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  • Blog Post: Page Not Found: Video Games' Vanishing History

    Thanks to the proliferation of blogs, websites, and videos on services like YouTube and Twitch, there is more content on video games being produced than ever before. However, we're also losing a significant portion of the industry's history on a daily basis. Last weekend, we read the sad news... More
  • Blog Post: GI Classic Interview: The Father Of Video Games, Odyssey Creator Ralph Baer

    Ralph Baer, the "father of video games" and the creator of the Magnavox Odyssey game systems, passed away this weekend. This is an expanded version of an interview with Baer that ran in the May 2009 issue of Game Informer . [Photo: Jonathan Kannair, all rights reserved] I read that you and... More
  • Blog Post: From The Game Informer Archives: Samus' Lost Super Metroid Profile

    Game Informer's roots begin in the early '90s. In an era before reliable computer communication, our publication received and archived piles of physical press releases, fact sheets, and other slices from gaming history. Past dives into the GI archives brought up a fact sheet for a canceled 16... More
  • Blog Post: The Major Milestones In Console Evolution

    At their core, the Xbox One and PlayStation 4 are video game systems. However, they contain an array of technology that's built on the innovations of the consoles that came before them. From controllers to online services, these new systems offer more for the gamer than anything we've seen before... More
  • Blog Post: Which Game Console Had The Best Launch Lineup?

    The launch of a new video game console is a moment of hope and excitement. Sometimes the optimism is rewarded with wonderful new game experiences. Other times we suffer disappointment and buyer's remorse. Which outcome you experience is largely due to the games available for that system that first... More
  • Blog Post: From The Game Informer Archives: Daemonsgate's One Sheet Is All About The Numbers

    Before I joined Game Informer in the early '90s, I remember a time when numbers played a large role in determining if I was going to purchase a game or not. At the time, my only sources for game information were Nintendo Power magazine, talking to Electronics Boutique store clerks, and reading the... More
  • Blog Post: From The Game Informer Archives: Fact Sheets From The Canceled Lobo Game

    You've heard about Game Informer's vault, a room dedicated to thousands of games from yesteryear. You haven't heard about its less sexy counterpart, Game Informer's filing cabinets. While you won't find anything playable within their drawers, it's loaded with press releases and... More
  • Blog Post: Moments: Seeing Tony Hawk For The First Time

    Tony Hawk's Pro Skater is remembered as a classic, but it wasn't always so. Back in 1999, it was an unknown game from an unheralded PlayStation developer in a genre that many thought could never be successful. I still recall the first time I saw it. The events of my career at Game Informer have... More
  • Blog Post: Something In The Water: Crystal Dynamics In The '90s

    Today, many gamers think of Crystal Dynamics as the studio that pulled Tomb Raider back from the brink of irrelevance. Its upcoming reboot of the series is one of 2013's most anticipated titles. Those with a few more years under their belts recall the company's glory days in the '90s, when... More
  • Blog Post: Director’s Cut: Ed Logg Interview

    [Note: This is an extended version of the interview that ran in the October 2012 issue of Game Informer.] Though today we think of co-op as a primarily online experience, the first game that made cooperative play a mass-market phenomenon was Atari’s Gauntlet. The four-player dungeon crawler offered... More
  • Blog Post: Same Name, Different Game: SNES vs. Genesis

    In our most recent issue of Game Informer (with The Elder Scrolls MMO on the cover), I wrote a Classic GI piece that compared 16-bit games that feature the same names, but different gameplay. Most multiplatform games are nearly identical in 2012, but that wasn't always the case. In the days of Super... More
  • Blog Post: The Console Time Capsule

    We all have (mostly) fond memories of console launches and the excitement of those early days. The sexy new graphics. The new batch of games. The untold possibilities. A handful of Game Informer editors jotted down some of their memories about those heady times. What do you think? Tell us your launch... More
  • Blog Post: See I Have No Mouth, And I Must Scream In Its Entirety

    After reading our Classic GI feature on the development of Cyberdreams' I Have No Mouth, and I Must Scream in issue 225, it would be understandable if you'd like to check out the game for yourself. Unfortunately, getting it to run on contemporary PC hardware is tricky, if you can track down a... More
  • Blog Post: Mickey’s Gaming Legacy

    Disney Epic Mickey introduces a major new chapter in the life of Disney’s iconic character, but it’s not the first time Mickey Mouse has graced a home video game console. A surprising number of games have featured the character on systems from NES to the PlayStation 2. We've detailed... More
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