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Lego Star Wars
The Year of VR
The GI Show
Weekend Warrior – Looking For Our Shadow
Feb 05 2016 07:00 PM
These Game Gear Illustrations Deserve To Be On A Shirt
Feb 05 2016 06:32 PM
A Corgi Gun? XCOM 2 Mod Support Is Working As Intended
Feb 05 2016 04:25 PM
Sega Sales Down, Profits Up Nine Months Into Fiscal Year
Feb 05 2016 03:02 PM
PSA: Steam Lunar New Year Sale Running Now Through February 12
Feb 05 2016 01:26 PM
Bethesda’s Todd Howard To Receive GDC Lifetime Achievement Award
Feb 05 2016 12:01 PM
H1Z1 Splitting Into Two Games, Console Versions Confirmed
Feb 05 2016 12:00 PM
Epic Pushing VR Development Forward With Unreal Engine VR Editor
Feb 05 2016 10:51 AM
Square Celebrates Portal App's Birthday With Free Final Fantasy II Download
Feb 05 2016 10:18 AM
Dave Mirra, Pro BMX Rider And Inspiration For Freestyle BMX Games, Dead At 41
Feb 05 2016 09:56 AM
Moments: Approaching The Attic In Gone Home
on April 23, 2014 at 07:00 PM
Gone Home is not a horror game, but it does a good job of building an atmosphere of tension and unfamiliarity. These elements make sense, since you’re exploring a large, ominous mansion (which you know nothing about) while a storm rages outside. The environment got the best of me a number of different...
Moments – Dead Space 2’s Final Word
on April 05, 2014 at 07:16 PM
Dead Space 2 stands out amongst the Dead Space trilogy as being my favorite by a long shot, and much of that has to do with the game’s ending. The ending of first Dead Space has a worthwhile twist, but its closing shot felt a little forced, maybe even unnecessary. It also overshadowed the moments...
Moments: Zulf's Fate In Bastion
on February 25, 2014 at 04:30 PM
For those who haven't completed Bastion: beware of spoilers ahead. The end of Bastion relies heavily on the theme of choices. One choice at the end of the game is what to do with Zulf. He’s one of the few survivors of the natural disaster known as the Calamity. Zulf joins you after you find...
Opinion – Knowing When To End A Story
on January 24, 2014 at 06:20 PM
We’ve all played games that we didn’t want to end. Saying goodbye to a beloved world or cast of characters is difficult, but it can be even harder to watch your favorite franchises degrade over time. Rather than close the book on a popular game, some publishers send extra installments shambling...
Contemplating The Ending Of The Last Of Us
on December 26, 2013 at 03:00 PM
I suspect that Naughty Dog's The Last of Us is going to be many people's game of the year. It's certainly mine. It's an experience that has stayed with me long after I finished it. In the months that have passed since it released, I've continued to think about the game's ambivalent...
Free Will And Hope In BioShock Infinite
on April 09, 2013 at 12:01 PM
[This editorial contains spoilers about BioShock Infinite, its characters, and its ending.] Irrational Games’ BioShock Infinite delivers a standout gameplay experience, but its biggest contribution to the interactive medium is its complex story and willingness to challenge gamers to think in new...
Moments: Ghouls N’ Ghosts’ Cruel Joke
on January 30, 2013 at 06:20 PM
There is only one game I will pledge as my childhood companion, a lifelong friend I can never shake regardless of its deceptions forced upon me. I can still hear the music, sound effects of losing armor, resonances of the weapons, enemy grumbles, and environment gurgles. I’ve come to know Ghouls...
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