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Lego Star Wars
The Year of VR
The GI Show
Frozen Synapse 2 Coming This Year
Feb 10 2016 10:22 AM
Head Of Sony VR Studio Steps Down
Feb 10 2016 09:20 AM
The Walking Dead: Michonne Begins Later This Month, Extended Preview On Valentine’s Day
Feb 10 2016 09:00 AM
Transformers: Earth Wars Is Clash Of Clans In Disguise
Feb 10 2016 08:30 AM
Star Trek's New TV Show Gets A Showrunner
Feb 09 2016 08:54 PM
Reader Discussion: Walkthrough Or No Walkthrough?
Feb 09 2016 08:20 PM
Tetsuya Mizuguchi's New RPG Puzzle Game Coming To North America
Feb 09 2016 06:48 PM
Rocket League Launching On Xbox One On February 17
Feb 09 2016 06:09 PM
Mad Catz Losses Jump, 37 Percent Of Staff To Be Laid Off On Weak Rock Band Hardware Sales
Feb 09 2016 04:13 PM
Gigantic Developer Motiga Suffers ‘Significant, Temporary Layoffs’ That Will Impact Game Progress
Feb 09 2016 03:40 PM
Joe Juba's Top Five Games Of Last Generation
on January 01, 2015 at 09:00 AM
My ranking of juggernaut franchises doesn’t really say much about what games define my experiences in the last generation. I could try to explain whether I like Mass Effect 2 more or less than Uncharted 2, but I’m going to focus on something a little more personal instead. I loved Fallout...
Right When You Think It's Over: Gaming's Best Fake-Out Endings
on July 15, 2014 at 03:00 PM
Plenty of video game stories are predictable from beginning to end, so it's satisfying when developers try to shake things up a bit. In this feature, we take a look at points in games when you think the story is over - but there may be some more twists in store. Note: Spoilers follow for Red Dead...
The Rights And Wrongs Of Bonus Bosses
on July 25, 2013 at 07:03 PM
Beating a game doesn’t always mean that the experience is over. For devoted fans, many games include additional tasks to undertake, including bonus bosses. These extra battles are often more difficult than the real final boss, giving players a sense of mastery and accomplishment for overcoming...
Test Chamber – Dragon's Dogma: Dark Arisen
on April 24, 2013 at 08:15 PM
One of my favorite things about Dragons Dogma is how quickly things can get out of hand if you aren't careful. Fortunately for you, the viewer, that very thing happens as I show off the game's expansion to Tim and Reiner. Watch and learn how to cheese your way through an early menace. Capcom...
Editorial: The Cost Of Keeping Current
on August 06, 2012 at 06:58 PM
I’ve wanted to replay the original Metal Gear Solid for the last five years. I used to play through it every fall. I’m a nostalgic guy, and autumn reminds of when I first played the fantastic stealth game one Halloween almost fifteen years ago. Finding free time to revisit Shadow Moses Island...
Dragon’s Dogma Survival Guide
on May 31, 2012 at 03:25 PM
Starting a new RPG can be an overwhelming experience. Where should you go first? Should you accept as many quests as possible or be more selective? What class is a good pick for beginners? Dragon’s Dogma is no different; if anything, its unique pawn system can make it even more difficult to get...
Test Chamber – Dragon's Dogma
on May 22, 2012 at 04:10 PM
When we created Test Chamber, we wanted each episode to be an informative look at recently released games. We succeeded in our goal...up until today. If you've been following our Half-Life Super Replay series, you know that Dan Ryckert, Game Informer's resident nut slayer, can ruin even the greatest...
Former Capcom Producer Ben Judd Talks Capcom, Bridging West/East Development
on December 01, 2011 at 12:00 PM
For our article "What's Happening at Capcom" in issue 225 of Game Informer, we spoke with former Capcom producer Ben Judd. The man responsible for Bionic Commando: Rearmed and the 2009 Bionic Commando reboot has a lot to say about the goings on at Capcom, including Mega Man creator Keiji...
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