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  • Blog Post: Missteps From The Fighting Genre

    In the latest issue of our magazine (#228), I wrote an article called “Building The Perfect Fighter” that was intended to highlight mechanics throughout the fighting genre that worked well. While I was writing it, I was reminded of gameplay elements in the past that wound up being a detriment... More
  • Blog Post: Itagaki Talks THQ Troubles, Devil's Third, And Next-Gen Consoles

    Valhalla Game Studios founder Tomonobu Itagaki is at an interesting crossroads in his career. After building his legacy with the Dead or Alive fighting series and Ninja Gaiden, in the last three years he left Tecmo, started a new development company, and began work on a new THQ-backed project that both... More
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