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  • Blog Post: A Destiny Timeline

    It's been a long road for developer Bungie and its latest creation, Destiny. We take a look back at some of the events that took place during its development cycle. October 2007 - Microsoft and Bungie announce that Bungie is splitting off from its parent company. Microsoft holds the rights to the... More
  • Blog Post: Opinion: Destiny Is Great, But Half Measures Hurt

    Destiny is many different genres and games rolled into one sleek sci-fi shooting sphere, but the attempt to distance itself from its strength – being a multiplayer-driven online-only experience – damages the otherwise powerful core. Destiny takes an approach that tries to please everyone... More
  • Blog Post: Come Play Destiny With Us As We Livestream All Day

    Update: Our Destiny streaming event has come to an end. Thanks for watching! Original Story: We began our journey among the stars yesterday, and now the solar system is filled with Guardians. We’re going to be livestreaming all day today, and we want you to come and play with us. Previews editor... More
  • Blog Post: Test Chamber – Destiny's Moon

    Tired of Earth? Who can blame you. Just about everything you've ever done has taken place on this snoozefest of a planet. Thanks to the magic of video games, we're not tethered to piddly concepts like "reality." In our second Destiny-themed Test Chamber for today, we're shedding... More
  • Blog Post: Six Successful Online Launches That Give Us Hope For Destiny

    In this new age of online-focused, and increasingly online-required video games, it’s easy to look at the troubled launches of the past and be pessimistic about tomorrow’s big release – Destiny. But just because some games have stumbled out of the gate doesn’t guarantee Destiny... More
  • Blog Post: Test Chamber – Destiny

    Bungie's long-awaited MMO shooter Destiny comes out tomorrow, and we've got a rundown of the game's opening moments. You may have seen some of this during the alpha, but it's your chance to check out what's changed for the final release. Reiner and I start from the beginning, from... More
  • Blog Post: Get Ready For Destiny

    Destiny is on track for its big release on September 9th, and while we don’t yet know if the quality of Bungie’s latest game is going to match the legendary hype, it’s certain to be one of the biggest releases of 2014. We’ve gathered together some suggestions of what to do as... More
  • Blog Post: To The Moon And Back: The Highs And Lows Of The Destiny Beta

    Now that the Destiny beta is in the history books, we can talk a little bit about the things we loved and the elements we’d love to see improved. With six weeks to go before we return to Bungie’s latest vision of our future, there’s time enough to refine, polish, and tweak based on... More
  • Blog Post: Weekend Warrior 7/25/14

    Even though working at Game Informer is great, it's still hard work. Sometimes we need to take a break from playing and writing about video games to...well, play more video games. It looks like many of us plan to spend this weekend relaxing, catching up on recent releases, or digging through some... More
  • Blog Post: Opinion – Destiny's Story Stalls Out Of The Gate

    After years of trying to understand and track Halo's expansive, confusing lore , I was looking forward to the clean narrative slate that Destiny would provide. This was my chance to lay a bedrock foundation of understanding for Bungie's next big sci-fi opus. When I sat down to play the beta,... More
  • Blog Post: Opinion – There's No Shortage Of New IP On The Way

    Complaining about a lack of new IP is a favorite pastime of gamers, and the undercooked launch lineups of both the PlayStation 4 and Xbox One served up plenty to gripe about. If you're still bemoaning the industry's lack of new IP, however, it's time to find something else to whine about;... More
  • Blog Post: Test Chamber – Destiny Alpha

    Seemingly meant to coincide with the excitement around E3, Activision and Bungie have finally released a hands-on alpha build of Destiny to a small section of the public. We had a chance to dive into the alpha ahead of public release, and explore its nooks and crannies. Jeff Cork and Andrew Reiner sat... More
  • Blog Post: Bungie's Chorus: How You Can Play Destiny This Week

    Even though you might not be at E3 2014, you can still play one of the most-anticipated games of the year this week from the comfort of your own home. Bungie has opened the door for people to sign up for the game's alpha. I spoke with Bungie's community manager David Dague about the process of... More
  • Blog Post: E3 Predictions: Gaze Into The Crystal Ball

    The E3 prediction game isn’t getting easier. With publishers opting for smaller game lineups, the number of cards they can hold close to their vests is getting smaller and smaller every year. That’s not going to stop us from gazing into the crystal ball to identify some trends, surprise appearances... More
  • Blog Post: Looking Back On Martin O'Donnell's Bungie Career

    We don't know the reasons behind it, but Destiny developer Bungie and longtime composer Martin O'Donnell have parted ways . O'Donnell's credited work with Bungie stretches all the way back to Myth: The Fallen Lords, released in 1997. But it's his definitive work on the Halo series... More
  • Blog Post: How Bungie Teased Destiny In Halo 3: ODST

    Halo 3: ODST was a bold game in a lot of ways, but one of the most interesting things about it wasn't discovered until years later. Hidden on an innocuous poster within the game was the line "Destiny Awaits" and an image of Earth with a small white "moon". While this didn't... More
  • Blog Post: The Character Progression Of Destiny

    In the final installment of our month of Destiny updates , we chat with investment lead Tyson Green about how you'll upgrade items and abilities on your characters. Learn about specific focuses for all three classes and what makes Destiny's progression system different from Call of Duty's... More
  • Blog Post: The Big Decisions Of Destiny's Development

    With around 500 developers now working on the project, Destiny has ballooned to become one of the largest projects in game development history. Technical art director Ryan Ellis was there from the beginning. As one of the first people assigned to the top secret "Destiny" game at Bungie, Ellis... More
  • Blog Post: The Places Of Destiny

    Bungie art director Christopher Barrett broke down the enemies of Destiny for us earlier this week and now he's back to go in depth on the various locations you'll visit around the solar system. The Moon Barrett : The moon is interesting because we’re able to show the remains of very familiar... More
  • Blog Post: Music Of The Spheres: The Collaborative Soundscape Of Destiny

    Audio director and lead composer Marty O'Donnell is leaving the music of Halo behind and building a whole new aural world. Luckily, he has some company. Collaborating with the now in-house audio design lead and fellow composer Mike Salvatori and new partner, Paul McCartney, the three have created... More
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