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  • Blog Post: Moments: Approaching The Attic In Gone Home

    Gone Home is not a horror game, but it does a good job of building an atmosphere of tension and unfamiliarity. These elements make sense, since you’re exploring a large, ominous mansion (which you know nothing about) while a storm rages outside. The environment got the best of me a number of different... More
  • Blog Post: Moments – Dead Space 2’s Final Word

    Dead Space 2 stands out amongst the Dead Space trilogy as being my favorite by a long shot, and much of that has to do with the game’s ending. The ending of first Dead Space has a worthwhile twist, but its closing shot felt a little forced, maybe even unnecessary. It also overshadowed the moments... More
  • Blog Post: Moments: Zulf's Fate In Bastion

    For those who haven't completed Bastion: beware of spoilers ahead. The end of Bastion relies heavily on the theme of choices. One choice at the end of the game is what to do with Zulf. He’s one of the few survivors of the natural disaster known as the Calamity. Zulf joins you after you find... More
  • Blog Post: Opinion – Knowing When To End A Story

    We’ve all played games that we didn’t want to end. Saying goodbye to a beloved world or cast of characters is difficult, but it can be even harder to watch your favorite franchises degrade over time. Rather than close the book on a popular game, some publishers send extra installments shambling... More
  • Blog Post: Contemplating The Ending Of The Last Of Us

    I suspect that Naughty Dog's The Last of Us is going to be many people's game of the year. It's certainly mine. It's an experience that has stayed with me long after I finished it. In the months that have passed since it released, I've continued to think about the game's ambivalent... More
  • Blog Post: Free Will And Hope In BioShock Infinite

    [This editorial contains spoilers about BioShock Infinite, its characters, and its ending.] Irrational Games’ BioShock Infinite delivers a standout gameplay experience, but its biggest contribution to the interactive medium is its complex story and willingness to challenge gamers to think in new... More
  • Blog Post: Moments: Ghouls N’ Ghosts’ Cruel Joke

    There is only one game I will pledge as my childhood companion, a lifelong friend I can never shake regardless of its deceptions forced upon me. I can still hear the music, sound effects of losing armor, resonances of the weapons, enemy grumbles, and environment gurgles. I’ve come to know Ghouls... More
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