The lights are on
Read Current Issue
Lego Star Wars
The Year of VR
The GI Show
PSA: Valentine's Day PlayStation Flash Sale Offers Discounts On Co-Op Games
Feb 13 2016 11:51 AM
343 Previews Next Update For Halo 5, Halo-Themed Car For Rocket League
Feb 13 2016 11:25 AM
Fan Turns Metal Gear Solid V Into Tribute To The A-Team
Feb 13 2016 10:12 AM
Weekend Warrior – Dead Pools, Witnessed Fires, And One Load Of Dishes
Feb 12 2016 07:00 PM
Mario Kart Collides With Star War For The Ultimate Racing Game
Feb 12 2016 06:33 PM
Duck Hunt Remade In VR As Light Gun Games Get A Second Chance
Feb 12 2016 05:16 PM
Treyarch Pays Tribute To Seahawks RB Marshawn Lynch On His Retirement
Feb 12 2016 02:56 PM
Vote For Your Game Developers Choice And Independent Game Festival Award Picks Now
Feb 12 2016 01:51 PM
343 Industries Partners With Mattel To Bring More Halo Toys
Feb 12 2016 12:58 PM
Dark Horse Deluxe Announces New Line Of Witcher Collectibles
Feb 12 2016 12:45 PM
Can't Look Away: The Evolution Of Modern First-Person Horror
on November 07, 2015 at 01:00 PM
A few years ago, fear and uncertainty surrounded the future of horror games. Nonstop action had infiltrated a genre long defined by gradually exploring morbid environments, managing scarce resources, and evading monstrous creatures. Resident Evil jumped into the cooperative-shooter camp with its fifth...
The Face Of Just Cause 3: The Evolution Of Rico
on November 24, 2014 at 02:00 PM
Fictional characters never emerge into the world fully formed; it takes time and a lot of iteration to create a person out of nothing – even if they aren't real. Using original concept art and in game art, we take a look back at Just Cause's protagonist. Born on the Mediterranean island...
The Major Milestones In Console Evolution
on January 04, 2014 at 05:00 PM
At their core, the Xbox One and PlayStation 4 are video game systems. However, they contain an array of technology that's built on the innovations of the consoles that came before them. From controllers to online services, these new systems offer more for the gamer than anything we've seen before...
The Biggest Advances In The Open World Genre
on May 10, 2013 at 06:47 PM
Earlier today, we posted early impressions of one of the most talked-about games on the next generation horizon. Ubisoft's Watch Dogs promises to give players more control over a virtual world than ever seen before, as protagonist Aiden Pearce can manipulate the environment thanks to his hacking...
The Evolution of Kratos
on September 10, 2012 at 05:00 PM
Born a Spartan, and raised to become one of Greece’s most formidable generals, Kratos’ iron will eventually collide with the pride of the Greek gods. But what makes this gaming legend tick? We examine the character evolution of one of Sony’s most memorable characters. Needless to say...
The Evolution Of Ganon
on August 09, 2012 at 04:30 PM
He’s one of gaming’s most recognizable characters and a fan-favorite foil, but how much do you really know about The Legend of Zelda’s iconic villain, Ganondorf? From a demonic pig monster to a powerful warlock, Ganon has undergone a surprising metamorphosis throughout his 26-year existence...
Darksiders II: The Evolution Of Death
on June 22, 2011 at 12:00 PM
Darksiders II is breaking what some would consider rule number one for video game sequels: Never change the main character. Not satisfied to send gamers on another adventure as the hulking War from the first game, Joe Madureira and the team at Vigil instead went back to the early concepts they had sketched...
We Knew Him Back When: The Evolution Of Chuck
on April 27, 2010 at 10:50 AM
Call us crazy, but we think one of the most fascinating things in game development is seeing how characters change from the time they're first sketched out to when they appear in the final game. BioShock's Little Sisters started out as lowly slugs before evolving into the cute yet sinister girls...
BioShock 2: 10 Years Of Splicer Evolution
on January 25, 2010 at 05:30 PM
These grotesque-looking denizens of Rapture once lived in the underwater world as typical humans that fell victim to an overdose of gene splicing. Once upon a time these people had emotions, wants, needs, insecurities, and now are completely unrecognizable from their former selves. If you paid close...
Dead Space 2: The Evolution Of A Necromorph
on December 16, 2009 at 04:20 PM
In their quests to save humanity, gamers have squared off against all kinds of monsters, mutants, and zombies. With so many experienced veterans holding the controller, is it possible for game developers to design monsters that can make even survival horror aficionados cower in terror? Ian Milham, art...
Page 1 of 1 (10 items)