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Blog Post:
Places – Rivet City
by
Mike Mahardy
on December 18, 2012 at 04:30 PM
The Capital Wasteland in Fallout 3 is home to a multitude of characters, secrets, and locations. You’ll be pulled all over the map while completing hundreds of quests. If your mission log somehow gets depleted, heading for a settlement is usually a safe bet should you need more work. One such hub...
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Blog Post:
Would You Vote For Any Of These Video Game Presidents?
by
Ben Reeves
on November 06, 2012 at 05:22 PM
Today America voted for its next President. Is it too late to change our vote to one of these five video game presidents? Which of these fictional Commander-in-Chiefs would you vote for? President Adam Benford from Resident Evil 6 Political History : President Benford, A.K.A. President Evil, is close...
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Blog Post:
Watch Your Backlog: This Console Generation's Infamous Release Weeks
by
Mike Mahardy
on October 12, 2012 at 06:00 PM
A special kind of anxiety accompanies being a gamer. Every once in a while a week like this one comes along when there is an excess of good games to play such as Dishonored and XCOM: Enemy Unknown. It’s not a bad problem to have, but it can make our back logs more intimidating. No matter their...
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Blog Post:
Moments: Becoming A Wasteland Warrior In Fallout 3
by
Matthew Kato
on September 21, 2012 at 12:42 PM
Fallout 3's Wasteland is a dangerous place, but that only makes it more exciting. For me, the Our Lady Of Hope Hospital was a crucible that brought out some of the best the game had to offer. Life is cheap in the Wasteland, and none more so than your character’s. I was warned by those playing...
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Blog Post:
Top 10 Lost References In Video Games
by
Kyle Hilliard
on July 18, 2012 at 04:55 PM
Lost is apparently every game designer’s favorite show, because even though the series finale aired two years ago, the show is still getting referenced all the time. It’s pretty easy to shoehorn the numbers 4, 8, 15, 16, 23, and 42 somewhere into a video game, hide a hatch in the middle of...
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Blog Post:
Essential Games Of This Generation – Editors' Picks
by
Ben Reeves
on November 05, 2011 at 05:01 PM
In Game Informer issue 224, we ran an essential list of the games from this generation that every gamer absolutely needs to play. While that list was fairly encompassing, it was also just a list. To give context to that list, a few Game Informer editors highlight some of their personal essentials. Limbo...
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Blog Post:
Slow Burns
by
Jeff Cork
on May 06, 2011 at 04:00 PM
Some games immediately grab you by the throat and dare you to look away. Bulletstorm opens with an explosive (and doomed) assault on an enemy ship. Uncharted 2 kicks off with hero Nathan Drake wounded and scaling a precariously balanced train, which lurches ever closer to the edge of a frozen cliff....
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Blog Post:
Replay Value: Games With Multiple Endings
by
Phil Kollar
on May 02, 2011 at 08:30 PM
If interactivity is what sets games apart from other mediums, then the narrative games that have the most potential to show off this form of art are those that feature multiple endings based on your decisions. Amongst the many games with multiple endings, some settle for simple dual options based on...
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Blog Post:
Games With Great Post-Release Support
by
Tim Turi
on August 19, 2010 at 06:00 PM
Sequels are a dominant force in video games. Publishers want to create blockbuster franchises that reliably rake in cash, and that means sequels. In the rush to pump out new games, sometimes developers forget people are still playing their previous titles. That’s why we appreciate when game makers...
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Blog Post:
Beyond Good and Evil: Choices That Make a Difference
by
Jeff Cork
on January 07, 2010 at 04:47 PM
By Joe Juba and Jeff Cork Gamers often need to choose between various outcomes, weighing the rewards and consequences of their actions. But how many of those choices actually matter? If you’re just deciding on the outcome of a single quest, it’s hard to feel like your choice has a real impact...
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Blog Post:
Top Video Game Controversies
by
Meagan Marie
on November 18, 2009 at 05:49 PM
Cinema, rock and roll, and comic books have all been branded as corruptive forces in their day – making apparent that all forms of media or expression are subjected to an elevated level of scrutiny in their budding years. Video games are no exception. In the relatively short lifespan of the industry...
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Blog Post:
Diverging Paths: Tough Decisions With Lasting Consequences
by
Meagan Marie
on September 28, 2009 at 01:46 AM
Quantic Dream is expecting players to make difficult decisions with lasting consequences in their upcoming thriller Heavy Rain. In fact, every string of dialogue or button press will affect the fate of the title’s four main protagonists. And if you choose the wrong course of action—perhaps...
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