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  • Blog Post: Test Chamber – Knack

    Sony Japan Studio and PS4 platform lead Mark Cerny have created this new action/platform franchise for the launch of PlayStation 4, and we put it through its paces. Matt Helgeson, who reviewed the game, and Test Chamber host Andy Reiner watch as Ben Reeves plays the game for the first time, giving you... More
  • Blog Post: Test Chamber – Sly Cooper: Thieves in Time

    Sly Cooper: Thieves in Time, Sanzaru Games' reboot of the venerable platforming franchise, released today. Check out this episode of Test Chamber to see the game in wacky, stealthy action. For more on Sly Cooper: Thieves in Time, read our review of the game. More
  • Blog Post: Gameplay Over Narrative: Placing Story On The Back Burner

    Video games have become host to some of the most in-depth universes created in recent years, sporting fully fleshed out histories, detailed lore, and famous characters to boot. Major franchises use these elements in an attempt to create cohesive stories, tying separate installments together. Undoubtedly... More
  • Blog Post: Experience Ni No Kuni's Gameplay In Our Video Preview

    In Ni No Kuni, battles are fast and frantic. Ordering around your familiars, canceling attacks, and running around to collect special glims to restore HP and MP easily keeps you on your toes. But just describing this isn't enough - we wanted you to see it in action. So as part of our celebration... More
  • Blog Post: See Fall Of Cybertron’s Escalation Mode In Action

    Update: Screens added. High Moon Studios swung by the Game Informer offices recently to show off the latest build of Transformers: Fall of Cybertron. We grabbed game director Matt Tieger and hustled him away into our video recording booth, where we talked with him about the return of the popular Escalation... More
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