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  • Blog Post: Back On The Frontlines

    Like many gamers, I'm susceptible to the occasional bout of shooter fatigue. Thanks in large part to the indie scene, there is an ever-expanding scope of different gameplay experiences to try – always interacting with a virtual world via bullets can get old. This year, however, the next-gen... More
  • Blog Post: Reader Mailbag – Call Of Duty: Ghosts Edition

    Call of Duty fans make up one of the most outspoken and enthusiastic gaming communities out there, and we wanted to end our month of Ghosts coverage by giving them a chance to present their questions directly to Infinity Ward. Later this week, we'll be posting a podcast with members of the development... More
  • Blog Post: Courting The Casuals: Player Customization In Call Of Duty: Ghosts

    It's refreshing to know that even Infinity Ward's executive producer Mark Rubin doesn't understand how Call of Duty has acquired such a gigantic player-base. Trying to add something new to the series and a stab in the dark at giving the silent majority of players something they might want... More
  • Blog Post: The Cost Of Duty: The Studios Behind Ghosts

    While visiting Infinity Ward for t his month's cover story on Call of Duty: Ghosts, a constant refrain from those we talked to was how difficult it has been to create the upcoming entry. Calling upon the help of Neversoft and Raven to more than double the size of the development team from Infinity... More
  • Blog Post: Hollywood And Call Of Duty's Symbiotic Love Affair

    When reading game reviews, writers frequently praise a game for being "cinematic". When reading movie reviews, you occasionally see the latest CG summer blockbuster derided for feeling "like a video game". The two industries get closer and closer every year, and the Call of Duty series... More
  • Blog Post: Ghosts, Dogs, And Fish: The Story Behind The Memes

    One of the most unexpected side-effects of Activision and Infinity Ward promoting this year's Call of Duty game is the popularity of an in-game dog named Riley and the importance of fish AI. Starting with the debut making-of trailer at the Xbox One reveal event, the internet latched on to the absurdity... More
  • Blog Post: Post-Modern: Inside The Development History Of Call Of Duty: Ghosts

    With Call of Duty: Modern Warfare 3 tied up in a relatively neat package , the team at Infinity Ward began the long trek of developing a brand new entry in the series. We visited the studio for this month's cover story and spoke with executive producer Mark Rubin about the history of the game that... More
  • Blog Post: Cult Classics – Driver: San Francisco

    During Ubisoft's E3 2012 press conference, the publisher proudly revealed the next entry in the Driver series. This was the part of the show where I slipped out for a bathroom break, but I should've been paying close attention. I'm constantly on the hunt for new gameplay experiences and the... More
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