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  • Blog Post: Inside The Unique Technology Behind Metal Gear Solid V

    With his roots programming games for Ubisoft in the mid-90s, Julien Merceron has worked his way through the halls of Eidos and Square Enix before becoming Konami's worldwide technology director in 2013. Now Merceron is tackling Konami's most technologically-ambitious title yet in Metal Gear Solid... More
  • Blog Post: Replay – 24: The Game

    Earlier this week, I saw Game Informer reviews editor Joe Juba jump up and do a little dance around the office. The reason? He had just read a headline stating that action drama 24 will be returning for a ninth season. Reiner and myself started talking to him about the insane adventures of Jack Bauer... More
  • Blog Post: Beyond Killer Instinct – What I'd Like To See From Rare

    If you were gaming in the mid-‘90s, it was tough to avoid Killer Instinct hype. Nintendo used the Midway-developed game (along with Cruis’n USA) to show off what its then-upcoming Nintendo 64 was capable of, even using it as a teaser at the end of a Donkey Kong Country promo tape . I played... More
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