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  • Blog Post: DungeonScape Delivers Digital D&D

    The new 5th edition of Dungeons & Dragons has just released, and already many are excited about the long-in-production role-playing game, which nudges the design in a few new directions while embracing many of the tenets of past editions. Even as the traditional structure of play remains central... More
  • Blog Post: Super Replay – Resident Evil Episode 11

    Update : With the original 1996 Resident Evil conquered, we take a look at the Mansion Incident as it unfolds in Resident Evil: Umbrella Chronicles for the Wii before returning to the Remake next episode. Original Story : Today marks the 16th anniversary of the infamous Spencer Mansion incident. On July... More
  • Blog Post: How To Become A Better Quarterback In Madden NFL 15

    The quarterback position is the toughest job on the field and true franchise-caliber gunslingers are rare, but we can help you get there. Here are a few tips for how to become a better QB in Madden NFL 15. This year's game features more aggressive defenders, which means you have to play smarter than... More
  • Blog Post: Exploring The Concept Art Of Assassin's Creed Unity

    Establishing the themes and mood for games in concept art is essential. These ideas often give birth to even more creative implementations. Assassin's Creed Unity is no different. The French Revolution drove much of its initial art and introduced some of the important conflicts the writers wanted... More
  • Blog Post: Chronicles – Diving Into Dark Souls II's Crown Of The Old Iron King DLC

    Update: Dark Souls II's second DLC pack, The Crown of the Old Iron King, is out now, so we're diving into the new adventure completely blind. What could go wrong? Original Story: The story isn't always done when the credits start to roll. Sometimes there's a wealth of optional content... More
  • Blog Post: Seven Corporate Mascots Who You Never Thought Would Get Their Own Game

    It's fairly common to see video games based on popular movies and comic licenses, but occasionally a manufacturer or retailer also tries to dip into the gaming world and make a game based on its products. These games are often ridiculously obvious marketing ploys, but sometimes they're also fun... More
  • Blog Post: Playing Terrible Xbox Live Indie Games With Their Comedian Creator

    We recently had the opportunity to connect with comedian Pat Susmilch who, before getting on stage to tell jokes, tried his hand at making video games for the Xbox Live Indie channel. We brought him into the office to play some of his games and detail the process. Susmilch appeared on NBC's Last... More
  • Blog Post: We Revisit The Walking Dead In Zen Studios' New Pinball Table

    Zen Studios' last few pinball tables have been based on lighthearted licenses including Guardians of the Galaxy, Deadpool, and Star Wars. Their latest table, The Walking Dead Pinball, is based on Telltale Games' adaptation of Robert Kirkman's zombie comic series. While it's not likely... More
  • Blog Post: Test Chamber – Infamous First Light

    First Light, the follow-up prequel to Infamous Second Son launches today, and we played through the game's opening. Even if you haven't played Second Son, First Light is a good place to jump in and learn about the world of Seattle super heroes. In the downloaded title (which isn't technically... More
  • Blog Post: Analyzing The New Super Smash Bros. Characters

    The Smash Bros. series has always pulled together a diverse roster of characters, and Super Smash Bros. is no different. While rumors continue to surface of potential additions, Nintendo has already confirmed a host of newcomers. How will they stack up to the series' veterans? Let's find out... More
  • Blog Post: Watch The Largest Crowd Assembled In Assassin's Creed Unity

    During E3 2014, Ubisoft showed off its new gameplay footage of Assassin's Creed Unity that had a crowd of 5,000 NPCs gathered around a guillotine. We were all very impressed, but had no idea that was just a fraction of what the game's engine was capable of. While visiting Ubisoft Montreal for... More
  • Blog Post: Every Simpsons Video Game Ever

    As a The Simpsons marathon rages on television airing all 552 episodes, one can’t help of think of the many Simpsons video games that have released over the years. Some terrible, some less terrible, and a handful of decent games give the interactive virtual incarnation of the show a strange history... More
  • Blog Post: Replay – Space Station Silicon Valley

    The studio that brought us Lemmings is also responsible for Grand Theft Auto. Before Rockstar North became the juggernaut developer of titles that sell in excess of 20 million units, the studio was known as DMA Design, and the development focus was all over the place. One of the strangest games released... More
  • Blog Post: PlayStation 4's Indie Exclusives List

    Since the announcement of the PlayStation 4, Sony has made a strong play towards recruiting high-profile independent developers to the console. From giving games like Mercenary Kings and Entwined showcases at E3 press conferences to a program that allows indies to self-publish without a deal with a larger... More
  • Blog Post: What's Missing From The Old-Gen Versions Of Madden 15

    Madden NFL 15 hits retail shelves on Tuesday, and in advance there are plenty of Madden fans who plan to pick up the game on the PlayStation 3 or Xbox 360. If you're one of the multitudes, check out how these versions are different from the new-gen ones. Graphics are obviously always a point of differentiation... More
  • Blog Post: Assassin’s Creed’s Tech Master Leads Us Through The Series’ History

    Ubisoft has been developing Assassin’s Creed games for nearly a decade now, with the series spanning across two console generations. A lot has changed since those early days – those crowds of several dozen NPCs have certainly grown – but some aspects are the same. Ubisoft’s technical... More
  • Blog Post: How To Level Quickly In Diablo III: Reaper Of Souls

    With the release of the Ultimate Evil edition of Reaper of Souls earlier this week, many players may be exploring Diablo III for the first time or returning to the game after not playing since the core game’s PC release in 2012. With that in mind, we’ve gathered together some of the most... More
  • Blog Post: Game Changer: What Society Can Learn From The Economics Of Video Games

    Video games are often used as a learning tool, but most educational games focus on word memorization or the magic of math. However, many game theorists and economists are beginning to realize that video games have something more significant to teach us about the function of our societies, governments... More
  • Blog Post: Why Narrative Disconnect Is Worth Talking About

    If Lara Croft is just a girl trying to survive, why is she so good at remorselessly mowing down bad guys? If Nathan Drake is a charming, relatable everyman, how should we feel about the fact that we control him as he kills hundreds? As video game storytelling has improved, the idea that gameplay design... More
  • Blog Post: From First To Last – Comparing Developers’ Early Work To Later Work

    Development studios, even highly successful ones, like to change things. As the old adage goes (I assume), if it ain’t broke, try something different to see if that also works. Studios like Naughty Dog may have made a name for themselves with a jumping cartoon bandicoot named Crash, but that doesn’t... More
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