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  • Blog Post: A Guided Tour Of Battleborn's Art

    Thanks to Borderlands, Gearbox's original IP are known as much for their art styles as their gameplay. For Battleborn , the developer is once again aiming for a distinctive look, one that can accommodate the immense creative variety present in the game's universe-spanning cast of heroes. Join... More
  • Blog Post: Submit Your Questions For Our Battleborn Podcast

    One look at our Battleborn hub and you'll see the deluge of exclusive written and video pieces we've been offering up for you all month long . Now we want to turn things around and mine your brains for questions to ask some of the developers behind Gearbox's colorful new shooter when we chat... More
  • Blog Post: The Comedic Cosmos: Writing Battleborn's Unique Take On Sci-Fi

    One of Gearbox's most noticeable hires during the development of Borderlands 2 was lead writer Anthony Burch . Not only did he prove his talents for comedy with his web series Hey Ash Watcha Playin'? , but before joining Gearbox he also contributed to Destructoid's podcast alongside reviews... More
  • Blog Post: Dissecting The Elements And Influences Of Battleborn

    In 2009, Gearbox's hit Borderlands set itself apart from other action games by combining the fast-paced combat of first-person shooters, the varied skills and progression of RPGs, and the endless loot of dungeon crawlers into a new and unique experience. For Battleborn, the developer is once again... More
  • Blog Post: Why Gearbox Is Making Battleborn And Not Borderlands 3

    We unveiled Gearbox's next game Battleborn for our August cover story earlier this month. Even though Gearbox is assisting in the development of Borderlands: The Pre-Sequel , a lot of fans are curious why the studio isn't focusing its effort on a new-gen Borderlands 3. While visiting the studio... More
  • Blog Post: Meet Battleborn's Rath, Marquis, & Caldarius

    Gearbox's new cooperative and competitive shooter, Battleborn, features so many playable characters that we've devoted an entire week of coverage to highlighting just a few of them. So far we've covered everything from a telekinetic rapier-wielding technocrat named Phoebe to the hulking goliath... More
  • Blog Post: Meet Battleborn's Thorn, Montana, & Reyna

    This week we're taking a look at just a few of the unique playable characters in Gearbox's new cooperative and competitive shooter, Battleborn. On Monday, we revealed the newcomer-friendly space marine, Oscar Mike; the poison-kunai wielding mushroom healer, Miko; and the floating, telekinetic... More
  • Blog Post: Meet Battleborn's Oscar Mike, Miko, & Phoebe

    Gearbox's newest cooperative and competitive shooter gathers heroes from across the universe in a battle over the final burning star. This epic premise not only allows the developer to present gamers with characters of wildly contrasting themes, but play styles as well. In today's feature, we're... More
  • Blog Post: Our Battleborn Hands-On Impressions

    We spent two days at Gearbox's studio learning what sets Battleborn apart from other multiplayer shooters, but you can't divine how fun a game really is until you play it for yourself. That's why we were thrilled when the developer handed us the controller and dropped us into the five-versus... More
  • Blog Post: Is Battleborn A MOBA? Here's What Gearbox Says

    Yesterday we unveiled Battleborn as our August cover story . Gearbox describes their new game as a "hero shooter," but the hive-mind of the Internet oversimplified it as "another MOBA." While visiting the studio in Plano, Texas, we spoke with design director John Mulkey and creative... More
  • Blog Post: Editorial: The Aliens Colonial Marines Lawsuit Is Wrong

    Aliens: Colonial Marines will likely be remembered as one of the biggest disappointments of this generation of gaming. Sega and developer Gearbox have rightly been vilified for the game's poor quality and their failure to deliver on the promises they made to fans. However, the class action lawsuit... More
  • Blog Post: The Writers' Room: Revealing The Art And Science Of Game Writing

    Whether we're following Mario as he leaps through pipes to rescue an abducted princess or sculpting the saga of Commander Shepard in the midst of a universe-spanning war, most video games have stories to tell. Even Ms. Pac-Man – a game about a hockey puck that eats pellets – provides... More
  • Blog Post: Test Chamber – Aliens: Colonial Marines

    We had high hopes for Gearbox's latest game, Aliens: Colonial Marines. Unfortunately, it's a bit of a disaster. Watch as Dan, Reiner, and I wade through the game for a while and see for yourself. Between AI issues, baffling story decisions, and moment-to-moment combat that simply isn't fun... More
  • Blog Post: The Writers' Room Editor Discussion

    In Game Informer's March issue, we talked to famed video game scribes Amy Hennig (Uncharted), Corey May (Assassin's Creed), Mikey Neumann (Aliens: Colonial Marines), Gary Whitta (The Walking Dead), and Ken Levine (BioShock Infinite) about the art and science of video game writing. You can read... More
  • Blog Post: Afterwords – Borderlands 2

    Borderlands 2 is a critical and commercial success, with Gearbox succeeding in making it bigger and better than its predecessor. Now that it’s been in gamers’ hands for a couple of months, we spoke to Gearbox CEO Randy Pitchford about the sequel’s development and future. Game Informer... More
  • Blog Post: Reiner And Phil Play Duke Nukem Forever DLC

    Are you a fan of long elevator rides? Do you enjoy looking at loading screens? Join Phil and I as we journey through Duke Nukem Forever's first DLC offering, The Doctor Who Cloned Me. The DLC is available now for 800 MS points or $9.99. This episode starts off slow, but gains momentum when Duke runs... More
  • Blog Post: Gearbox On The Past, Present, And Future Of Co-Op Play

    With the original Borderlands, Gearbox presented one of the most seamless, accessible co-op experiences seen to date on consoles. It was great fun playing solo, but the addition of a friend (or three) really served to make it something special. It'll come as no surprise that cooperative play will... More
  • Blog Post: Hands-On With Borderlands' General Knoxx

    Yesterday we were surprised to find out that the third DLC add-on for Borderlands, The Secret Armory of General Knoxx, was only one day away from launch (for Xbox 360 owners, at least). Usually Gearbox announces its release dates weeks in advance to whip Borderlands fans up into a frenzy for new content... More
  • Blog Post: Mad Moxxi’s Underdome Riot Hands-on Preview

    Even before Gearbox started pumping out DLC, Borderlands was a massive game, complete with tons of ground to cover, bosses to slay, and loot to claim. The Zombie Island of Dr. Ned added to the wondrous grind, sending players on an epic quest to acquire 250 zombie brains, among other things. But while... More
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