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  • Blog Post: The 15 Best Couch Co-Op Games Of This Generation

    As games like Destiny and Halo 5: Guardians choose to use the full might of the latest console hardware technology on a full screen rather than reallocate resources across divided ones, the split-screen game has become increasingly rare. Many games offer the option to go online and work together with... More
  • Blog Post: Replay – Harry Potter And The Sorcerer's Stone

    This week we take a look at the PlayStation adaptation of the very first Harry Potter story, and go on another Xbox Live vision camera adventure. Harry Potter and The Sorcerer's Stone was a huge success for Electronic Arts when in released in 2001. It sold more than 8 million copies to become on... More
  • Blog Post: The Gigantic List Of All Rock Band 4's Available DLC Tracks

    Rock Band 4 makes the leap from last generation to the modern consoles with a massive catalog of existing Rock Band DLC, most of which is compatible with the latest game. That amounts to over 1,700 tracks, which can make finding your favorite song a pain when sifting through digital storefronts. To ease... More
  • Blog Post: Our First Final Fantasy VII Game Club Chat Is Complete

    UPDATE: Today's live chat has concluded. Thanks for joining us, everyone! We hope to see you next time. We'll be discussing the rest of Final Fantasy VII's disc one content on February 25 and 26. See you then! Original Story: A few weeks back, we announced our inaugural outing for the GI... More
  • Blog Post: Which Comic Heroes Most Deserve A New Game?

    We've seen a lot of comic book-based video games over the years, but for each Batman: Arkham Knight there seems to have been several Superman 64s. Comic book-based video games don't always hit their mark, but that doesn't mean people should stop trying to make them. Here are several comic... More
  • Blog Post: Where Lego Star Wars: The Force Awakens And Disney Infinity’s Playset Part Ways

    TT Fusion is putting its Lego spin on Star Wars: The Force Awakens with their upcoming game, but they aren’t the first studio to adapt the events of the film to games. Disney Infinity 3.0 had that honor, releasing a playset based on the movie to tie in with Episode VII’s launch. Despite sharing... More
  • Blog Post: Chris Kluwe’s 10 Rules To Surviving XCOM 2

    Hi, everybody! (Hi, Commander Chris!) It’s that time of the year again. You know, the time where we all gather 'round our computers, fire up a new XCOM, and 20 minutes later resist the urge to throw our monitor out the window in a frothing ragefit, because somehow your squad managed to miss... More
  • Blog Post: The Virtues Of Going Into A Game Blind

    Gone Home is a fascinating game, but I don’t want to tell you anything about it. I just want you to play it, experience it, and discover what it is on your own. This is the advice I was given from my coworkers I asked if Gone Home was worth my time. The game seemingly came out of nowhere, and before... More
  • Blog Post: Blog Herding – The Best Blogs Of The Community (February 11, 2016)

    Thanks to the tireless efforts of the talented Game Informer community, rounding up a collection of excellent posts for this week's Blog Herding was easier than ever. Time to get reading! Community Blogs For February 4 – February 10: The Gaming Romances That Stick With You Games writing may... More
  • Blog Post: Super Replay – Martian Gothic: Unification (Part Thirteen)

    Update: Benevolent Replay fan, Brian , has rescued us from ridiculous map of Martian Gothic's Vita Base. Brian used our Super Replay footage to meticulously recreate Vita Base with an easier-to-follow overhead perspective. The map is a huge improvement over the garbage in-game map. You can download... More
  • Blog Post: The New World Warriors: Street Fighter V's Familiar Cast Is More Different Than You Think

    Iconic characters like Ryu, Ken, and Chun-Li are the faces of Street Fighter, but the series has always included a diverse cast of outlandish fighters. We spoke with executive producer Yoshinori Ono about the process of crafting the combatants and making familiar faces feel fresh again for the newest... More
  • Blog Post: Watch Us Unleash Each Character's Critical Arts Move In Street Fighter V

    The launch of Street Fighter V is right around the corner and players are excited to start piecing together who their main will be in the next entry of the classic series. We already played around with some of the characters without knowing their movesets particularly well , but now we're going in... More
  • Blog Post: Ubisoft Talks Rainbow Six Siege Netcode, Clan Support, And Most Popular Operators

    Rainbow Six Siege was one of the toughest review games I've had to score . While I absolutely love the intense competitive core of the multiplayer matches when both teams have strong communication and execution, the supporting content is sparse and server complications dampened my enthusiasm for... More
  • Blog Post: Animating Rey, BB-8, And Kylo Ren For Lego Star Wars: The Force Awakens

    For Game Informer's March cover story on Lego Star Wars: The Force Awakens , we visited developer TT Fusion in Wilmslow, England to get a sneak peak at how the team is putting the game together. Previously working on animated films such as Corpse Bride , TT Fusion's head of animation Matt Palmer... More
  • Blog Post: Super Replay – Beyond Good & Evil (Part Eleven)

    One of the most criminally overlooked games from yesteryear, Beyond Good & Evil is a story-driven adventure that follows a photojournalist named Jade and her mechanic friend Pey'j. We won't spoil where this journey goes, but fans of Zelda, Pokémon Snap, and fun science fiction stories... More
  • Blog Post: The 11 Worst Things That Happened To Us In XCOM 2

    It’s possible that XCOM 2 is harder than Firaxis’ last alien invasion. Thanks to a lot of clever thinking and a little bit of luck, we were able to overcome the odds and send those little green men packing, but our success in XCOM 2 didn’t come without a cost. We lost a lot of good... More
  • Blog Post: Opinion – Stop Selling Unfinished Games

    A title's release day feels like a definitive moment. Development is finished and the public can experience the creators' vision. But that's more and more not the case as post-launch patches, DLC, the games-as-service model, and free updates continue to define a game after it comes out. Extending... More
  • Blog Post: Showing Off Overwatch's New Progression System

    With the new patch today, Overwatch's closed beta gets a new game mode, tons of balance changes and fixes , and a brand new progression system with loot boxes. The progression system makes a lot of sense since Overwatch is a traditional retail title and it seems fairly easy to get gobs of cosmetic... More
  • Blog Post: Taking The Challengers Of Street Fighter V For A Spin

    Street Fighter V, the latest entry in the fabled fighting franchise, hits next week. Our copy just came in, so we decided to check out the characters that are new to the franchise, and look at how some of the returning fighters have changed. Join Dan Tack and myself as we face off over the course of... More
  • Blog Post: We Break Down The Highs And Lows Of Firewatch

    Campo Santo's new game Firewatch released on PlayStation 4 and PC today, letting players experience life as a seasonal park-service employee in Wyoming. There's more to the game than that description, as we highlight in our latest episode of Test Chamber. Check it out and see Henry and Delilah's... More
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