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  • Blog Post: Building A Better Deus Ex With Mankind Divided

    The original Deus Ex is one of the most beloved PC games of all time, so the team at Eidos Montreal had a lot to live up to with their first entry in the series, Deus Ex: Human Revolution . Now the stakes feel higher for the follow up, Mankind Divided. Executive game director Jean-François Dugas... More
  • Blog Post: How Rembrandt And Da Vinci Helped Design Deus Ex: Mankind Divided

    One of the first things players notice about the Deus Ex revival are the distinctive black and gold hues that glow throughout the dystopian landscape, along with the clear roots of Elizabethan and Renaissance era culture. In this video the executive art director at Eidos Montreal Jonathan Jacques-Bellette... More
  • Blog Post: Creating The Futuristic World Of Deus Ex: Mankind Divided

    Ever since Adam Jensen's dramatic confrontation at the end of Deus Ex: Human Revolution , fans have eagerly awaited the next chapter of the sci-fi juggernaut. Since our cover reveal last week we'll be diving into exclusive details about the upcoming sequel from Eidos Montreal. In this video we... More
  • Blog Post: Meet The Power Players Of Deus Ex: Mankind Divided

    Adam Jensen is more driven than ever. Two years after the catastrophic events that marked the end of Deus Ex: Human Revolution, he’s determined to expose the group and people behind the so-called Aug Incident. While the Illuminati may have pulled those strings and are the focus of Jensen’s... More
  • Blog Post: Top 50 Challenge 2014 - Thief

    Andy Reiner challenged me to test my stealth skills in Eidos Montreal's reboot of the Thief franchise? Did this game steal my heart? You'll have to read on to find out (Get it? I said "steal" my heart because the game about a guy who steals things...pretty clever). I like to go into... More
  • Blog Post: Test Chamber - Thief

    Thief just released today, and while the reviews have been all over the board, we think it offers fans of stealth games a good chance to live out their thieving dreams. Reiner, Dan, and I played through a bit of the game to show off the game's slow-paced, but intense action. I really enjoyed Thief... More
  • Blog Post: Building Garrett's Bow: Bringing Thief's Deadly Weapon Into The Real World

    The latest Thief game from Eidos-Montreal has been in development for a long time. While the development team was hard at work designing and redesigning the systems , a small forge in Montreal was given the task of building the protagonist's bow for both marketing and research. In the spring of 2010... More
  • Blog Post: Eidos-Montreal And The Overshadowing Thief Legacy

    Eidos-Montreal is no stranger to fan expectations. In 2011, it released Deus Ex: Human Revolution, a prequel to one of the greatest games of all time . Now a separate team within the studio is working on a reinvention of Thief, the classic stealth game from Looking Glass. While many fans are excited... More
  • Blog Post: The History Of Thief's Long Walk Out Of The Shadows

    Back in 2009 the general manager for Eidos-Montreal announced that the studio was creating the next entry in the long-dormant Thief series. Then the studio was silent. Rumors of cancellation and leaked videos kept fans on pins and needles for the next four years. Our cover story announcing the Thief... More
  • Blog Post: Resurrecting The Master Thief: Meet The New Garrett

    Redesigning a classic character is an incredibly difficult challenge. Stay too close to the original and the design seems antiquated and maybe even boring, while straying too far will alienate your most passionate fan-base . Thief's game director Nicolas Cantin was heavily involved in the redesign... More
  • Blog Post: Watch The Creation Of A Scene From Thief

    In the middle of what looks like a construction zone, the team behind Thief is using a brand new motion-capture studio from a company called Game On in Montreal to capture both the game's animations and voice work. Both Game On and Square Enix were kind enough to let us bring in our cameras and film... More
  • Blog Post: The Goals And Inspirations For Thief

    When rebooting a franchise, the developers can't help but look outside the original games for inspiration. While the team at Eidos Montreal is confident that they understand why the older Thief games are held in such high regard and are bringing those elements to the new game, the long production... More
  • Blog Post: Exclusive Thief Screenshots

    Our recently announced Thief cover story is loaded with details and imagery, but there are two screens you haven't seen anywhere else. Be sure to click on the images to see them blown up in full detail. The screen above shows Garrett doing what he does best. This ornate bottle is one of the many... More
  • Blog Post: Watch Our Thief Trailer For The Upcoming Month Of Coverage

    Every month we travel to a development studio for our magazine's cover story. This month we had the honor of visiting Eidos Montreal to get a look at the development of their reboot of the much-beloved Thief franchise. Throughout the next month we will be updating our content hub ( that can be found... More
  • Blog Post: Reiner And Phil Play Deus Ex: Human Revolution

    GI's very own dynamic duo has been on a bit of a break due to my traveling and Reiner getting lost in a desert. But now we're back (if slightly sunburned), and to celebrate we're checking out the game that's kicking off the flood of 2011 fall/winter releases: Deus Ex: Human Revolution... More
  • Blog Post: 10 Things You Should Know About Deus Ex: Human Revolution

    Deus Ex: Human Revolution has gone gold, and should be on store shelves on August 23. With Ion Storm disbanded, Eidos Montreal has taken up the reins on this anticipated sequel. I've already played all the way through the game, and have compiled a spoiler-free list of 10 things you should know about... More
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