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How To Build Cloud's Buster Sword From Final Fantasy VII
May 24 2013 08:42 PM
Splinter Cell: Blacklist Spies Vs Mercs In Real Life
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Weekend Warrior 05/24/13
May 24 2013 07:00 PM
[Updated] Report: Xbox One Will Talk Back, Allow Friends To Play For You
May 24 2013 05:45 PM
Report: Xbox One Used Games Will Not Require A Fee, Will Require Authentication Checks
May 24 2013 05:19 PM
Microsoft Provides Official Statement On The Xbox One Used Games Issue
May 24 2013 04:31 PM
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tags
Blog Post:
Afterwords – Dead Space 3
by
Tim Turi
on March 12, 2013 at 05:28 PM
Visceral Games’ third installment in the successful Dead Space series introduces many new features to the horror franchise. For the first time, players can team up with a friend for co-op or build their weapons from scratch. Some gamers have criticized the developer for the inclusion of microtransactions...
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Blog Post:
How To Craft Weapons In Dead Space 3
by
Tim Turi
on February 06, 2013 at 06:10 PM
Dead Space 3 introduces a new way to equip Isaac for the horrors that lie ahead. A deep weapon crafting system is available for players to build and upgrade their own tools of destruction. The wealth of options can be a little overwhelming at first, so we made this video to give you the rundown on how...
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Blog Post:
Test Chamber – Dead Space 3
by
Tim Turi
on February 05, 2013 at 08:35 AM
Dead Space 3 is out today , and Isaac Clarke has an hard adventure before him on the frozen surface of Tau Volantis. Before he gets there, however, he has to navigate the lonely silence of space doing repair missions. This video preview takes a look at the open-ended, zero-gravity section of the game...
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Blog Post:
The Best Achievements And Trophies Of 2011
by
Kyle Hilliard
on December 24, 2011 at 07:00 PM
Whether you love them, hate them, or forget they exist until they pop on your screen interrupting your game, achievements and trophies have become a (literally) required aspect of all PlayStation 3 and Xbox 360 games. I fall into the love camp, and these are some of my favorites from 2011. The achievements...
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Blog Post:
Spoiled! Dead Space 2
by
Tim Turi
on March 08, 2011 at 05:45 PM
Maybe you were too scared to beat Dead Space 2. Maybe you didn't have enough ammo. Whatever reason you have for not completing Visceral's sci-fi horror masterpiece , none of those excuses hold merit for missing out on this episode of Spoiled! If you did beat the game, that's an even better...
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Blog Post:
Dead Space 3 Wishlist
by
Joe Juba
on March 03, 2011 at 04:04 PM
The original Dead Space was a tough act to follow, but Visceral Games succeeded by making improvements across the board for Dead Space 2. The problem? Now the team has set an ever higher bar for the inevitable Dead Space 3. As good as Dead Space 2 was, EA and Visceral are probably already looking into...
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Blog Post:
Dead Space Composer Jason Graves Explains The Unsettling Score
by
Annette Gonzalez
on January 23, 2011 at 05:00 PM
Award-winning composer Jason Graves has provided his musical talents to the gaming industry for the past eight years, and has successfully caused gamers to jump out of their seats with his work on the scores for the Dead Space franchise. The classically-trained composer explains what it takes to craft...
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Blog Post:
Most Anticipated Xbox 360 Games of 2011
by
Matt Bertz
on December 28, 2010 at 09:00 AM
Outside of Gears of War 3 and Forza 4, Microsoft hasn't announced any noteworthy Xbox 360 exclusives for 2011, but that doesn't mean the system is lacking in heavy hitters. While we patiently wait for some new announcements, there are enough cross-platform blockbusters to keep you glued to your...
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Blog Post:
Interview: Dead Space 2 Multiplayer Details
by
Annette Gonzalez
on September 13, 2010 at 11:00 AM
We recently got a chance to chat with Scott Probst, producer at Visceral Games, who works closely on the Dead Space 2 multiplayer campaign. We talk challenges of crafting a multiplayer campaign, comparisons to Left 4 Dead, campaign details, and more. This is the first time in the Dead Space franchise...
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Blog Post:
Anatomy Of A Character: Dead Space 2
by
Nick Ahrens
on December 18, 2009 at 06:19 PM
Isaac Clarke’s suit from the original Dead Space defined the character’s iconic look, but he’s getting a visual overhaul for Dead Space 2. His suit upgrades won’t just iterate on the same design; they will have distinct looks based on the functions they were designed to perform...
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Blog Post:
Dead Space 2: The Evolution Of A Necromorph
by
Nick Ahrens
on December 16, 2009 at 04:20 PM
In their quests to save humanity, gamers have squared off against all kinds of monsters, mutants, and zombies. With so many experienced veterans holding the controller, is it possible for game developers to design monsters that can make even survival horror aficionados cower in terror? Ian Milham, art...
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Blog Post:
Dead Space 2: Visceral Speaks
by
Nick Ahrens
on December 14, 2009 at 07:07 PM
The team over at Visceral Games could hardly contain the excitement when it came to finally talking about Dead Space 2. They’ve been hard at work on the project for a while now and are finally ready to talk a bit about the new title. We sat some of the leads on the project down and asked the various...
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Blog Post:
EA Games Campus Video Tour
by
Nick Ahrens
on December 14, 2009 at 06:54 PM
While we were visiting Visceral Games on the EA Redwoods Shores campus, we thought it would be a great idea to have them show us around. We convinced Dead Space 2’s Senior Designer John “JC” Calhoun to take us on a tour. The campus was huge and we only saw a small fraction of it. EA...
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Blog Post:
Noises In The Dark: Exploring the Sounds of Dead Space
by
Ben Reeves
on December 11, 2009 at 07:00 PM
Creating a soundtrack for a horror game is no easy task. The genre relies heavily on tension and mood, so every little bump and squeal counts. Great soundtracks go practically unnoticed to players, bleeding into the overall atmosphere becoming a part of the larger experience. If you found your heart...
More
Blog Post:
Dead Space 2: The Horror Influence
by
Nick Ahrens
on December 10, 2009 at 05:50 PM
Dead Space is one of the scariest games ever made, and the team at Visceral Games is hoping to continue that tradition with Dead Space 2. Fortunately, horror is a cross-media genre gushing with sources of inspiration. Whether it’s movies, books, or other games, there are always places to get ideas...
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