4's executive producer Kiki Wolfkill talked about how she thought Microsoft could take the Halo franchise into genres outside of first-person shooters. Here are my thoughts on that. I love the Halo games, but personally I'd love to see a real time strategy game based on the...
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Blog Post:
My Big Dumb Recap Of Halo's Ridiculous Story
by
Jeff Marchiafava
on November 02, 2012 at 02:30 PM
If you're like me, Halo's confusing plot has always taken a backseat to blasting aliens. Still, if you want a refresher before jumping into Halo 4, here's what I remember. You're welcome. If you're looking for a more serious explanation of Halo's complex lore, Miller's got...
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Blog Post:
Halo Ringworld In Legos
by
O'Dell Harmon
on October 18, 2012 at 03:25 PM
Have you ever wondered what a Halo ring would look like in over 10,000 Legos? Catsy [CC] spent three years constructing such a dream. It has been on display at the 2012 BrickCon, where it won “Best Large Planetary Structure" in the Space theme. To check out the Ringworld in its entirety and...
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Blog Post:
Halo 4: Forward Unto Dawn’s Daniel Cudmore Talks About Playing Master Chief
by
Kyle Hilliard
on October 12, 2012 at 12:30 PM
The second episode of Halo’s live-action web series premiered today , and we had a chance to talk to Daniel Cudmore, the actor behind Master Chief’s mask. You won’t see Cudmore’s face in Halo 4: Forward Unto Dawn, but if you did, you may recognize him from the X-Men films where...
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Blog Post:
Creativity Within The Lines: Immersion In Linear Games
by
Mike Mahardy
on October 11, 2012 at 01:40 PM
There are dozens of ways to tackle missions in Dishonored. You can forego killing enemies in favor of a stealth-oriented playthrough or you can eliminate anyone standing in your way. Taking cues from games like Deus Ex and Thief, Dishonored encourages experimentation with the ways you approach each situation...
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Blog Post:
Live-Action Web Series Roundup
by
Tim Turi
on October 05, 2012 at 01:30 PM
Since Lou Albano first donned Mario’s blue overalls in the Super Mario Bros. Super Show, gamers have had a fascination seeing their favorite digital worlds realized in live action. With the launch of the webisode series Halo: Forward Unto Dawn, we’ve collected several first episodes from...
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Blog Post:
Halo 4: Forward Unto Dawn’s Director Chats Up The Live-Action Series
by
Kyle Hilliard
on October 05, 2012 at 12:21 PM
Halo’s live-action web series premiered its first episode today , and we had a chance to talk to Stewart Hendler, the series’ director, about the show. Hendler is no stranger to directing web series, or full-scale film production. He directed the recent H+ web series and the 2009 horror film...
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Blog Post:
Being Badass Isn't Always Better
by
Jordan LaPorte
on October 02, 2012 at 06:22 PM
Many games put a heavy emphasis on making the player feel like a badass. Players are constantly receiving feedback from games about how powerful and tough they are, whether it’s through the character they controlled, the weapons they wield, the armor they customize, or the enemies they defeat....
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Blog Post:
Moments: The Horror Of Installation 04
by
Mike Mahardy
on September 28, 2012 at 02:45 PM
The sixth mission of Halo: Combat Evolved still haunts me today. Players are tasked with adapting to Covenant tactics throughout the first five chapters of the game. This pantheon of alien races presents a host of problems in every firefight. Eliminate the Elites first, flank the Jackals, and finish...
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Blog Post:
The Pillars of eSports
by
Jack Gardner
on June 29, 2012 at 02:00 PM
Last week, we discussed what the term eSports meant and made a case for why people might enjoy it. This week, we talk about the core games and franchises that make up the eSports scene. Just as traditional sports include different games like football, baseball, and hockey, eSports are comprised of many...
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Blog Post:
The Next 10 Years Of Halo
by
Ben Hanson
on May 15, 2012 at 03:30 PM
Frank O' Connor has spent a lot of time daydreaming about the future of Halo as he transitioned from being a fan to managing the direction of the entire Halo franchise. With Halo 4 marking the beginning of the "Reclaimer Saga," we talked to franchise development director O' Connor about...
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Blog Post:
The Future Of Halo Wars And Halo's Expanded Universe
by
Ben Hanson
on May 10, 2012 at 02:30 PM
The development of Halo 4 not only marks a slight change in tone and direction for the numbered Halo entries, but 343 Industries is also taking a new approach to the management of Halo's expanded universe. In order to keep the ever-expanding Halo storyline from splintering off in a million different...
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Blog Post:
The Arsenal Of Halo 4
by
Bryan Vore
on May 02, 2012 at 02:00 PM
Get a look at 343's redesigns of classic UNSC weapons and catch the debut of an all-new Halo gun. Misriah Armory has been very busy. As you'll see in 343 Industries' designs and descriptions of some of the guns appearing in Halo 4, the manufacturer has a very lucrative contract with the UNSC...
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Blog Post:
The Inspirations For Halo 4
by
Ben Hanson
on April 30, 2012 at 04:00 PM
Halo 4 will be the first new entry in the series from the freshly-formed studio 343 Industries, but that doesn't mean that the team is approaching the game from a blank slate. Each team member was inspired to join the team and work on the game for their own reasons; inspirations for the new game...
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Blog Post:
The Rise And Fall Of Cortana In Halo 4
by
Ben Hanson
on April 27, 2012 at 04:00 PM
Most fans have noticed Cortana's prominent placement on the cover of the latest issue of the magazine. The new Halo team at 343 Industries is aiming to build her up as both a pivotal character in the plot and as a showcase for the new technology behind the scenes. We talked with Frank O' Connor...
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Blog Post:
Gadgets, Guns, And Devils: The Sound Design Of Halo 4
by
Ben Hanson
on April 25, 2012 at 04:00 PM
Not only is Halo 4 starting anew for the music of the game , but the audio team led by Sotaro Tojima is hard at work amassing a gigantic library of sound effects for the new game. Rather than overly relying on stock sound effects from an existing library or from past Halo games, Sotaro and his colleagues...
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Blog Post:
Halo 4 Multiplayer Hands-On Impressions
by
Ben Hanson
on April 20, 2012 at 03:00 PM
To wrap up our week of Halo 4 multiplayer coverage, we wanted to speak directly about our experience with the game. While on the cover story trip visiting 343 Industries we had a blast playing a couple of multiplayer matches with the developers. There is a lot of new information to process, and we hope...
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