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  • Blog Post: Play Final Fantasy VII With Us In Our New Game Club

    Update: Winners have been selected! Check your "Conversations" inbox on this website to see if you won! If not, we encourage you to play along with us anyway! For some time, members of the Game Informer staff have wanted to organize a game club so that the entire Game Informer community could... More
  • Blog Post: Answering Community Questions On Doom

    With the end of our month of Doom coverage right around the corner, we're once again bringing community questions to the developers. On this special edition of The Game Informer Show , Andrew Reiner and Matthew Bertz brought your biggest Doom inquiries to Marty Stratton the game's director. You... More
  • Blog Post: GI Show – Fallout 4, Rise Of The Tomb Raider, Obsidian's Feargus Urquhart

    Gaming's gigantic week of releases has arrived! Starcraft 2: Legacy of the Void , Rise of the Tomb Raider , and a little game with a heart of gold called Fallout 4 are now for sale and The Game Informer Show is here to cover it all. We'll dive deeper into the new Starcraft expansion next week... More
  • Blog Post: GI Show 159: Fuse and Anamanaguchi

    In this episode of the Game Informer Show, we weigh in on the new IP from Insomniac called Fuse before exploring the music of Anamanaguchi. With Matt Helgeson busy once again with top-secret business, video producer Ben Hanson is guest-hosting another episode. In the first segment we are joined by Dan... More
  • Blog Post: Special Edition Podcast: Infamous Second Son

    Earlier this week, we asked the Game Informer community what they wanted to know about Sucker Punch's upcoming Infamous Second Son. We received plenty of questions about the studio's Playstation 4 debut, and we took them straight to game director Nate Fox and producer Brian Fleming. Click below... More
  • Blog Post: Special Edition Podcast: The Mad Max Game

    All month long we've been revealing information on the new Mad Max game from Avalanche Studios . As a way to patch any holes in our extensive coverage , we turned things over to the community and opened the floor for any questions they may have about the open-world game. On this special edition of... More
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