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  • Blog Post: 25 Years of Maxis – Living the Simulated Dream

    Author's Note: This article originally appeared in issue 236 of Game Informer. With the news of Maxis closing its doors in Emeryville, we wanted to post the feature to give you a look at happier days at the legendary studio. I conducted these interviews in September 2012 – prior to the release... More
  • Blog Post: Junction Point: A Studio Profile

    Excitement is high for Disney Epic Mickey. No one’s more excited than the team working on the game. (Well, maybe us.) But who are these guys? Who is Junction Point? Warren Spector’s new game studio is full of great talent, and we sat down with a few of the key developers and find out just... More
  • Blog Post: The Ties That Divide - Is Game Development A Cooperative Or Competitive Game?

    “The worst part of this business is that publishers think developers are out to screw them and developers think publishers are out to screw them.” Paranoia. Power. Money. These are all common themes in game development. Unfortunately, they take away from everyone’s primary goal: making... More
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