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[Update] Vivendi Tightens Hold On Ubisoft With Additional Stock Purchase, Ubisoft Responds
Apr 29 2016 06:58 PM
2016 Video Game Release Schedule
Apr 29 2016 03:11 PM
Sega's Shinobi Becoming A Feature Film
Apr 29 2016 03:06 PM
Did Teases For The Next Call Of Duty Just Appear In Black Ops III?
Apr 29 2016 12:50 PM
Ubisoft Addresses Cheating In The Division With A Huge Wave Of Bans And Suspensions
Apr 29 2016 12:22 PM
Firaxis Partners With Long War Studios For New XCOM 2 Mods
Apr 29 2016 12:00 PM
Battlefield Reveal Will Happen On May 6
Apr 29 2016 10:35 AM
John Romero’s Night Work Games Cancels Kickstarter For First-Person Shooter Blackroom
Apr 29 2016 10:02 AM
Xbox One Players Can Check Out Madden 16 At No Cost This Weekend
Apr 29 2016 09:37 AM
Rumor: Call Of Duty: Modern Warfare Remastered Comes With Campaign And Multiplayer
Apr 29 2016 09:34 AM
Retrospective Review – Thief: Deadly Shadows
on February 28, 2014 at 06:16 PM
I’ve been with Game Informer for over 10 years, which means that I’ve had the chance to review a wide variety of games from everywhere on the quality spectrum. In Retrospective Reviews, I pick up an old game I reviewed a long time ago and give it another look. I’m not changing the original...
Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World
on March 27, 2013 at 02:00 PM
The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010...
The History Of Thief's Long Walk Out Of The Shadows
on March 15, 2013 at 02:00 PM
Back in 2009 the general manager for Eidos-Montreal announced that the studio was creating the next entry in the long-dormant Thief series. Then the studio was silent. Rumors of cancellation and leaked videos kept fans on pins and needles for the next four years. Our cover story announcing the Thief...
Resurrecting The Master Thief: Meet The New Garrett
on March 13, 2013 at 02:30 PM
Redesigning a classic character is an incredibly difficult challenge. Stay too close to the original and the design seems antiquated and maybe even boring, while straying too far will alienate your most passionate fan-base . Thief's game director Nicolas Cantin was heavily involved in the redesign...
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