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  • Blog Post: Replay – Fable II

    Replay community members Ryan McLaughlin and Katie Finnell join the Game Informer crew for a special edition of our favorite show. What makes this episode so special? We won't spoil that for you here, but we will say it goes far beyond Fable II, a game that Ryan and Katie picked out for us this week... More
  • Blog Post: Hands On With Doom's SnapMap

    Id Software has released the source code for most of its games dating back to the original Doom, granting PC players the means to create their own maps, modes, and mods. Even with no defined set of rules as to how content could be created and shared, Doom's modding community erupted in popularity... More
  • Blog Post: Lego Marvel Avengers: How To Unlock Jessica Jones & Daredevil

    The stars of Netflix's hit shows, Daredevil and Jessica Jones, are playable in Lego Marvel Avengers. You likely won't recognize Ms. Jones, as she's masquerading as Jewel, her secret super hero identity that was only mentioned as a joke in the show. Daredevil also isn't sporting his Netflix... More
  • Blog Post: Replay – Rogue Galaxy

    Classics from yesteryear are suddenly new again on PlayStation 4. Our Replay mailbag is overflowing with requests to revisit the PlayStation 2 games Sony is re-releasing on PlayStation 4. We already took a look at the excellent stealth game Mark of Kri , today we're revisiting Rogue Galaxy, an ambitious... More
  • Blog Post: Doom: A New Vision Of Hell

    If you walk through a video game development studio, you'll likely run into a wall dedicated to concept art. Id Software has such a wall, but it looks out of place, almost like it was stolen from a heavy metal music label. Much of the wall's pieces, like the image above, looks like album covers... More
  • Blog Post: A Legend Reborn: Hands-On With Doom's Single Player

    When we arrived at the Richardson, Texas headquarters of id Software last December, I thought we accidentally walked into the wrong office. Id’s familiar logo is painted on the wall, but the lobby doesn’t reflect the history or vibe the studio is known for. Intense white lights shine down... More
  • Blog Post: Replay – Red Faction

    On this week's Game Informer Show we reflected on games that are difficult to go back to on PlayStation 2. The discussion eventually landed on first-person shooters and how this genre was still feeling its way through uncharted territory. With that topic fresh on our minds we decided to jump into... More
  • Blog Post: Doom: 10 Badass Moments From Our Hands-On Session

    When you play Doom, you have to discard a decade’s worth of first-person shooter conditioning. If your weapon is low on ammo, don’t even think about tapping a button to reload it, you can’t – the only way to replenish ammo is by picking it up. The tendency to duck behind cover... More
  • Blog Post: Exclusive Hands-On Impressions Of Quantum Break's Time-Warping Gunplay

    During our trip to Finland to see Quantum Break, Remedy handed us the controller for a play session – the first for anyone outside of Remedy Games. Ben Reeves and I each played through the same sequence, which gave us a chance to solve a simple puzzle and get into some gunplay. The puzzle involved... More
  • Blog Post: Test Chamber – Rare Replay

    Rare Replay releases tomorrow, August 4, but we took an early look at the game in this extended Test Chamber video. Join myself, Andrew Reiner, and Jeff Cork as we try to respond to as many questions as possible from the community that we asked for last week. We're prepping some video for @RareLtd... More
  • Blog Post: Watch 20 Minutes Of Unedited Halo 5: Guardians Warzone Gameplay

    Warzone is Halo 5's newest multiplayer pillar, offering large battles with A.I. opponents jumping into the mix, and we have a uncut video of a full match. You can check out the video below, which is totally unedited. You will see the loading screens as well as the intermittent successes and frequent... More
  • Blog Post: Test Chamber – Halo: The Master Chief Collection

    Halo: The Master Chief Collection gathers all of the Halo adventures starring Master Chief into one package, but pays special homage to Halo 2. In an effort to showcase some of the drastic aesthetic changes made to Master Chief's second journey, we're taking a quick look at one of its levels... More
  • Blog Post: Our Hands-On Impressions Of Resident Evil Revelations 2

    While we've already featured an interview with the producer of Resident Evil Revelations 2 Michiteru Okabe that shared what he saw as the highlights of the game, but we wanted to offer Game Informer's thoughts after playing the first section. Tim Turi was able to play through a large portion... More
  • Blog Post: Test Chamber – Citizens Of Earth

    Citizens of Earth, the EarthBound-inspired RPG where players play as the vice president of United States, doesn't release until next month, but Atlus joined us to show off an early extended look at the game. In the video below, we're joined by Atlus' John Hardin as he walks us through an... More
  • Blog Post: Test Chamber – Knack

    Sony Japan Studio and PS4 platform lead Mark Cerny have created this new action/platform franchise for the launch of PlayStation 4, and we put it through its paces. Matt Helgeson, who reviewed the game, and Test Chamber host Andy Reiner watch as Ben Reeves plays the game for the first time, giving you... More
  • Blog Post: Test Chamber – Sly Cooper: Thieves in Time

    Sly Cooper: Thieves in Time, Sanzaru Games' reboot of the venerable platforming franchise, released today. Check out this episode of Test Chamber to see the game in wacky, stealthy action. For more on Sly Cooper: Thieves in Time, read our review of the game. More
  • Blog Post: Gameplay Over Narrative: Placing Story On The Back Burner

    Video games have become host to some of the most in-depth universes created in recent years, sporting fully fleshed out histories, detailed lore, and famous characters to boot. Major franchises use these elements in an attempt to create cohesive stories, tying separate installments together. Undoubtedly... More
  • Blog Post: Experience Ni No Kuni's Gameplay In Our Video Preview

    In Ni No Kuni, battles are fast and frantic. Ordering around your familiars, canceling attacks, and running around to collect special glims to restore HP and MP easily keeps you on your toes. But just describing this isn't enough - we wanted you to see it in action. So as part of our celebration... More
  • Blog Post: See Fall Of Cybertron’s Escalation Mode In Action

    Update: Screens added. High Moon Studios swung by the Game Informer offices recently to show off the latest build of Transformers: Fall of Cybertron. We grabbed game director Matt Tieger and hustled him away into our video recording booth, where we talked with him about the return of the popular Escalation... More
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