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  • Blog Post: Developer Salute – Ninja Theory

    When Ninja Theory announced it would be taking the reins of the Devil May Cry series and it unveiled its new dark-haired Dante, the Internet collectively grabbed their keyboard-shaped pitch forks and started stabbing them into the air. I, on the other hand, got incredibly excited. Since my first playthrough... More
  • Blog Post: Games Ripe For Animated Feature Film Adaptation

    With the announcement this morning of a Ratchet and Clank feature-length animated movie destined for theatres , it got us thinking about what other video games characters and franchise could work well with an animated movie treatment. Some of the items on this list have already received non-video game... More
  • Blog Post: Debate: Digging Through A Franchise's History

    Two editors enter, one editor leaves. Then the other editor leaves. In between, they talk about whether or not going back to older games to experience everything a franchise has to offer is worth your time. Tim Turi takes the pro side of the debate, Adam Biessener the con in this companion video to the... More
  • Blog Post: Devil May Cry: Vergil's Downfall Impressions

    (Warning: These impressions contain spoilers regarding the ending of Devil May Cry) Featuring tons of upgrades and no lack of one-liners, Dante was a blast to play as in the new Devil May Cry. Despite this, players only saw a bit of his brother Vergil’s combat capabilities during the game’s... More
  • Blog Post: Stepping Into Vergil’s Shoes With Devil May Cry’s Upcoming DLC

    Luigi had to wait years before starring in his own games without his brother. DMC’s Vergil only had to wait a matter of weeks following the game’s release before stepping out from Dante’s shadow. I’ve played the first two chapters of Capcom’s new DLC offering, Vergil’s... More
  • Blog Post: How Devil May Cry Does Difficulty Right

    With few exceptions, I’m typically not the type of gamer to complete games on more than one or two different difficulties. I might do a quick second run to mop up some achievements or try a harder difficulty on games that I truly love, but the majority of games I play are “one and done.”... More
  • Blog Post: Test Chamber – Devil May Cry (Dante Must Die Mode)

    A couple of weeks ago, we posted an episode of Test Chamber dedicated to the Devil May Cry demo. It's nice to get a first look at a game, but that difficulty was for pansies. This week, I brought in my 360 to show off the ultra-difficult Dante Must Die mode. Watch below to get a taste of what Dante... More
  • Blog Post: Test Chamber – Devil May Cry

    Before our official review hits next week, we sit down with the Devil May Cry demo and talk about what developer Ninja Theory brings to this anticipated reboot. Reiner handles hosting and I handle playing – though simultaneously talking and killing demons turns out to be harder than I thought.... More
  • Blog Post: Devil May Cry Fashion Watch

    The Internet raged when Ninja Theory revealed its younger, emo-fied version of Devil May Cry's demon-hunting protagonist. But is the new Dante really less chic than the old one – or any other character in the series? Join us as we rate the fashion sense of Devil May Cry's characters. I'm... More
  • Blog Post: Eight Games That Changed Mid-Development

    During development, video games go through hundreds if not thousands of changes before making it to the consumer. It’s a regular part of the development of any game. For some games, however, we get to see them as they evolve, and by the time they release they look or feel much different than what... More
  • Blog Post: The Best And Worst Of Gamescom Today

    Three jet-lagged Game Informer editors are crisscrossing Cologne, Germany to bring you the most important news coming from the pre-convention press conferences today. See what looks awesome – and what looks worse than Wonderbook – inside. Adam Biessener The best thing I saw at Gamescom today... More
  • Blog Post: How To Make Awesome Video Game Movies & TV Shows

    When gamers find a video game universe that truly resonates with them, they want to immerse themselves in it. Holders of video game licenses are eager to offer fans a swath of media to snatch up, such as comic books, movies, novels, and more. We’re still waiting for that jaw-dropping World of Warcraft... More
  • Blog Post: Casting Call: Devil May Cry

    Last week, we were as surprised as anyone when we saw the new direction Capcom is taking Dante in. The black-haired look was markedly different from what we've seen in the series' previous four entries, and it will be the first to be helmed by a western developer. With all the talk about Devil... More
  • Blog Post: 20 Namco Vs Capcom Matches We'd Love To See

    The hot rumor this week is that two blockbuster crossover fighting games are in development – Namco vs. Capcom and Capcom vs. Namco. If these rumors are true, the former will run on the Street Fighter IV engine and the latter will feature the Tekken 6 engine. With each company featuring an absurdly... More
  • Blog Post: Metamorphosis: Game Icons Through The Years

    Considering the youth of the video-game industry when compared to more established media forms, we've managed to amass an impressive number of iconic video-game characters over a short span. Drawing attention to such icons begs the question: how have these characters managed to stay relevant? The... More
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