Switch Lights

The lights are on

  • Blog Post: 10 Things We Want In Saints Row V

    This week’s release of Gat Out of Hell sees the series’ long-running story concluded, leaving the future of the Saints Row saga wide open. Despite the fact that the 3rd Street Saints are the sole remnants of humanity, the notorious gang’s adventures aren’t necessarily over. Developer... More
  • Blog Post: Test Chamber – Escape Dead Island

    Developer Fatshark's Escape Dead Island is one of the worst games I've reviewed . Despite my protests, my coworkers dragged me into the recording studio for another look at this cel-shaded stealth mess. Kyle Hilliard, Andrew Reiner, intern Jason Dafnis, and I sit down for a look at the game taking... More
  • Blog Post: The Surprising Disney Influence In Saints Row: Gat Out Of Hell

    When you think of Saints Row, many things come to mind. Gangs, aliens, and unsettling melee weapons are just a few of the series’ hallmarks. Where could wholesome source material like Disney cartoons fit into that violent mess? You might be surprised. During a visit to Volition, creative director... More
  • Blog Post: Our Sacred 3 Survival Guide

    As I mentioned in my review for the game, Sacred 3 is bound to be a divisive game. For people who dive into it based on the title alone, it could potentially be one of the more disappointing releases of the year. It’s not a Sacred game in the traditional sense. The third numbered entry strips away... More
  • Blog Post: The 1000-Year-Old Gamer: A Look At Video Game Age Gates

    Age gates are the Internet's half-hearted attempt at preventing minors from seeing potentially objectionable material. Like most of you, my birthday is on January 1st, but I have found a good deal of variety in just how far back various game companies' website go in available birth year. Asking... More
  • Blog Post: Here’s Where Publishers Stand On YouTube Monetization And Copyright Right Now

    Following this week’s YouTube copyright catastrophe , we reached out to a number of publishers to find out where they stand on the matter. We were able to reach a number of publishers, and have also compiled public statements from others. YouTube videos have been growing in popularity, especially... More
  • Blog Post: Opinion – Publishers Must Find A Better Way To Protect Copyright

    This morning's news about extensive copyright claims against a multitude of game-related videos on YouTube has prompted a lot of discussion about the best way for publishers to work with the community. United States copyright law is gray in a lot of places, but there is one thing that is certain... More
  • Blog Post: Top 50 Challenge – Metro: Last Light

    Learn more about the Game Informer Fight For the Top 50 Challenge 2013 I accepted Jeff Marchiafava's challenge to play Metro: Last Light, a game he decided to champion for our year-end Top 50 list. I went in blind. Though I'd heard good things about it, I'd never played Last Light or its... More
  • Blog Post: Top 50 Challenge – Saints Row IV

    When Saints Row was first released by THQ back in 2005, I thought it was a shameless Grand Theft Auto III ripoff intent on riding the coattails of Rockstar's open world masterpiece. As the years went by and Volition further fleshed out its fantastical vision, my opinion tempered. While Rockstar took... More
  • Blog Post: Fight For The Top 50 - Saints Row IV

    When Saints Row emerged on the scene on the Xbox 360, I barely paid any attention. Volition and THQ aped Rockstar’s Grand Theft Auto series and added in some customization features, but it followed the formula without really differentiating itself. It wasn’t until Saints Row: The Third that... More
  • Blog Post: Test Chamber – Saints Row IV

    Saints Row IV is a dramatic departure for the series, pushing players to use super powers more than vehicles. Is that a bad thing? Game Informer's Jason Oestreicher and I discuss this topic as we dive into a dangerous simulation of reality, where aliens, zombies, and super powered freaks await. Still... More
  • Blog Post: The Opening Hours Of Saints Row IV

    Game Informer's Dan Ryckert and Jeff Cork are colossal fans of the Saints Row series. Deep Silver recently gave us code for the first several hours of the upcoming Saints Row IV and the two were eager to talk about it. From the unexpected opening sequence to the ridiculous moments with superpowers... More
  • Blog Post: Live Stream – Ride To Hell: Retribution

    UPDATE : Missed the stream when it aired live? Check out the archived video here if you've got a good 12 hours to spare. ORIGINAL STORY : If you've read my recent review of Ride To Hell: Retribution or seen our episode of Test Chamber devoted to it, you know that it's hilariously awful. Halfway... More
  • Blog Post: Road To Extinction: Where Zombie Games Are Heading

    Zombies are popular . Brad Pitt is battling waves of them in World War Z , Dead Rising 3 is one of the Xbox One’s main selling points, and The Walking Dead franchise is succeeding in comics, television, and games . State of Decay has become the fastest-selling XBLA game of all time, the creator... More
  • Blog Post: Test Chamber – Ride To Hell: Retribution

    In what's always bad news for a game's level of quality, Deep Silver did not send out review copies of Ride To Hell: Retribution. While I'm only a couple of hours into my review playthrough, I can already tell that they tried to keep this hilarious pile of garbage out of critics' hands... More
  • Blog Post: Test Chamber – Metro: Last Light

    Metro 2033 captivated players with a grueling struggle for survival in the underground subway tunnels of a post-apocalyptic Moscow. The sequel picks up Artyom's quest to save humanity, and while the difficulty has been dialed down a bit, some top-notch gunplay and stealth mechanics make it well worth... More
  • Blog Post: Test Chamber – Dead Island Riptide

    The latest installment in the Dead Island series is out today, and it’s a good time despite its many flaws . Written reviews can only say so much, however, so we’re showing off the first chaotic section of the game. I play as John Morgan, a hand-to-hand specialist fighting his way off a doomed... More
  • Blog Post: Live Stream – Dead Island: Riptide

    UPDATE - IT'S OVER! But you can check out the archive right here . Join us for two hours of zombie slaying in Techland and Deep Silver's Dead Island: Riptide , starting at 4:30 PM CT today. Tim Turi and I are playing the game cooperatively on Xbox 360, and are looking for two additional players... More
  • Blog Post: Dead Island Devs On Surviving Minecraft, DayZ, And Zombie Fatigue

    The developers behind Dead Island and Dead Island: Riptide have been thinking about zombies on a daily basis for years. Resident Game Informer zombie expert Tim Turi can't stop pouring zombie and survival fiction into his mind. We thought it would be a good idea to get them all together in a casual... More
  • Blog Post: How Dead Island: Riptide Improves The Zombie Formula

    Dead Island was one of the sleeper hits of 2011, and the developers surprised fans again with the June announcement of Dead Island: Riptide. As the fully-featured successor to the first Dead Island, the new game boasts a new environment, playable character, and more. Watch the video interview below with... More
Page 1 of 2 (24 items) 12